Difference between revisions of "Demoralize"
From Mushpedia
Alfalfawar (Talk | contribs) (→Template:Skills Navbox: Added by The Parsley Bot..) |
(complete) |
||
| Line 14: | Line 14: | ||
This action is covert (can only be revealed by a camera) and aggressive, which is affected by {{Character|Ian}}'s {{Trait|Pacifist}} and {{Character|Chao}}'s {{Skill|Crazy Eye}}. Without a camera in the room, the victim will only receive a message saying they lost 2 morale (as often as you have used it). Note that you will not receive any notification if/when the target reaches 0 {{Morale}}. Also, Fatal Depression only occurs at the beginning of cycles. | This action is covert (can only be revealed by a camera) and aggressive, which is affected by {{Character|Ian}}'s {{Trait|Pacifist}} and {{Character|Chao}}'s {{Skill|Crazy Eye}}. Without a camera in the room, the victim will only receive a message saying they lost 2 morale (as often as you have used it). Note that you will not receive any notification if/when the target reaches 0 {{Morale}}. Also, Fatal Depression only occurs at the beginning of cycles. | ||
| − | + | Hint: Use that action just before day change and on people who haven't stayed with Janice for days. Ideally, you either know their morale or otherwise make sure they reach zero, as players will know what happened if they survive. | |
| Line 21: | Line 21: | ||
[[Image: Skill-Demoralize.gif]] | [[Image: Skill-Demoralize.gif]] | ||
| − | |||
[[Category:Mush Skill]] [[Category:Skill]] [[Category:Mush]] | [[Category:Mush Skill]] [[Category:Skill]] [[Category:Mush]] | ||
{{Skills Navbox}} | {{Skills Navbox}} | ||
Revision as of 18:24, 7 May 2014
| Description: | Mush pheromones do not allow direct communication but saturation can destabilize. You know how to take advantage of this. | ||
|---|---|---|---|
| Learned by: | If |
Only | |
This action is covert (can only be revealed by a camera) and aggressive, which is affected by
Ian's
Pacifist and
Chao's
Crazy Eye. Without a camera in the room, the victim will only receive a message saying they lost 2 morale (as often as you have used it). Note that you will not receive any notification if/when the target reaches 0
. Also, Fatal Depression only occurs at the beginning of cycles.
Hint: Use that action just before day change and on people who haven't stayed with Janice for days. Ideally, you either know their morale or otherwise make sure they reach zero, as players will know what happened if they survive.
