Difference between revisions of "Transfer"
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{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | '''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}. It has several fun applications: | + | '''Transfer''' is an extremely interesting and unique {{Character|Mush}} [[Skills|skill]] which allows you to swap bodies with any [[character]] in your room who is infected by at least 1 {{Item|Spore}}, once per game. It has several fun applications: |
*Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it. | *Dropping your {{Item|Walkie-Talkie}} somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it. | ||
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*If {{Character|Mush}} {{Character|Raluca}}, you could rush the [[PILGRED Reactor]] to completion with your co-mush, then transfer into the reigning {{Title|Commander}} and travel to Sol immediately. | *If {{Character|Mush}} {{Character|Raluca}}, you could rush the [[PILGRED Reactor]] to completion with your co-mush, then transfer into the reigning {{Title|Commander}} and travel to Sol immediately. | ||
| − | + | [[Image:Example01-Transfer.gif|thumb|right|The notification pop-up that pops up for the player after a transfer.]] | |
| − | + | You and the victim are notified that a ''Transfer'' has occured via a large pop-up window. To others, however, the process itself is {{privacy|invisible}}, unless detected by a {{Item|Myco Alarm}}. Characters who are {{status|lying down}} will not wake up from being involved in a ''Transfer''. | |
| − | + | ||
| − | + | ||
| − | + | ||
Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character. | Using ''Transfer'' will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained {{Glory}} may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character. | ||
== General effects == | == General effects == | ||
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| − | |||
*New action: {{Action Button| '''Transpossession'''}} | *New action: {{Action Button| '''Transpossession'''}} | ||
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***'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]], mush skills | ***'''Transfers with player:''' {{Character|Mush}} status, [[Game Modes|game mode]], character [[Player Resources#Experience|level]], [[Vending Machine|vanity effects]], mush skills | ||
***'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]] | ***'''Stays with original character:''' [[Health]] points ({{HP}} and {{Morale}}), {{Glory}}/{{Glory|Mush}}, [[Status|Statuses]] (including [[Health#Illnesses|illnesses]]), [[Titles]], communication channels, Commander-assigned Missions, equipped [[Vending Machine|vanity outfit]] | ||
| − | ***Resets both characters' human skills | + | ***Resets both characters' human skills. Skills (via {{Item|Mage Books}}) are also lost. |
| + | **** No skills will be auto-chosen in this case. They have to be reassigned manually by both parties. | ||
| + | **** The {{Character|Mush}} has to assign their new human skills via the 'genome' tab. | ||
***Both characters lose all {{Item|Spore}}s on them. | ***Both characters lose all {{Item|Spore}}s on them. | ||
***'''Single Action'''; can only be performed once per game. | ***'''Single Action'''; can only be performed once per game. | ||
| − | == | + | {{Bug|The in-game tooltips claim that the '''Transpossession''' action is {{Privacy|Covert}}; however, it is {{Privacy|Invisible}} to all except the target.}} |
| + | {{Bug|Also, it seems to reset the action and movement points of the human target when they are swapped into your old body, based on what happened in my last game. [[User:Nijineko|Nijineko]] ([[User talk:Nijineko|talk]]) 11:58, 19 March 2014 (MDT)}} | ||
| + | |||
| + | == Useful Tips == | ||
| + | |||
| + | *As a Mush, it is advisable to burn all your {{AP}} and {{MP}}, remove useful items and, particularly, drop or hide your {{Item|Walkie Talkie}} / {{Item|iTrakie}} somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew. | ||
| + | **Keep in mind that, unless '''Mute''' from an [[Health#Injuries|Injury]], they can still travel to the Bridge to communicate. | ||
| + | |||
| + | *When performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular {{Character|Mush}} existence. | ||
| − | + | *In order to spot a transfer, the crew's best clue is inconsistency in character skills: The human victim will have no skills until they reassign them, at which point they should be attempting to warn you about the transfer. Mage Book skills will disappear and cannot be replaced, and a {{Bronze}} or {{Silver}} player transferring into a character with more skills will still be subject to their mode's restrictions, and thus be unable to fully imitate them. | |
| + | **As a Mush, this means you should ideally get your former self killed asap, ideally by another Mush. And make sure you pick a target you can sucessfully imitate. | ||
| + | **As a human, this means you should be epsecially wary of people killing a "griefer" (i.e. a character performing mushy actions, but then turning out to be human) in "self-defense", because they might just be getting rid of their old body. | ||
[[Category:Mush Skill]] | [[Category:Mush Skill]] | ||
{{Skills Navbox}} | {{Skills Navbox}} | ||
Revision as of 14:55, 2 August 2014
| Description: | The Mush has passed to you one of the genotypes from our weapons of mass transmission. Help yourself!
| ||
|---|---|---|---|
| Learned by: | If |
Only | |
Transfer is an extremely interesting and unique
Mush skill which allows you to swap bodies with any character in your room who is infected by at least 1
Spore, once per game. It has several fun applications:
- Dropping your
Walkie Talkie somewhere, going on a killing spree and then transferring into a hapless bystander so that you can watch them get murdered by the rest of the crew, or even help with it.
- Escaping a lynch mob by transferring into attackers or inactives (whose full
/
gauges you can put to good use). Defeating attackers by transferring into them mid-combat and slaying your old body is particularly easy, but be aware that they will display as dead humans, blowing your cover to an attentive/well-informed crew.
- As last resort, possessing a high-importance character (like the ship's only
Shrink or
Physicist) and therefore getting them killed, further dooming the human crew. Particularly effective if your old body is comparatively useless.
- If
Mush
Raluca, you could rush the PILGRED Reactor to completion with your co-mush, then transfer into the reigning
Commander and travel to Sol immediately.
You and the victim are notified that a Transfer has occured via a large pop-up window. To others, however, the process itself is Invisible, unless detected by a
Myco-Alarm. Characters who are
Lying Down will not wake up from being involved in a Transfer.
Using Transfer will swap you and the target on the end-of-game scoreboard, meaning that 'likes' and previously gained
may be confused between the two players. This may lead to your victim being commended for your Mush play, although you will only receive commendations on the new character.
General effects
- New action:
- Cost: None (2
when affected by
Pacifist or
Crazy Eye)
- Privacy Level: Invisible
- Requires: Target infected by at least 1
Spore
- Target: Another character
- Effect: Swaps bodies with the target.
- Transfers with player:
Mush status, game mode, character level, vanity effects, mush skills
- Stays with original character: Health points (
and
),
/
, Statuses (including illnesses), Titles, communication channels, Commander-assigned Missions, equipped vanity outfit
- Resets both characters' human skills. Skills (via
Mage Books) are also lost.
- No skills will be auto-chosen in this case. They have to be reassigned manually by both parties.
- The
Mush has to assign their new human skills via the 'genome' tab.
- Both characters lose all
Spores on them.
- Single Action; can only be performed once per game.
- Transfers with player:
- Cost: None (2
Bug: The in-game tooltips claim that the Transpossession action is
Covert; however, it is Invisible to all except the target.
Bug: Also, it seems to reset the action and movement points of the human target when they are swapped into your old body, based on what happened in my last game. Nijineko (talk) 11:58, 19 March 2014 (MDT)
Useful Tips
- As a Mush, it is advisable to burn all your
and
, remove useful items and, particularly, drop or hide your
Walkie Talkie /
iTrakie somewhere before doing the transfer, to leave the confused victim as little opportunity as possible to resist or alert the crew.
- Keep in mind that, unless Mute from an Injury, they can still travel to the Bridge to communicate.
- When performing a covert transfer operation, you should adapt to your victim's behavior. Try to mimic their writing style, capitalization, use of emoticons etc, and carefully read all their private channels so that you're aware of the same information as them. Post-transfer life requires even more dexterity and spying prowess than regular
Mush existence.
- In order to spot a transfer, the crew's best clue is inconsistency in character skills: The human victim will have no skills until they reassign them, at which point they should be attempting to warn you about the transfer. Mage Book skills will disappear and cannot be replaced, and a
Bronze or
Silver player transferring into a character with more skills will still be subject to their mode's restrictions, and thus be unable to fully imitate them.
- As a Mush, this means you should ideally get your former self killed asap, ideally by another Mush. And make sure you pick a target you can sucessfully imitate.
- As a human, this means you should be epsecially wary of people killing a "griefer" (i.e. a character performing mushy actions, but then turning out to be human) in "self-defense", because they might just be getting rid of their old body.