Difference between revisions of "Saboteur"
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{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
| − | + | '''Saboteur''' gives a passive success bonus to the default Mush action: [[Sabotage]]. | |
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| + | Not a very useful skill, considering how any use of [[sabotage]] will likely cause you to uncover yourself (because Neron will not create corresponding alerts). If saved until you [[mutate]], it can be helpful, because most of your other skills won't work anymore. | ||
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| + | {{todo|confirm}} Failed sabotages (even without this skill) are said to improve the chances of the item breaking spontaneously in next few cycles (with Neron warning)... | ||
| + | but generally, {{skill|Green Jelly}}, specially in its current state, is a much better option. | ||
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== Gallery == | == Gallery == | ||
| − | [[Image: Skill- | + | [[Image: Skill-Saboteur.gif]] |
| − | + | [[Category:Mush Skill]] | |
| − | [[Category:Mush Skill]] | + | {{Skills Navbox}} |
Latest revision as of 02:12, 27 March 2020
| Description: | Your saliva becomes lightly acidic which is sufficient to short-circuit pretty much anything...
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| Learned by: | If |
Only | |
Saboteur gives a passive success bonus to the default Mush action: Sabotage.
Not a very useful skill, considering how any use of sabotage will likely cause you to uncover yourself (because Neron will not create corresponding alerts). If saved until you mutate, it can be helpful, because most of your other skills won't work anymore.
TODO: confirm Failed sabotages (even without this skill) are said to improve the chances of the item breaking spontaneously in next few cycles (with Neron warning)...
but generally,
Green Jelly, specially in its current state, is a much better option.
