Difference between revisions of "Medic"

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SKILL DATA START
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Medic
 
Medic
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}}{{#vardefine:Description|
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Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery
 
Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery
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}}{{#vardefine:Effect|
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*'''Heal''' actions earn an additional 2 [[Image:Lp.png]].
*'''Heal''' actions earn an additional 2 [[Image:Lp.png]]
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*Can carry out '''Operations'''.
*Can carry out '''Operations'''
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*Can read '''properties of medicines'''.
*Can read '''properties of medicines'''
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*+4% '''bonus''' on all laboratory '''Research''.
*+4% '''bonus''' on all '''Research''' in the laboratory
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{{Character Level|Finola|2}}
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{{Item|Mage Book}}
{{Character Level|Finola|2}}<br>{{Character|Mage Book}}
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Kept
 
Kept
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--><includeonly>{{Skill Link table|{{#var:Title}}|{{#var:Description}}|{{#var:Effect}}|{{#var:Characters}}|{{#var:Mush Status}}}}</includeonly><!--
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{{Skill Tooltip|{{PAGENAME}}}}
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'''Medic''' is a great, if rare, skill that lets you do everything a {{Skill|Biologist}} can do (except for a bonus to [[NERON Projects|Oxygenated Ducts]]), and gives you the ability to perform surgeries on top, as well as a significant bonus to healing.
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{{Note|The actual research bonus is 4-6%.}}
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Even though you can already see what these "[[Inventory#Drugs|tasty candies]]" in the Medbay actually do, this skill combines well with {{skill|Nurse}} for "free" healing and operations, and with ''Biologist'' for even better research. But if forced to choose, {{Character|Finola}} should pick this skill first.
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== New action ==
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*{{Action Details|indent|
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|Name=Surgery
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|Requirement = Medlab or Medikit
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|Cost=3 {{AP}}
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|Privacy=public
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|Effect=Removes [[Illness#Injuries|injuries]]. Can be a great success, giving an additional 5 {{Glory}}, or fail, ususally causing [[Illness#Sepsis|sepsis]] instead.}}
  
SKILL DATA END
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== Affected actions ==
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{{Action Button|2{{ap}} Participate}} ([[Ship Equipment#Laboratory|Research Lab]]):
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*+4-6% bonus to efficiency on all [[research]].
  
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{{Skill Tooltip
 
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| {{#var:Description}}
 
| {{#var:Effect}}
 
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{{Action Button|2{{ap}} Heal}}
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*+2 {{HP}} restored, for a total of 5 {{HP}}
  
This Finola-exclusive skill not only replaces the research boost that Biologist gives, it allows you to read what those tasty candies in the Medbay actually do! It also improves your Medikit usage.
 
  
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== Affected items ==
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'''[[Inventory#Drugs|Medicines]]''':
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*Effects of consumption can be read.
  
[[Category:Human Skill]] [[Category:Skill]] [[Category:Finola]]
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[[Category:Human Skill]] [[Category:Finola Skill]] [[Category:Ian Skill]] [[Category:Mage Book Skill]]
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{{Skills Navbox}}

Latest revision as of 14:17, 5 October 2016

Icon Medic
Description: Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery
  • Heal actions earn an additional 2 Lp.png.
  • Can carry out Operations.
  • Can read properties of medicines.
  • +4% bonus' on all laboratory Research.
Learned by: Icon Finola 2

Icon Mage Book

If Icon Mush: Kept

Medic is a great, if rare, skill that lets you do everything a Icon Biologist can do (except for a bonus to Oxygenated Ducts), and gives you the ability to perform surgeries on top, as well as a significant bonus to healing.

Icon Note: The actual research bonus is 4-6%.

Even though you can already see what these "tasty candies" in the Medbay actually do, this skill combines well with Icon Nurse for "free" healing and operations, and with Biologist for even better research. But if forced to choose, Icon Finola should pick this skill first.


New action

  • 3 Action Point Surgery
    • Requires: Medlab or Medikit
    • Effect: Removes injuries. Can be a great success, giving an additional 5 Glory, or fail, ususally causing sepsis instead.
    • Icon Public log


Affected actions

2Action Point Participate (Research Lab):

  • +4-6% bonus to efficiency on all research.


2Action Point Heal

  • +2 Health Point restored, for a total of 5 Health Point


Affected items

Medicines:

  • Effects of consumption can be read.