Episodes

From Mushpedia
Revision as of 13:42, 2 May 2014 by Ividyon (Talk | contribs)

Jump to: navigation, search

Episodes are periodical Mush content updates released by Motion Twin. This article will try to keep track of any changes made to the game between episodes.

Episode I

As Mush started as a French-language game, an Episode I never existed on the international, English version.

Episode II: Prologue

The Prologue was Mush's closed beta period which launched on 19th August 2013. The earliest beta testers were invited directly by Epoq, the game's administrator, with limited-use beta keys being released on Facebook and Twitter as time went on.

Initial voyages were extremely limited in functionality. Motion Twin wanted to make sure that a particular module was well tested before releasing new modules for the crews to use and experiment with.

Module release schedule:

19 Aug 2013
Navigation/AstroTerminal
22 Aug 2013
Research Lab
23 Aug 2013
Nexus
27 Aug 2013
Communications Center
02 Sep 2013
PILGRED
04 Sep 2013
Expeditions
16 Sep 2013
All remaining modules

Episode III: The Dawn

This episode marks the public release of Mush and launched on 5th November 2013.

Episode IV: New Generations

The current, ongoing episode of Mush which launched on 24th April 2014. The general theme is the survival of the human race, with the introduction of two new characters with traits focused on doing the thing as well as the Icon Pregnant status. A number of bug fixes, new skills and solutions to age-old problems has also been introduced.

Character changes

More information on the new characters, their traits and skills can be found in their respective articles.

  • Icon Roland: Glory is now gained for every 2 killed Hunters. (Before: Glory for each Hunter)

Skill changes

  • New Icon Wrestler and Icon Solid action: 2 Action Point Kick Out !
    • Forces the target character to leave the room in a random direction.
    • Costs 1 Action Point less for Icon Inactive targets.
    • Not Aggressive, improving interaction with Icon Ian's Icon Pacifist and Icon Chao's Icon Crazy Eye. Icon Bug: Still asks for confirmation of an aggressive action.
    • As a result of this, Icon Wrestler and Icon Solid are now kept as Icon Mush, as the Mush test would be too easy otherwise.
  • Various fixes to skill tooltips across the board.

Status changes

  • New status: IconPregnant
    • Gained by female characters (not Icon Andie) when doing the thing. 8% chance.
    • Gives an immediate bonus of 8 Glory.
    • If a Pregnant character dies, the entire crew loses more Morale.
    • If the father injects a Icon Spore when the baby is made, the mother is affected by an extra Spore.
    • Gives various diseases like Disease Slight Nausea.
  • New status: Icon Highly Inactive
    "You're highly inactive, not having connected in the past 48 hours. You are a punishment to your crew who has a right to dispose of you."
    • Violence against Highly Inactive players is not sanctionable
  • Icon Inactive:
    • Now prevents the character from gaining Glory.
    • No longer lost when the character is attacked.

Item changes

  • Items can no longer be hidden before the Icon Mush appear.
  • Icon Confirm: Icon Phuxx has been renamed to Phuxx.

Miscellaneous changes

  • New feature: Alien merchant ships which allow the trading of items and even characters (for instance, selling off IconGrand Inactif players with no penalty).
    • A merchant always spawns on Day 0.
    • Merchants sometimes appear in place of Hunters.
    • Interaction happens via the Comms Console.
    • Being sold is not considered a death in terms of morale loss and Distinctions.
  • The chat tabs now update in real time without requiring a refresh.
  • Chat history scrolling seems to have been fixed.
  • Various other bug fixes.