Difference between revisions of "Shooter"
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{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | The use of this skill depends on the character taking it. {{Character|Roland}} and {{Character|Terrence}} will get the most use | + | The use of this skill depends on the character taking it. {{Character|Roland}} and {{Character|Terrence}} will get the most use out of this skill by combining it with {{Skill|Pilot}} and taking out Hunters. {{Character|Jin Su}} (unless also a pilot) and {{Character|Paola}} can use it to take some shots from the front turrets while {{Character|Derek}}, {{Character|Stephen}} and {{Character|Chao}} are most likely to spend their {{AP|Free Shot}} trying to turn your innards into outtards. |
| − | Because the combination is so effective, Shooters should always be the first in line for a Pilot {{Item|Mage Book}}. | + | Because the combination is so effective, Shooters should always be the first in line for a Pilot {{Item|Mage Book}}, and vice versa. |
== Affected actions == | == Affected actions == | ||
Revision as of 20:11, 23 November 2014
| Description: | At ease handling all kinds of weapons
| ||
|---|---|---|---|
| Learned by: | If |
Kept | |
The use of this skill depends on the character taking it.
Roland and
Terrence will get the most use out of this skill by combining it with
Pilot and taking out Hunters.
Jin Su (unless also a pilot) and
Paola can use it to take some shots from the front turrets while
Derek,
Stephen and
Chao are most likely to spend their
trying to turn your innards into outtards.
Because the combination is so effective, Shooters should always be the first in line for a Pilot
Mage Book, and vice versa.
Affected actions
(Weapons):
- If any
is available, 1
is used instead of
.
- Critical miss chance halved.
- Critical hit chance doubled.
(Turret Command, Patrol Ships):
(NERON's Core):
- Bonus to efficiency on NERON Projects: