Difference between revisions of "Trapper"
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Revision as of 12:10, 24 April 2014
| Description: | Surprise!
| ||
|---|---|---|---|
| Learned by: | If |
Only | |
The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc.
When somebody falls victim to the trap, the following log is generated in the
Mush channel:
- [Victim] has been infected by rummaging in a shelving unit which had been booby-trapped by [user]. Their contamination level is currently [level].
General effects
- New action: Booby-Trap Unit
- Cost: 1
, 1
Spore
- Target: None
- Privacy:
Secret
- Effect: Places a spore in the current room.
- Maximum of 1 spore per room.
- Consumes a spore to infect any character who performs a room action.
- Room Log: Looking like the most normal thing in the world, [user] seemed to slip something into the shelving unit.
- Cost: 1