Difference between revisions of "Devotion"
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{{Character Level|Andie|2}} | {{Character Level|Andie|2}} | ||
}}{{#vardefine:Mush Status| | }}{{#vardefine:Mush Status| | ||
| − | + | Kept | |
}}</onlyinclude> | }}</onlyinclude> | ||
{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | '''{{PAGENAME}}''' allows {{Character|Andie}} to gain a massive '''6''' {{AP}} from every {{Title|Commander}}-issued [[Titles#Missions|mission]], making him/her the primary target for daily missions. As missions do not expire and can stack indefinitely, this opens up the interesting avenue of piling up many missions over the course of the ship and then blowing them all on one high-priority task. As Andie is # | + | '''{{PAGENAME}}''' allows {{Character|Andie}} to gain a massive '''6''' {{AP}} from every {{Title|Commander}}-issued [[Titles#Missions|mission]], making him/her the primary target for daily missions. As missions do not expire and can stack indefinitely, this opens up the interesting avenue of piling up many missions over the course of the ship and then blowing them all on one high-priority task. |
| + | |||
| + | As Andie is #3 on the {{Title|Comms Officer}} succession list, this can turn him/her into a communications powerhouse. It also vastly helps in catching up to {{Character|Finola}}'s level of [[research]] competence when choosing {{Skill|Polyvalent}}. Or makes for a dangerous {{character|Mush}}. | ||
| + | |||
| + | The downside is that this relies on the Commander giving his missions exclusively to Andie for those extra 3 {{AP}} every day, which hampers their ability to help out in more flexible ways - a responsibility that will thus fall upon our devoted sub-lieutenant. | ||
| + | |||
== Affected actions == | == Affected actions == | ||
Latest revision as of 13:53, 1 February 2016
| Description: | In the heat of the action, we can count on you
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| Learned by: | If |
Kept | |
Devotion allows
Andie to gain a massive 6
from every
Commander-issued mission, making him/her the primary target for daily missions. As missions do not expire and can stack indefinitely, this opens up the interesting avenue of piling up many missions over the course of the ship and then blowing them all on one high-priority task.
As Andie is #3 on the
Communications Officer succession list, this can turn him/her into a communications powerhouse. It also vastly helps in catching up to
Finola's level of research competence when choosing
Polyvalent. Or makes for a dangerous
Mush.
The downside is that this relies on the Commander giving his missions exclusively to Andie for those extra 3
every day, which hampers their ability to help out in more flexible ways - a responsibility that will thus fall upon our devoted sub-lieutenant.
Affected actions
Accept (
Commander-given mission):