Difference between revisions of "Solid"

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m (Edited the infobox from 'Lost (BUG) to Kept)
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'''{{PAGENAME}}''' allows you to beat people to death with your bare hands, giving you the same average damage as when using a {{Item|Knife}} (minus possible injuries). While it's not ''incredible'', people are likely to underestimate how easily you can bash their face in.
 
'''{{PAGENAME}}''' allows you to beat people to death with your bare hands, giving you the same average damage as when using a {{Item|Knife}} (minus possible injuries). While it's not ''incredible'', people are likely to underestimate how easily you can bash their face in.
  
The skill is also useful in that you can carry [[:Category:Heavy Item|heavy items]], like the {{Item|Microwave}} or {{Item|Superfreezer}}, without becoming {{Status|Burdened}}. This allows you to move such equipment where it's needed the most, such as Icarus Bay for the ''Superfreezer'' and to the nearest {{Skill|Technician}} for the ''Microwave''. It also turns you into a prime candidate for carrying the {{Item|Old Faithful}} on-board, if you ever get to assemble it.
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The skill is also useful in that you can carry [[:Category:Heavy Item|heavy items]] without becoming {{Status|Burdened}}. This allows you to move items like the {{Item|Microwave}} or {{Item|Superfreezer}} to where they are needed most, such as Icarus Bay or the nearest {{Skill|Technician}} to repair or disassemble them. It also turns you into a prime candidate for carrying {{Item|Old Faithful}} outside of expeditions - if you can convince the crew to spare the scrap for it.
  
Being how food, expeditions and being a badass are generally Stephen's areas of interest, this makes ''Solid'' arguably better suited to him than to {{Character|Gioele}}, even though it is not his starting skill.
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Being how food processing, expeditions and being badass are generally {{Character|Stephen}}'s areas of expertise, this makes ''Solid'' arguably better suited to him than to {{Character|Gioele}}, who has it as his starting skill.
  
As of [[Episodes|Episode III]], ''Solid'' and {{Skill|Wrestler}} characters can now boot a crewmember into an adjacent room for 2 {{AP}} (or 1 {{AP}} if the person is {{Status|inactive}}). Their destination is random and cannot be controlled. This is useful for [[Moving Inactives to Storage|moving inactives to storage rooms]].
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As of [[Episodes|Episode III]], ''Solid'' and {{Skill|Wrestler}} characters can now boot a crewmember into an adjacent room for 2 {{AP}} (or 1 {{AP}} if the person is {{Status|inactive}}). Their destination is random and cannot be controlled. This is useful for [[Moving Inactives to Storage|moving inactives to storage rooms]], but also to quickly get rid of a {{Trait|Pacifist}} or [[File:Guardian.png]][[Actions#Guard|'''Guardian''']].
  
  
 
== Affected actions ==
 
== Affected actions ==
 
{{Action Button|1 {{AP}} Kick Off}} (Other [[characters]])
 
{{Action Button|1 {{AP}} Kick Off}} (Other [[characters]])
* Deals '''+1''' {{HP}} damage.
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* Deals '''+1''' {{HP}} damage, for '''2-4''' {{HP}} unless {{skill|Wrestler}} as well.
  
 
== General effects ==
 
== General effects ==

Latest revision as of 08:47, 26 July 2019

Icon Solid
Description: You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
  • Your hand-to-hand attacks inflict one additional damage point
  • No penalties for carrying heavy objects.
  • Icon Undocumented: You can kick people out of a room.
Learned by: Icon Gioele 1

Icon Stephen 2

If Icon Mush: Kept

Solid allows you to beat people to death with your bare hands, giving you the same average damage as when using a Icon Knife (minus possible injuries). While it's not incredible, people are likely to underestimate how easily you can bash their face in.

The skill is also useful in that you can carry heavy items without becoming Icon Burdened. This allows you to move items like the Icon Microwave or Icon Superfreezer to where they are needed most, such as Icarus Bay or the nearest Icon Technician to repair or disassemble them. It also turns you into a prime candidate for carrying Icon Old Faithful outside of expeditions - if you can convince the crew to spare the scrap for it.

Being how food processing, expeditions and being badass are generally Icon Stephen's areas of expertise, this makes Solid arguably better suited to him than to Icon Gioele, who has it as his starting skill.

As of Episode III, Solid and Icon Wrestler characters can now boot a crewmember into an adjacent room for 2 Action Point (or 1 Action Point if the person is Icon Inactive). Their destination is random and cannot be controlled. This is useful for moving inactives to storage rooms, but also to quickly get rid of a Icon Pacifist or Guardian.pngGuardian.


Affected actions

1 Action Point Kick Off (Other characters)

  • Deals +1 Health Point damage, for 2-4 Health Point unless Icon Wrestler as well.

General effects

  • Grants immunity from the Icon Burdened status.
  • New action: 2 Action Point Kick them out !
    • Target: Other characters
    • Effect: Throws the target character into a random adjacent room.
    • Icon Public log: Icon [Solid] has put [target] through the door. It's like The Shining in here, someone get a cleanup crew over here!