Difference between revisions of "Pilot"

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Enables permanent [[Piloting|access to the various ships]] aboard the Daedalus, which are superior to turrets when it comes to eliminating hunters.<br>
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'''Pilot''' is a common yet crucial skill that enables permanent [[Piloting|access to the various ships]] aboard the Daedalus, which are far superior to turrets when it comes to [[hunters|eliminating Hunters]].
Also, Pilots will never cause accidents when starting or landing craft, and have a 30% increased base hit chance when firing from a patroller (80% instead of 50%).
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Pilots have a 30% increased base hit chance when firing from a patroller (80% instead of 50%), and will never cause accidents when starting or landing craft.
  
 
Having a expedition member with this skill prevents [[Zones#Landing|negative landing events]] when exploring a planet via the Icarus even if they aren't the one initiating said expedition.
 
Having a expedition member with this skill prevents [[Zones#Landing|negative landing events]] when exploring a planet via the Icarus even if they aren't the one initiating said expedition.

Revision as of 10:55, 5 June 2014

Icon Pilot
Description: An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
  • Has Mad Pilot Skills.
  • Never misses landings or takeoffs.
  • Bonus for developing certain NERON projects.
Learned by: Icon Andie 1
Icon Hua 1
Icon Frieda 2
Icon Jin Su 2
Icon Roland 2
Icon Terrence 3
Icon Mage Book
If Icon Mush: Kept

Pilot is a common yet crucial skill that enables permanent access to the various ships aboard the Daedalus, which are far superior to turrets when it comes to eliminating Hunters.

Pilots have a 30% increased base hit chance when firing from a patroller (80% instead of 50%), and will never cause accidents when starting or landing craft.

Having a expedition member with this skill prevents negative landing events when exploring a planet via the Icarus even if they aren't the one initiating said expedition.