Difference between revisions of "Characters"
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| − | There are 16 playable characters in Mush. Each of the characters have | + | There are 16 playable characters in Mush. Each of the characters has or may have |
| − | * 5-6 [[Skills]] | + | * 5-6 [[Skills]] to choose from |
| − | * | + | * A personal objective to gain {{Glory}} |
| − | * | + | * A unique [[Traits|Character Trait]] |
| + | * A [[Titles|Title]] which they carry at the start of the game (note that those are are not character- but hierarchy-bound) | ||
| + | |||
| + | Although the [[Aim of the Game|overall objective]] of the game is the same for the respective teams, the gameplay will be different depending on the strengths and weaknesses of the character you play, your chosen skills, and those of the characters active on the ship. | ||
| + | |||
| + | Consult the character pages for information on what to pick and how to play each one. | ||
| − | |||
== Eleesha Williams == | == Eleesha Williams == | ||
Revision as of 18:53, 26 February 2014
There are 16 playable characters in Mush. Each of the characters has or may have
- 5-6 Skills to choose from
- A personal objective to gain
- A unique Character Trait
- A Title which they carry at the start of the game (note that those are are not character- but hierarchy-bound)
Although the overall objective of the game is the same for the respective teams, the gameplay will be different depending on the strengths and weaknesses of the character you play, your chosen skills, and those of the characters active on the ship.
Consult the character pages for information on what to pick and how to play each one.
Eleesha Williams
Main article: Eleesha Williams.
Objective : "Rebel Networks" - Contact the Rebel Bases (+2
per base)
Trait : Chronic Vertigo (starts with Vertigo status, can be cured by a
Shrink)
| Skill | Description |
|---|---|
The tracker can see the comings and going of every team member. Furthermore, they can print any research results during the game via the Tabulatrix. This provides a list of players of which at least one is Mush.
| |
Once they begin their task, nothing can distract the determined player
| |
| You use 1
| |
The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.
| |
Qualified to repair materials, equipment and the hull of the Daedalus.
|
Finola Keegan
Main article: Finola Keegan.
| |
A doctor of both medicine and biology, Finola's life's work revolves around making the world a better place. Her research and healing skills make her invaluable on board. | |
Objective : "Mush Specialist" - Finola earns +3
for every completed piece of Mush research.
Trait : Germaphobe (loses 1
per cycle if Dirty, and cannot caress
Schrödinger)
| Skill | Description |
|---|---|
Highly skilled in laboratory research.
| |
Medics have full medical training, allowing them to carry out rapid, appropriate procedures. They are also skilled in surgery
| |
| Always ready to help
| |
A good diplomat knows how to communicate effectively with extra-terrestrials.
| |
Your work is clean, very clean, getting cleaner, ever cleaner. You are genuinely obsessed by cleanliness, but this has its advantages.
|
Frieda Bergmann
Main article: Frieda Bergmann.
| |
Frieda is Humanity's most experienced astrophysicist. Her life's work has been discovering new planets and systems. She was born over 1000 years ago and is a true survivor! | |
Objective : "Terra Incognita" / "Exoresearcher" - Explore and approach planets. Frieda earns +2
for every planet you discover using the AstroTerminal (with diminishing returns) and +1
for flying to one.
| Skill | Description |
|---|---|
Skilled in scanning for planets in range or to determine their composition.
| |
An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
| |
The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.
| |
The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.
| |
The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe.
| |
Ah yesh they knew how to make real perfumesh in Fraigonard'sh boutiquesh in Nineteen Shixty Shixsh...
|
Gioele Rinaldo
Main article: Gioele Rinaldo.
| |
An eccentric billionaire, caffeine-junkie and owner of the Daedalus, his fortune is threatened by the Mush menace. He will do everything in his power to wipe it out. Not to be underestimated! | |
Objective : "Fear of the Mush" - Gioele earns +3
every time a Mush is killed.
| Skill | Description |
|---|---|
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
| |
The paranoid crewmember always believes their crewmates to be potentially dangerous, they always watch their back using their extra cameras.
| |
The caffeine junkie is twice as effective as their colleagues when they have access to the coffee machine.
| |
Skilled in scanning for planets in range or to determine their composition.
| |
| Seeing the Mush take over his beloved ship drives Gioele to his limits.
| |
Certain well-targeted remarks can have unexpected results.
|
Ian Soulton
Main article: Ian Soulton.
| |
A passionate and dedicated researcher whose knowledge of alien plant-life is unparalleled. A strict pacifist, he's the 'nice guy' on board. | |
Objective : "Naturalist" - Plant alien fruit (+3
per fruit planted in a pot)
Trait : Pacifist (all aggressive actions cost +2
when he is in the room)
| Skill | Description |
|---|---|
Capable of distinguishing the characteristics of the various plants and fruits. They are also equally effective when maintaining the garden.
| |
Highly skilled in laboratory research.
| |
The mycologist can treat fungal infections in the Medlab or using a Medikit
| |
Plants grow naturally in your presence, you only require to speak to them with a languishing gaze for them to bear beautiful fruit.
| |
The Firefighter has great experience which means they will always succeed when using the extinguisher.
| |
You terrorize fruits, you adore them, they are your drug. When you make eye contact with a fruit, it over-ripens before you...
|
Janice Kent
Main article: Janice Kent.
| |
In charge of communication in a global sense, she has highest-level access to NERON. Her solid IT and psychoanalytical skills are crucial for the voyage. | |
Objective : "Part-time Ethnologist" - Janice earns +3
every time you meet an extra-terrestrial creature.
Title : NERON Administrator (can access BIOS in the Nexus and use the /neron command to speak as the AI)
| Skill | Description |
|---|---|
The Shrink is in charge of psychological support. They are able to keep morale high and treat psychological illnesses.
| |
The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.
| |
As soon as you are aboard the ship, NERON is content, its programs run without a hitch and its performance is noticeably improved.
| |
A good diplomat knows how to communicate effectively with extra-terrestrials.
| |
The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe.
| |
| Certain particularly resilient people can withstand the unthinkable, but this comes at a cost.
|
Jiang Hua
Main article: Jiang Hua.
| |
Chief pilot of the Daedalus, Hua specializes in exploration missions. They say she can land where she wants, when she wants, and in any conditions you care to dream up. | |
Objective : "Explorer" - Hua gets an an extra +3
every time she goes on an expedition.
| Skill | Description |
|---|---|
An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
| |
Capable of distinguishing the characteristics of the various plants and fruits. They are also equally effective when maintaining the garden.
| |
The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.
| |
Qualified to repair materials, equipment and the hull of the Daedalus.
| |
Once they begin their task, nothing can distract the determined player
| |
| You've got to know how to change your certitudes
|
Kim Jin Su
Main article: Kim Jin Su.
| |
A born leader, Jin Su is the supreme commander of the Daedalus. He is in charge of piloting the ship. - Towards planets for expeditions and, most importantly, towards Eden. | |
Objective : "Fast Forward" - Move Daedalus to planets, move to Eden. Jin Su earns +3
for every such voyage carried out under your command (with diminishing returns after +6
).
Title : Commander (can access the Command Console on the Bridge and issue orders)
| Skill | Description |
|---|---|
| A charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches.
| |
An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
| |
| In space, anything can and does happen. Knowing how to keep calm is extremely useful.
| |
At ease handling all kinds of weapons
| |
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.
| |
After displaying a certain degree of megalomania, it can be mistaken for talent. You are an expert in intergalactic warfare, but everyone thinks you're crazy.
|
Lai Kuan Ti
Main article: Lai Kuan Ti.
| |
An astrophycisist and the ship's designer, Kuan Ti knows it like the back of his hand and has privileged access to NERON. If a Nexus project is underway, you can be sure he is involved! | |
Objective: "Magellan Ark" - Kuan Ti earns +2
for every Nexus project taken to completion.
| Skill | Description |
|---|---|
Has access to NERON's core twice per day (Free Actions).
| |
| The end of humanity... worse things happen at sea, right?
| |
Skilled in scanning for planets in range or to determine their composition.
| |
Qualified to repair materials, equipment and the hull of the Daedalus.
| |
| A charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches.
|
Paola Rinaldo
Main article: Paola Rinaldo.
| |
Brilliant biologist and hardcore rebel markswoman, she is driven by the need to recontact Kivanç Terzi. Her technical and logistical skills are highly prized. | |
Objective : "Kivanç, My Love" - Contact Kivanç Terzi via Xyloph (+8
)
Title : Communications Officer (can access the Comms Center on the Bridge)
| Skill | Description |
|---|---|
The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe.
| |
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.
| |
At ease handling all kinds of weapons
| |
Highly skilled in laboratory research.
| |
Your links to the anti-mush resistance allow you to understand and decode rebel transmissions much quicker than any other radio expert.
|
Raluca Tomescu
Main article: Raluca Tomescu.
| |
Quantum Physics genius, her vast skillset renders her indispensable on board. Some say her tears are flammable and that she once kicked a giraffe to death. All we know is that she's called Raluca. | |
Objective : "Mother" - Raluca earns +2
for every 20% of the PILGRED repairs successfully completed.
Trait : Antisocial (cannot flirt, and loses 1
if anyone else is in the same room as her during cycle changeover). Does not occur when
Mush.
| Skill | Description |
|---|---|
The Physicist is a high flier in the field of physics research. Their understanding of quantum mechanics and even the essence of the strings that make up our universe is their major talent. They also have the advantage when repairing PILGRED.
| |
The unconcerned crewmember is cold, hard, and unfeeling. They are unaffected by deaths of teammates.
| |
Qualified to repair materials, equipment and the hull of the Daedalus.
| |
When divinely enlighted by the flame of consciousness, the genius can find a solution to any problem encountered aboard the Daedalus.
| |
Has access to NERON's core twice per day (Free Actions).
|
Roland Zuccali
Main article: Roland Zuccali.
Objective : "Flying Nemesis" - Kill a Hunter in a patroller or turret (+1
per hunter, with diminishing returns)
| Skill | Description |
|---|---|
The Sprinter always puts their best foot forward! They get additional Movement Points.
| |
An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
| |
At ease handling all kinds of weapons
| |
The Firefighter has great experience which means they will always succeed when using the extinguisher.
| |
| The end of humanity... worse things happen at sea, right?
| |
| Sometimes you need to think outside the box
|
Stephen Seagull
Main article: Stephen Seagull.
| |
The most dangerous cook in the galaxy is on board. He has more black-belts than pairs of trousers and he collects roadkill. Alien flesh is like catnip to Stephen. We thought you should know. | |
Objective : "Ambitious" / "Extreme Chef" - Stephen gets +4
for any titles earned (for the first time) and +2
for fights with alien creatures.
| Skill | Description |
|---|---|
Formidable when it comes to knocking meals together. They also have an impressive awareness of what you should eat.
| |
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
| |
| The opportunist waits for any chance to ascend in the ship's hierarchy, they will miss no opportunity
| |
At ease handling all kinds of weapons
| |
By attentively watching what their mentor does, the apprentice can quicky pick up the same knowledge and actions.
| |
| Sometimes you need to think outside the box
|
Terrence Archer
Main article: Terrence Archer.
| |
Don't be fooled by his appearance, Terrence is amongst the most agile crew members, albeit mentally. Next-generation robotics and UAVs are his bread and butter. | |
Objective : "Robotic Grail" - Upgrade your drones (+4
)
Trait : Handicapped (-2 penalty when converting
to
, but leaving a room with someone else present costs no
)
| Skill | Description |
|---|---|
The Robotics Expert can create and operate drones in any way they see fit.
| |
Qualified to repair materials, equipment and the hull of the Daedalus.
| |
An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
| |
At ease handling all kinds of weapons
| |
The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.
| |
| It seems pretty clear that you're a really productive person.
|
Wang Chao
Main article: Wang Chao.
Objective : "Psy-Chao-path" - Kill anyone, including Schrödinger (+3
)
Trait : Hyperactive (sleeping in a bed grants no additional
, however Chao gains an extra
each cycle)
| Skill | Description |
|---|---|
At ease handling all kinds of weapons
| |
The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.
| |
The wrestler's german suplex makes the vertebrae of your enemies tremble.
| |
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
| |
| There is no way to take you by surprise. You foresee all attacks from your enemies as well as those from your so-called allies.
| |
| When Chao stares at them with bloodlust in his eyes, even Mush can become paralyzed with fear.
|
Zhong Chun
Main article: Zhong Chun.
| |
Our last hope. She must survive and make the journey to Eden. She inspires the crew to achieve more, and when misfortune befalls her comrades she is always there to patch them up. | |
Objective : "Chun Lives!" / "The Precious" - Survive (+1
each day), and help research the Mush (+4
for each research completed that requires your presence).
Trait : Immunized (immune to Mush and unlocks certain laboratory research)
| Skill | Description |
|---|---|
Her unique immune system makes her the last hope for humanity. As long as she stays alive, we'll have a shot at combating the Mush invasion
| |
| Always ready to help
| |
| Your intuition never fails, you can see the most recent activities of a teammate in the form of a vivid flashback. It's practical, but gives you a monster headache!
| |
You are of a fearful nature and you instinctively know how to make yourself scarce in order to avoid any and all attempts at physical contact.
| |
You're only awake for 4h per day, but even in that short time, you can achieve miracles!
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