Difference between revisions of "Medic"
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{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | + | '''Medic''' is a great, if rare, skill that lets you do everything a {{Skill|Biologist}} can do (except for a bonus to [[NERON Projects|Oxygenated Ducts]]), and gives you the ability to perform surgeries on top, as well as a significant bonus to healing. | |
| + | {{Note|The actual research bonus is 4-6%.}} | ||
| − | + | Even though you can already see what these "[[Inventory#Drugs|tasty candies]]" in the Medbay actually do, this skill combines well with {{skill|Nurse}} for "free" healing and operations, and with ''Biologist'' for even better research. But if forced to choose, {{Character|Finola}} should pick this skill first. | |
| − | [[ | + | == New action == |
| + | *{{Action Details|indent| | ||
| + | |Name=Surgery | ||
| + | |Requirement = Medlab or Medikit | ||
| + | |Cost=3 {{AP}} | ||
| + | |Privacy=public | ||
| + | |Effect=Removes [[Illness#Injuries|injuries]]. Can be a great success, giving an additional 5 {{Glory}}, or fail, ususally causing [[Illness#Sepsis|sepsis]] instead.}} | ||
| + | |||
| + | == Affected actions == | ||
| + | {{Action Button|2{{ap}} Participate}} ([[Ship Equipment#Laboratory|Research Lab]]): | ||
| + | *+4-6% bonus to efficiency on all [[research]]. | ||
| + | |||
| + | |||
| + | {{Action Button|2{{ap}} Heal}} | ||
| + | *+2 {{HP}} restored, for a total of 5 {{HP}} | ||
| + | |||
| + | |||
| + | == Affected items == | ||
| + | '''[[Inventory#Drugs|Medicines]]''': | ||
| + | *Effects of consumption can be read. | ||
| + | |||
| + | [[Category:Human Skill]] [[Category:Finola Skill]] [[Category:Ian Skill]] [[Category:Mage Book Skill]] | ||
{{Skills Navbox}} | {{Skills Navbox}} | ||
Latest revision as of 14:17, 5 October 2016
| Description: | Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery | ||
|---|---|---|---|
| Learned by: | If |
Kept | |
Medic is a great, if rare, skill that lets you do everything a
Biologist can do (except for a bonus to Oxygenated Ducts), and gives you the ability to perform surgeries on top, as well as a significant bonus to healing.
Note: The actual research bonus is 4-6%.
Even though you can already see what these "tasty candies" in the Medbay actually do, this skill combines well with
Nurse for "free" healing and operations, and with Biologist for even better research. But if forced to choose,
Finola should pick this skill first.
New action
-
- Requires: Medlab or Medikit
- Effect: Removes injuries. Can be a great success, giving an additional 5
, or fail, ususally causing sepsis instead.
Public log
- Requires: Medlab or Medikit
Affected actions
(Research Lab):
- +4-6% bonus to efficiency on all research.
Affected items
- Effects of consumption can be read.