Map
Clickable Map | Room Index | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alpha Side |
<imagemap> image:door_layout.png|Daedalus Map rect 49 61 77 89 Front Alpha Turret rect 49 174 78 203 Front Bravo Turret rect 192 24 222 53 Centre Alpha Turret rect 192 210 222 239 Centre Bravo Turret rect 481 24 510 53 Rear Alpha Turret rect 481 210 510 239 Rear Bravo Turret poly 19 96 19 119 13 119 13 125 7 125 7 137 13 137 13 143 19 143 19 167 78 167 78 96 Bridge rect 103 144 162 203 Laboratory rect 169 144 228 203 Medlab rect 103 61 162 119 Hydroponic Garden rect 169 61 228 119 Front Storage poly 84 68 96 68 96 125 228 125 228 137 96 137 96 196 84 196 Front Corridor rect 233 61 246 203 Central Corridor rect 359 61 372 236 Rear Corridor rect 229 6 348 53 Alpha Bay rect 229 210 354 257 Bravo Bay rect 253 60 294 95 Centre Alpha Storage rect 253 167 294 203 Centre Bravo Storage rect 253 102 312 161 Refectory poly 301 60 354 60 354 107 319 107 319 95 301 95 Alpha Dorm poly 301 168 319 168 319 156 354 156 354 203 301 203 Bravo Dorm rect 319 114 354 149 Nexus rect 355 6 474 53 Alpha Bay 2 rect 379 60 444 89 Rear Alpha Storage rect 379 174 444 203 Rear Bravo Storage rect 379 210 474 257 Icarus Bay poly 451 60 546 60 546 72 540 72 540 96 546 96 546 120 540 120 540 144 546 144 546 168 540 168 540 192 546 192 546 203 451 203 Engine Room desc none </imagemap> |
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Bravo Side | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Front | Center | Rear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hover any room to see its full name, click it to get more details. Doors shown in green do not break randomly. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bird's View | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(Of course it is difficult for most birds to see the ship from this angle. Let's just assume this is the view of a bird in spacesuit with X-ray vision) |
Rooms
Alpha and Bravo Bay
Patrol ships are kept in those bays... directly linked to the dorms, so any Pilot does not have far to walk to get to work. | |||||||
Equipment | |||||||
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Patrol Ship (x3) |
Alpha Bay 2
This bay holds the scrap-collecting ship Pasiphae, hence it is the default choice to store heaps of Scrap Metal, for which Terrence always finds uses. | |||||||
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Bridge
The bridge is the place where the Commander steers the Daedalus, and where the Communications Officer and Astrophysicist do their job. It is a very frequent place to install the Swedish Sofa, and a place often kept under camera. | |||||||
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Corridors
There are three corridors across the ship, facilitating the trips between the different rooms, but otherwise void of anything interesting. Due to the traffic and the fact that they are usually not under camera surveillance, it is not advised to spend extended periods of times in any corridor when Mush are still alive. |
Dorms
There are two dorms (alpha and bravo) starting with identical equipment. Both are first choices to install cameras. | |||||||
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Bed (x3) |
Engine Room
The engine room, housing the heavy machinery of the DAEDALUS, is where the necessary PILGRED repairs are performed. It is often considered as Raluca's lair. | |||||||
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Auxiliary NERON Terminal |
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Lateral Reactor (x2) |
Hydroponic Garden
Despite being a natural place to store the trees, it is rarely ever used and prefered for the laboratory. At least until relevant NERON Projects are completed. | |||||||
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Icarus Bay
The Icarus, a first-class exploration ship, is stored here. | |||||||
Room Features | |||||||
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Note: It is possible for others to enter the room during the expedition, as technically Icarus and all its crew are on the planet, but not in Icarus Bay. If there will be 7 or more people when expo starts, only 6 randomly chosen characters are taken in the trip. | |||||||
Equipment | |||||||
Icarus |
Laboratory
This place holds the equipment for Research. Most of the items necessary to unlock specific research are stored here ( Mush Sample, Schrödinger, etc.). This is also a very common place to store the Stainproof Apron and the Banana Trees. | |||||||
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Medlab
The medlab provides all necessary facilities to heal diseases and injuries. The bed there, the only one at the front of the ship, is often used by a leading researcher. | |||||||
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Auxiliary NERON Terminal |
Narcotics Distiller |
Nexus
A claustrophobic-unfriendly room to work on/with/beside Neron. | |||||||
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Calculator |
Refectory
Thanks to the kitchen, the refectory is the best place to keep rations that can then be cooked. | |||||||
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Storage
There are five storage rooms across the ship. | |||||||
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Front Storage
This room is void of anything interesting |
Centre Storage
There are two Center Storage rooms, each with an oxygen tank. Of course, Neron will never tell you in which a tank is broken. | |||||||
Equipment | |||||||
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Rear Storage
There are two Rear Storage rooms, each with a fuel tank, conveniently located next to the Engine Room. | |||||||
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Turrets
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Leaving the Daedalus
Patrol ship
Planet
Outer Space
This place is void of anything interesting |
Limbo
This place is where your body goes when you die (It cannot just disappear from the game) |