Difference between revisions of "Firefighter"

From Mushpedia
Jump to: navigation, search
 
(22 intermediate revisions by 9 users not shown)
Line 5: Line 5:
 
}}{{#vardefine:Effect|
 
}}{{#vardefine:Effect|
 
* The '''Extinguish Fire''' action is always successful.
 
* The '''Extinguish Fire''' action is always successful.
* Bonus for developing certain ''''NERON projects'''.
+
* Bonus for developing certain '''NERON projects'''.
 
}}{{#vardefine:Characters|
 
}}{{#vardefine:Characters|
{{Character Level|Roland|4}}<br>{{Character Level|Ian|5}}<br>{{Character|Mage Book}}
+
{{Character Level|Derek|3}}<br>{{Character Level|Roland|4}}<br>{{Character Level|Ian|5}}<br>{{Item|Mage Book}}
 
}}{{#vardefine:Mush Status|
 
}}{{#vardefine:Mush Status|
 
Kept
 
Kept
 
}}</onlyinclude>
 
}}</onlyinclude>
 
{{Skill Tooltip|{{PAGENAME}}}}
 
{{Skill Tooltip|{{PAGENAME}}}}
 +
 +
A skill with situational utility. A Firefighter always succeeds at extinguishing fires when using an {{Item|Extinguisher}}, which can save quite few {{AP}} if used by an active character on a long-running ship.
 +
 +
As of [[Episodes|Episode III]], they can even attempt to manually extinguish fires, though with a very low success rate, making them the one thing apart from upgraded {{item|Support Drones}} that can save a ship where {{Item|Extinguishers}} are in short supply (meaning the {{Character|Mush}} stole or dismantled them).
 +
 +
Then again, if you have access to higher skills like {{Skill|Creative}} and {{Skill|Frugivore}}, you may not wish to use this on a Bronze or Silver character.
  
 
== Affected actions ==
 
== Affected actions ==
'''Extinguish''' ([[Inventory#Tools|Extinguisher]]):
+
{{Action Button|1 {{AP}} Extinguish}} ({{Item|Extinguisher}}):
*No chance to fail. {{todo|confirm it actually works as stated in-game}}
+
*Always successful.
'''Participate''' ([[Ship Equipment#Nexus|NERON's Core]]):
+
 
 +
{{Action Button|2 {{AP}} Participate}} ({{Equipment|NERON's Core}}):
 
*Bonus to efficiency on [[NERON Projects]]:
 
*Bonus to efficiency on [[NERON Projects]]:
**Automatic Sprinklers
+
::{{Project|Automatic Sprinklers}}
**Fire Detector
+
::{{Project|Fire Detector}}
 +
 
 +
== New Action ==
 +
{{Action Details|
 +
|Name =
 +
Extinguish manually
 +
|Cost =
 +
1 {{AP}}
 +
|Success Chance =
 +
10%
 +
|Requirement =
 +
A [[Fire|fire]] in the room
 +
|Privacy =
 +
Public
 +
|Target =
 +
None
 +
|Effect =
 +
Attempts to extinguish the fire in the current room. High chance of 2 {{HP}} accident.
 +
|Room Log =
 +
[[Image:Fire.png|class=margin-small|Icon]] '''[Firefighter]''' put out the fire!
 +
}}
 +
 
  
[[Category:Incomplete]]
+
[[Category:Human Skill]] [[Category:Roland Skill]] [[Category:Ian Skill]] [[Category:Derek Skill]] [[Category:Mage Book Skill]]
[[Category:Human Skill]] [[Category:Skill]] [[Category:Roland]] [[Category:Ian]] [[Category:Mage Book]]
+
{{Skills Navbox}}

Latest revision as of 05:34, 11 March 2018

Icon Firefighter
Description: The Firefighter has great experience which means they will always succeed when using the extinguisher.
  • The Extinguish Fire action is always successful.
  • Bonus for developing certain NERON projects.
Learned by: Icon Derek 3
Icon Roland 4
Icon Ian 5
Icon Mage Book
If Icon Mush: Kept

A skill with situational utility. A Firefighter always succeeds at extinguishing fires when using an Icon Extinguisher, which can save quite few Action Point if used by an active character on a long-running ship.

As of Episode III, they can even attempt to manually extinguish fires, though with a very low success rate, making them the one thing apart from upgraded Icon Support Drones that can save a ship where Icon Extinguishers are in short supply (meaning the Icon Mush stole or dismantled them).

Then again, if you have access to higher skills like Icon Creative and Icon Frugivore, you may not wish to use this on a Bronze or Silver character.

Affected actions

1 Action Point Extinguish (Icon Extinguisher):

  • Always successful.

2 Action Point Participate (NERON's Core):

NERON project Automatic Sprinklers
NERON project Fire Detector

New Action

1 Action Point Extinguish manually

  • Success chance: 10%
  • Requires: A fire in the room
  • Target: None
  • Effect: Attempts to extinguish the fire in the current room. High chance of 2 Health Point accident.
  • Icon Public log: Icon [Firefighter] put out the fire!