Difference between revisions of "Episodes"
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== The Dawn == | == The Dawn == | ||
− | The | + | The previous, ongoing episode and the first open release of ''[[Game Basics|Mush]]''. |
+ | |||
+ | == New Generations == | ||
+ | The current, ongoing episode and the second open release of ''[[Game Basics|Mush]]''. | ||
== Upcoming changes == | == Upcoming changes == |
Revision as of 13:25, 25 April 2014
This article will try to keep track of any changes made during Mush patches and any additions between new Episodes.
Prologue
The Prologue was Mush's beta period.
Mush was in closed beta status from 19 August 2013 until launch on 5 November 2013. The earliest beta testers were invited directly by Epoq, the game's administrator, with limited-use beta keys being released on Facebook and Twitter as time went on.
Initial voyages were extremely limited in functionality. Motion Twin wanted to make sure that a particular module was well tested before releasing new modules for the crews to use and experiment with.
Module release schedule:
- 19 Aug 2013
- Navigation/AstroTerminal
- 22 Aug 2013
- Research Lab
- 23 Aug 2013
- Nexus
- 27 Aug 2013
- Communications Center
- 02 Sep 2013
- PILGRED
- 04 Sep 2013
- Expeditions
- 16 Sep 2013
- All remaining modules
The Dawn
The previous, ongoing episode and the first open release of Mush.
New Generations
The current, ongoing episode and the second open release of Mush.
Upcoming changes
Caution: The following section is based on information from the Mush beta version on the French servers. The information is not confirmed to appear in the English version. |
For the upcoming episode, following changes have been sighted on the French version thus far:
Character changes
More information on the new characters, their traits and skills can be found in their respective articles.
- New character: Andie Graham
- New character: Derek Hogan
Skill changes
- New Mush skill: 5 Green Jelly
- New Wrestler and Solid action: Forces the target character to leave the room.
- Bacteriophiliac: Action cost adjusted.
- Nightmarish: Action cost adjusted.
- Firefighter: No longer needs the Extinguisher to extinguish fires.
Status changes
- New status: Pregnant
- Gained by female characters (not Andie) when doing the thing. 8% chance.
- Gives an immediate bonus of 8 .
- If a Pregnant character dies, the entire crew loses more .
- If the father injects a Spore when the baby is made, the mother is affected by an extra Spore.
- Gives various diseases like Slight Nausea.
- New status: Highly Inactive
- "You're highly inactive, not having connected in the past 48 hours. You are a punishment to your crew who has a right to dispose of you."
- Violence against Highly Inactive players is not sanctionable
Item changes
- Items can no longer be hidden before the Mush appear.
- Mush Sample: Now spawns on the ship when the Mush appear.
- Myco-Alarm: Now also detects the special actions of Fungal Kitchen, Trapper, Radio Pirate, Nightmarish, Bacteriophiliac and Transfer, as well as Infectious Caress (on Schrödinger) and the act of mutating into a Berzerker.
- To balance this, only 4 MycoAlarms will be produced from the research.
- Confirm: Phuxx has been renamed to Phuxx.
Miscellaneous changes
- New feature: Alien merchant ships which allow the trading of items and even characters (for instance, selling off Grand Inactif players with no penalty).
- A merchant always spawns on Day 0.
- Merchants sometimes appear in place of Hunters.
- Interaction happens via the Comms Console.
- Being sold is not considered a death in terms of morale loss and Distinctions.
- The chat tabs now update in real time without requiring a refresh.
- Chat history scrolling seems to have been fixed.
- Various other bug fixes.