User talk:Spacekadt

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Mycetodessei Skin Feedback

Please feel free to leave feedback on the new skin here. I'm especially looking for buggy like things, but you're welcome to leave whatever feedback you like. - Spacekadt (talk) 23:03, 23 February 2014 (MST)


User feedback:


Hey! First off, I absolutely love this wiki. It's such an essential Mush resource that I can't imagine playing Mush without it. To that end, I think the new skin detracts from the purpose of the wiki. It harms usability and legibility. I felt strongly enough about it to go from an inactive lurker to a registered user, just to be able to switch back to the old layout. So, while an unintended side effect of the layout may be to increase user participation/registration, I think the old layout is infinitely better. It never even occurred to me that the old layout might not seem "mushy," and now that I'm back to the old layout, the improvement is tremendous.
Had I been a new user and stumbled across Mushpedia under the current Mycetodessei skin, I'm not sure that I would have used Mushpedia as often. I might not even been as active of a Mush player, due to the difficulty of finding resources/help. Given that MotionTwin games typically rely on a high difficulty curve and learning via trial and error, I think a more usable and legible layout is very important for Mushpedia.
If it's felt that the old layout wasn't "mushy" enough, we might borrow a variation on this theme: http://mushtwinoid.wikia.com/wiki/Mush_Wiki
Personally, I think the Monobook theme is distinctive and wonderful, and I'd suggest returning to it.
In other news, thank you for all of your hard work, Spacekadt! This is a wonderful and indispensable resource.

--Revanus (talk) 06:33, 24 February 2014 (MST)

(p.s. if this isn't the correct format for discussion, feel free to edit/delete/adjust as needed).


I agree. I also created an account for the sole purpose of switching skins. I can't read a thing off that other skin. It gives me a headache. Please change it back. Thanks. - not signed by user, but looks like DAM
Hey guys, I do respect your feedback and expected some to not like the new skin. It was a very intentional decision to not only allow people to change their default skins, but to also explain in the site notice that they could.
I've always envisioned a 3-column layout for this wiki and I particularly like the format now. That much (for the default skin) isn't going to change. I'll take feedback for better colors - especially from people with a better eye for this than I have. I know it's not the most beautiful thing to ever grace the internet, but it's very much in line with what I envisioned when I set out to create/host a wiki.
As far as borrowing from the wikia site linked above, it's WAY too similar to Mush itself. Further down this page is a section that describes Motion Twin's general rules for outside applications and despite Mush not having an official directory of apps, I don't want to violate those. So I had to find a space theme that wasn't super close to the blue background that Mush uses. It's a lot easier said than done, really.
I don't personally think the site is unusable or unreadable... and in all the time I've been working on the skin and asking various people for feedback, it's never come up. I know it's a drastic change and that's jarring for a lot of people - myself included. If I hadn't seen the slow development of the skin and the various color attempts, I'd probably think the same thing you guys have said above.
Since the skin was changed, there are a total of 4 new registrations... and tbh, registration numbers mean nothing to me. It's not like I'm competing for some "biggest wiki" competition so that's certainly not one of my goals. However, while this is higher than normal for new registrations, it's not droves of people that are racing to change back to the monobook (or other desired) skin.
So with all that said, I guess I'm saying "I won't change the default skin back to monobook, but if you've got suggestions for better colors or something that will make it easier to read, please let me know." I did a *lot* of playing around with color schemes and feel that I finally landed on one (being this one) that made it legible and not look like an easter egg. - Spacekadt (talk) 12:37, 24 February 2014 (MST)
While I like the idea and the space theme, the current color scheme does really make it hard on the eyes. Specifically, the text background is too dark (A brighter blue, like in Mush itself, does work well with white...), and so are the links. Those should stand out, and thus be a LOT brighter! Maybe some lasery turquoise? - Vio (talk) 05:18, 25 February 2014 (MST)
Registration/LogIn section is buggy in the new theme - one can hardly read anything. I also appreciate the intention to use a space skin, but the current might produce eyes cancer. I myself changed to monobook. --Cellaryl (talk) 02:05, 26 February 2014 (MST)
It looks better now with the new text, but still I would prefer Monobook too for 2 reasons:
  • The space background is too erratic with all the spots and contrast. Mybe something calmer would be nicer.
  • The huge "Mushpedia" heading takes away space on every page, and the spot where the important info should be. Meaning that you have to skip over it every time to get to what you want to read. Put that back to the side please.
-Vio (talk) 11:37, 26 February 2014 (MST)

Motion Twin fansite guideline

Spacey, could you link me where/how exactly Motion Twin said that sites shouldn't reflect the looks of their game sites? I'm not sure what kind of liberties we can take in redesigning the wiki. Ividyon (talk) 13:15, 22 December 2013 (MST)

There's no specific set of rules in Mush because there's no directory of apps. But the d2n rules are below and I want to respect these in case there ever is an official directory. We can be complementary, we just can't be so similar that there's any question as to whether we're officially affiliated or not. Spacekadt (talk)
Ext sites.png

Peri-Game

Space, I think Peri-Game should be changed to Meta Game. Peri-Game doesn't make sense and I've never heard it used as a term in English. Pretty sure the categories refer to the game universe outside of the game itself which is defined as meta game. Additionally shouldn't rumors be Myths, and the content be debunking common myths and misconceptions? Only reason I ask instead of doing it myself is because you disabled front page editing since you didn't like Calib's contributions Vector (talk) 11:01, 3 December 2013 (MST)

I suppose I could change it. I just *hate* the overuse of "meta" and what it has come to mean... though I guess appropriate enough in this case. (And I did debate this when creating the page. "peri" refers to "surrounding" which by meaning of the word is more accurate, though far less used and probably not understood by many.
I like "rumors" as the header instead of myths but yes the content of the page should absolutely be dedicated to debunking them. I'm open to changing it to myths if there's a good reason...
And I wish Calib had been the first to drastically change the front page... once we get the information online, I'll work on getting a look and feel going and see what needs to be changed and where.

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So I just noticed the Nils character on the Image Gallery. Did I just inadvertently stumble upon the hidden character in the works? Vector (talk) 11:00, 2 December 2013 (MST)

Nah, Nils is one of the people back at Sol that Paola makes contact with. Never did notice there's an icon for him though lol Spacekadt (talk) 11:15, 2 December 2013 (MST)

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Hi Spacey. I like you, because you're pretty much awesome. Also, I can't sleep. Not that that's related to why I like you, but it does remind me of you. Rain (talk) 00:09, 12 November 2013 (MST)

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Getting sick of marking all my edits patrolled? —Cimanyd 12:44, 10 December 2013 (MST)

Why do you think the coffee every cycle with PILGRED is a bug? Does it say somewhere it's supposed to be every other cycle? —Cimanyd 13:14, 12 December 2013 (MST)

Front altered

Why did you undo the front change? All the information is still there, it's just neat and orderly!

It was a major navigational upgrade by moving everything over to hubs which will give information and can be used to host links. It also encourages small pages to be merged into larger ones for easier navigation. For example, would you want to click six two paragraph pages or read just one?

--Calib (talk) 20:10, 27 November 2013 (MST)

I sent you a twinoid message explaining why, but I emulated the french version because it was much easier to find the information. At least for now, it makes it a million times easier to figure out what needs updating/creating and what's there and at least acceptable. I've got your code saved in case we want to put it or some version of it back, but for now, I really want to keep the front page as it is. Spacekadt (talk) 20:18, 27 November 2013 (MST)
Oh! I just saw the message. Actually, my version will be easier for newbies as it walks them through the game without being faced with lots of random unrelated stuff. For example, if the newbie wants to know what character to pick and what each character does they would hit "characters" instead of being faced with a wall of links.
The pages/informations from the old front page that are still needed are currently listed at the top of each major hub page for convenience. I made them links if the pages already existed. I actually already moved a lot of information into appropriate pages. The Basics page shows a lot of good stuff so far as an example of what I had in mind.
You can undo your own edit by going under "history" and hitting "undo". It's fast and easy.--Calib (talk) 20:27, 27 November 2013 (MST)
I've asked a few people what's easier for them and which version they preferred. Of the 6 responses I got, only 1 really preferred the new way.
The basics page is great as a lead in to other information, but I really want a one-stop-shopping type of main page that's easier to see exactly what I want to view and is less digging around for information. I *know* the game and it took me a minute to even figure out where to look for the sections I was currently working on (various astro-nav pages). The basics page would be something that should probably be linked where "Advice" currently is located on the main page and of course, changed to "Basics". I have no problems having "hubs" for information linked from the main page, but I don't want it to only be hubs. I want people to be able to go *directly* to where they want to go with as few clicks as possible.
Well, then how about hubs on the main page then the portal as the full directory of links? This way the newbies who have never been here are likely to find the hubs instead of getting lost in a sea of links, but people looking for specific pages can hit the "community portal" (big link list). Just put a link to the portal (big link list) on the same page as the buttons for the hubs as something like "If you're looking for a specific topic, try the portal".
In a nutshell, like what we have but flipped and with one extra link on the hubs directory page.--Calib (talk) 21:40, 27 November 2013 (MST)
I really don't want the portals. As a person new to Mush, the French wiki was *perfect* for what I wanted. I got the gist of the game through playing, but I'd go to the wiki when I wanted something specific. The way it's set up is the way most people use the wiki for a game like this. I've had multiple people at this point tell me that if they saw that hub setup, they'd close it and forget that the site exists, and honestly, I'd do the same. I just really don't want a hub type of setup like that.
As far as the look and feel of the site, I'm aiming for something similar to the d2n wiki with the front page similar to what I have set up now. http://die2nitewiki.com/wiki/Home is a good example of a page that has a bunch of tables with organized information and the bottom of http://die2nitewiki.com/wiki/Twisted_Plank is what I'd eventually like to have for the bottom of individual pages with links to appropriate places. But again, before we get to the pretty and organizing, I want the *information* there first. I don't care if users come to an ugly wiki, as long as it has the information they're looking for and it's easy to find.

Switches and stuff

Why don't these work on here? I'd like to make a template that displays different things depending on what {{{1}}} is. For example, {{skill|shrink}} would display Shrink.pngShrink, and {{skill|hope}}, {{skill|onlyhope}}, or {{skill|mankind'sonlyhope}} would show Mankind's only hope.pngMankind's only hope. Cimanyd 14:01, 7 December 2013 (MST)

uhhhh... I don't know? it might be something that's disabled by default and I need to research how to enable it... I'm a total wiki newb learning as I go so if you've got knowledge to share, I'm happy to listen :) not sure if you're ever around IRC but i'm in quakenet, mibbit and synirc servers... usually as "spacey".
as of right this moment, I'm going through the recent changes and patrolling the new edits after a major spambot attack last night, but I'll look into the conditional expressions when I'm done with the patrolling :) Spacekadt (talk)
I know some about editing wikis, but nothing about running them, sorry. I sent you a twinoid message about the spam earlier this morning hoping you'd see it and stop it, so I know about them. Nice deleting job, but I see on recent changes a few are still recreating their userpages. Cimanyd 14:23, 7 December 2013 (MST)
thank you, I hadn't seen that yet. guess I need to go block a bunch of users before I keep going on the patrols. UGH! at least I got a captcha up for new accounts so that should help. and thanks for the heads up... usually I check twinoid first, not sure what made me come here first, but I did today.
Good, a captcha should help. Cimanyd 14:40, 7 December 2013 (MST)

Collapsible Tables

https://en.wikipedia.org/wiki/Help:Collapsing Can we have these?? --Alfalfawar (talk)

Where do you want them? I don't see any reason why we can't use them, as long as it's an option and not autocollapsed. - Spacekadt (talk) 16:50, 28 March 2014 (MDT)
I have a Glory Table on my page but I don't want to move it because of it's size. --Alfalfawar (talk) 12:40, 30 March 2014 (MDT)
I'm totally fine with something like that being collapsible, as long as it doesn't start collapsed on any actual main wiki pages. As far as your user page, I consider those to basically be sandboxes. You can do whatever you want (within reason... I'll take it upon myself to kill scams and shit like that ;) ) within your user page.
I'd throw it in to the Glory page wherever it fits (and makes sense) and put a note above the table that they can click on the collapse link to hide most of the table if they want to. - Spacekadt (talk) 19:08, 30 March 2014 (MDT)
I meant like I tried to make them collapsible on my page but they don't show for me like in the wikipedia link I put above. But nevermind, because I make new page for it anyway with only the tables for as the contents, so no need for collapsing. :) --Alfalfawar (talk) 23:35, 4 April 2014 (MDT)
I found the issue. You were using old information. If you put the tables as mw-collapsible instead of just collapsible it works just fine. Spacekadt (talk) 21:05, 5 April 2014 (MDT)
Thanks!! :D --Alfalfawar (talk) 23:29, 5 April 2014 (MDT)

Navigational Instruments For Traversals, Yes??

Can we have navboxen, plz?? Here is how to do it, can plz maek these happen for us so we can have them as templates??

Wikipedia has their box with just
{{#invoke: Navbox | navbox }}<noinclude>{{documentation}}<!-- Add categories and interwikis to the /doc sub-page --></noinclude>
But we dun have thas page yet.. -- Alfalfawar (talk) 15:51, 19 April 2014 (MDT)
I certainly don't oppose these... but I admit being a tad lost in the details. It looks like it's just a set of templates that need to be imported... is that right? I'm pretty much always in IRC (except not so much tomorrow) and can be pinged there for attention. If you can join the channel one of these days, we can figure it out and get it set up. -- Spacekadt (talk) 23:35, 19 April 2014 (MDT)
Ok, this is where I admit that complexity scares the fuck outta me. I turned on HTML Tidy for the wiki, but if this isn't something that absolutely must be done by me (like it requires access to localsettings or whatever), then I need you to log into IRC and walk me through it. If it's as "easy" as it looks and it just needs someone that knows wiki stuff, I encourage you to go ahead and add the new template(s). -- Spacekadt (talk) 21:54, 21 April 2014 (MDT)
Plz undo the MediaWiki:Common.css because this one should work more improvedly http://pastebin.com/keqfvDR4, although if someone want to make a redesign for this particular wikistyles.. -- Alfalfawar (talk) 13:31, 22 April 2014 (MDT)

Incompetent Red Links

This extension can help us to improve teh qualities.. -- Alfalfawar (talk) 16:39, 19 April 2014 (MDT)

Done. Special:ListRedLinks -- Spacekadt (talk) 23:44, 19 April 2014 (MDT)
Many Thanks!! I am Alfalfawar!! I am now the Red Links Removal Squad!! :D -- Alfalfawar (talk) 08:23, 20 April 2014 (MDT)

Serious, important discussion

Hi!! How've you been? The game's still around? — Designer ividyon (talk) 01:10, 22 September 2015 (MDT)

Holy shit! Game's still around, castings exist. New skills for some characters.
Other than that, I'm good. Still playing more than I really should... but yay procrastination methods. How've you been? --Spacekadt (talk) 01:33, 22 September 2015 (MDT)
Working! Found employment at a cozy little web agency, working with Drupal. Got myself a small flat, living the life! Really tired every evening though, and out of time to do much more than focus on 1-2 games to play in the evenings. Not sure I'd have the capacity for Mush!
Glad to hear you guys are still getting at least SOMETHING, though judging by the Episodes page it's not exactly massive updates. — Designer ividyon (talk) 01:37, 22 September 2015 (MDT)
They're actually giving just about the right amount of new content. I wouldn't want them to completely change the game every few months. The only thing I wish they'd change is what they're basing their statistics on. When trying to figure out how the balance is working out, they're using glory to figure out if ships are a mush or human win. Since the best mush wins are often long term ships, they're left with no glory. But that's MT for you. --Spacekadt (talk) 00:27, 23 September 2015 (MDT)

Offer of help to update wiki

I was searching for uses of MediaWiki and came across your wiki. Right now, you have a warning that is shown at the top of the page in the vector skin that points to a problem with what I can only assume is your default skin - Mycetodessei. I'd like to help you fix this problem. Please email me to contact me about this. -- MarkAHershberger(talk) 21:53, 21 November 2015 (UTC)