The crew of the Daedalus, being (mostly) human, is susceptible to a myriad of Illnesses, a type of negative status which closely interfaces with the game's Health system. Illnesses are divided into three types; physiological Diseases, psychological Disorders and physical Injuries. The Mush are immune to all but injuries (with the exception of sepsis ).
The distinction between the three types of Illness is as follows;
- Diseases are caused by germs, viruses, parasites and the like, generally resulting from unsanitary conditions. Visiting Swamp, Forest or Insect zones during an expedition, eating hazardous foodstuffs like Alien Steaks and alien fruit, doing the thing with a diseased partner, and the misfortune of randomly getting sick are ways to attain a disease. There is also a small chance that a disease spreads by air if infected person walks into a room with other people. Diseases typically come with an array of symptoms such as Vomiting and affect Health and . Diseases can be cured using the Medikit, certain medicines the effects of which are randomised in each game or, rarely, by the passing of time.
- Disorders are largely caused by the stresses of the mission, i.e. Panic Attacks or seeing people die in front of you, and mainly affect your max Morale or forbid you from doing certain actions, while situationally featuring various disturbing symptoms. These are cured by lying down in a room containing a Shrink for several cycles, or by specific randomized medicines and alien fruit.
- Injuries are caused almost entirely by either being successfully attacked or failing an attack,and hurting yourself in the process. They're also the only Illnesses that effect Mush, as they still inhabit fragile, human bodies. Injuries are largely statuses which affect Health and , but also give other nasty effects which severely limit what a character can do. While not always noted in the in-game description, injuries also reduce the character's Max. , an effect which increases in severity the larger the number of injuries gets. Injuries are remedied via Surgery, which is performed with the Surgical Pod in Medlab, or via DIY Surgery (the latter being more intensive). Outside of the Medlab, a Medic can perform surgery anywhere if they hold the Medikit.
AP loss from Consume actions occurs before you gain AP from a consumable.
Most diseases have a small chance to spread by air if the diseased person enters a room with other people.
|Acid Reflux||You are bringing food back up. It is unpleasant and irritating.
|Black Bite||Fairly benign, but persistent, the Black Bite is a recent syndrome which nobody knows much about.|
||Picking up the cat will cause:
|Even the sight of a cat provokes uncontrollable sneezing and hives. Contact with the beast could prove deadly...
||Don't go out without your Kleenex|
|Extreme Tinnitus||There's a constant high whistling in your ears, which can become really tiring really quickly.|
||Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know
Can auto-cure after several cycles, supposedly 1-4
|You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done...|
||What is this disgusting thing... You should get it seen to quickly... It's itchy, it's festering, and it stinks.|
Every cycle, makes you dirty.
|Gastroenteritis||Do you need a diagram? A good whiff of the smell? Churning stomach?
||It's not as if it wasn't fresh...|
Can auto-cure after several cycles, supposedly 1-4.
|A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...|
||Lose 4 whenever you receive a spore
You will occasionally sneeze when entering a room with one or more Mush,it cannot be triggered by an infected Schrödinger nor a Mush entering the room.
|Contact with Mush gives you horrible, painful blisters.|
|Rejuvenation||Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep...|
|Rubella||Headaches, dry pustules, extremely tired. You should make it through.|
||You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it...|
||Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away...|
|Skin Inflammation||Breakouts prints a message in the room's log to the effect of '<name> is scratching their hideous rash, it's really grim...'||Wherever it came from, you've got it. It's incredibly itchy and really irritating.
||You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...
|Smallpox||An illness irradicated from Sol but which is apparently thriving elsewhere. As enticing as it sounds, you should probably get help...|
|Space Rabies||You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.|
|Syphilis||A venereal disease of the highest order, your frightful countenance and the rumors surrounding you get pretty old pretty quickly. Still a bit of a Don Juan though, aren't you...|
Can auto-cure after several cycles ()
|You are hungry. Really hungry. All the time... Let's eat for God's sake man!
||Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this...|
||All actions cost +1 , all movements cost +1 when 3 or more other characters are present in the room with you.
Vertigo means a character is barred from piloting tasks.
|You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well.
|Ailurophobia||All actions cost +2 with a cat present in the room.||You have a terrible phobia of cats.. The sight of them alone puts you on the edge.
||Vertigo means a character is barred from Piloting tasks.||You have chronic vertigo which proves to be quite debilitating.
||Adds a chance (~15% per cycle) to do one of the following, accompanied by a public log:||From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy.|
||Occasionally replaces text with insults when writing in public. (Post-it notes and whispers are not affected.)
||You launch huge streams of insults without warning. This tends to shock people the first time they see it.|
||A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck|
||You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it.|
||Occasionally replaces text with paranoid and desperate comments when writing in public. (Post-it notes and whispers are not affected.)
||You are in fear for your life and eventually make it known.|
||Occasionally replaces text with death threats and similar outbursts when writing in public. (Post-it notes and whispers are not affected.)||You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.
Can spontaneously disappear in time.
|You are gripped by an extremely severe type of depression which leads to death very quickly.|
||Vertigo means a character is barred from piloting tasks.
Can spontaneously disappear in time.
|You are struck by temporary vertigo, which makes you unable to pilot any craft...
Does not affect turrets and patrollers.
|You can no longer fire weapons, and the simple sight of them makes you uncomfortable...
|Notice: Some injuries on this list do not exist any more, as they were renamed to a different injury. If you get an injury that isn't on this list, but has the exact same in game description, please rename accordingly!|
These are physical traumas which are typically contracted through combat, bringing various disadvantages.
These are healed via Surgery which is performed with the Surgical Pod in Medlab, or via DIY Surgery (the latter being more intensive). Outside of the Medlab, a Medic who is holding the Medikit can perform surgery anywhere.
|3rd degree burns over 50% of your body|
|3rd degree burns over 90% of your body||
You're body is extremely badly burnt and you have a very high sepsis risk.
|Broken Finger||One of the fingers on your good hand is broken.|
||"MP actions cost 1 more
|Broken Ribs||Your ribs are broken, causing pain when your posture straightens.|
Room Log: In a great flamboyant act, [attacker] managed to slip a disc in their back. Such a shame.
|Your shoulder has sustained major contusions. Fortunately this is reversible.
|Your hand is burnt.|
|Your arms are badly burnt. Picking up the slightest thing is excruciating.|
|Your nose is no longer there, at all, you're a bit scary too...|
|Busted Arm Joint||Your pendulous arm looks funny but is all the same a pretty serious handicap.|
|Busted Shoulder||Your shoulder has sustained major irreversible contusions, your arm is considered dead.|
|Critical Haemorrage||Room log: Despite a good dodge, Janice has lost a little blood||You have a haemmorage in an artery which requires major surgery. Good luck.|
||Player cannot use public channels. Private channels still seem to work, if they were present before being injured.||Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...
||Player cannot use public channels. Private channels still seem to work, if they were present before being injured.||Your ears have disappeared. Maybe if you look real hard...|
Makes you deaf.
|Disfunctional Liver||All your actions cost 1 more. (Includes picking up and dropping items.) Consume takes no and the -2 loss from consuming occurs before allocation of the food's effects. Also gives the symptoms Vomiting and Drooling.||You can live without a liver, but for how long, and in what conditions?|
|Haemorrhage||Room Log: [Victim] turns towards [attacker] who is threatening them with their blade. Too sharp, too quick, too accurate, in short, too much... [attacker], despite making a superhuman effort seems to have been gripped with a sickness...
|You have a haemmorage - you need surgery.|
|Inner Ear Damaged||
|Mashed Foot||Room Log: The rifle butt obstructs [Attacker]. [Victim]'s foot is completely mashed up.||That's not even really a foot anymore.
|Your hand will no longer be any good to you|
|Open-Air Brain||Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.
|Punctured Lung||"Shortness of breath, blood in your lungs, no medical assistance, but you won't have to live with it for long.|
||Your arms are completely useless|
|You no longer have the use of your legs. It's not ideal, as they're pretty handy. No more a actions.|
Room Log:Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...
|Your tongue is reduced to a flaccid lifeless mass.
|Notice: This section is heavily incomplete and needs vast expansion. Please note that In-Game Effects is for details of room logs from the symptoms and in-game fluff.|
The following is a list of symptoms which are connected to certain illnesses.
||Breakouts is noted in the room log, but appears to have no other effect|
||No observed effects as of yet.|
||Drooling is noted in the room log, but appears to have no other effect|
|Fear of Cats||
|Fear of Crowds||
||All actions in an room with 3 or more people(excluding yourself) cost 1 more and leaving the room costs 1 more .|
||Foaming mouth is noted in the room log, but appears to have no other effect|
||You can't fly with the Pasiphae or an Patrol ship, you can still go on expeditions if you're not piloting.|
||Vomiting is noted in a room's log once you move into the room, and makes the player Dirty.|