Difference between revisions of "Skills"
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{{Warning|{{Main|User_talk:Ividyon/Skills_page_transition}} The Skills page is '''currently being translated''' into a new format, where all Skill information is saved in special tables in the Skill pages and directly displayed here. This is tedious work, so any helping hands are quite welcome! --[[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 18:38, 18 December 2013 (MST)}} | {{Warning|{{Main|User_talk:Ividyon/Skills_page_transition}} The Skills page is '''currently being translated''' into a new format, where all Skill information is saved in special tables in the Skill pages and directly displayed here. This is tedious work, so any helping hands are quite welcome! --[[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 18:38, 18 December 2013 (MST)}} | ||
| − | Skills | + | The heart and soul of your [[Characters|character]], '''Skills''' determine your unique powers and abilities in ''Mush''. Skills enable you to perform special actions, or grant you certain passive bonuses that can determine the success of the Magellan project, depending on how they are used. |
| − | + | {{Character|Human}} characters initially have a selection of about 5 to 6 Skills available, which can be unlocked by spending {{XP}} [[Player Resources#Experience|Experience]] on the character and then selected during the game. Once a Skill has been chosen, it will remain until the end of the round and cannot be re-picked until then. How many Skills can be active at the same time depends on the player's active [[Game Basics#Game Modes|Game Mode]] (1 for '''Bronze''', 2 for '''Silver''' and 4 for {{Gold Mode}}). | |
| − | + | If you play as {{Character|Mush}} and the crew turns you back to {{Character|Human}} with the injection of the [[Inventory#Health|Retro-Fungal Serum]], you will get the choice of re-picking your character's skills. | |
| − | + | == [[Inventory#Books and Documents|Mage Books]] == | |
| − | + | These consumable items can be found during the game and grant the user a Skill beyond their maximum number of Skill slots, lasting until the end of the game. | |
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{| style="width:90%" | {| style="width:90%" | ||
|- | |- | ||
| − | | | + | | {{Skill|Astrophysicist}} |
| − | | | + | | {{Skill|Biologist}} |
| − | | | + | | {{Skill|Botanist}} |
| − | | | + | | {{Skill|Chef}} |
|- | |- | ||
| − | | | + | | {{Skill|Diplomat}} |
| − | | | + | | {{Skill|Firefighter}} |
| − | | | + | | {{Skill|IT Expert}} |
| − | | | + | | {{Skill|Logistics}} |
|- | |- | ||
| − | | | + | | {{Skill|Medic}} |
| − | | | + | | {{Skill|Pilot}} |
| − | | | + | | {{Skill|Radio Expert}} |
| − | | | + | | {{Skill|Robotics Expert}} |
|- | |- | ||
| − | | | + | | {{Skill|Shooter}} |
| − | | | + | | {{Skill|Shrink}} |
| − | | | + | | {{Skill|Sprinter}} |
| − | | | + | | {{Skill|Technician}} |
|} | |} | ||
| − | Each character can use one | + | Each character can use one Mage Book per game. |
== Human Skills == | == Human Skills == | ||
| + | |||
| + | {{Main|Characters}} | ||
| + | |||
| + | Here you will find an alphabetically sorted list of {{Character|Human}} Skills. To view them by character, please refer to the [[Characters]] page. | ||
| + | |||
{{Caution|This is the '''NEW''' Skill table which draws its data directly from the Skill pages. Please help out with translating other skills to the new code you will find at the top of the below 4 Skills' singular pages, and populating this new table!! [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])}} | {{Caution|This is the '''NEW''' Skill table which draws its data directly from the Skill pages. Please help out with translating other skills to the new code you will find at the top of the below 4 Skills' singular pages, and populating this new table!! [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])}} | ||
Revision as of 04:56, 19 December 2013
The heart and soul of your character, Skills determine your unique powers and abilities in Mush. Skills enable you to perform special actions, or grant you certain passive bonuses that can determine the success of the Magellan project, depending on how they are used.
Unknown Character characters initially have a selection of about 5 to 6 Skills available, which can be unlocked by spending
Experience on the character and then selected during the game. Once a Skill has been chosen, it will remain until the end of the round and cannot be re-picked until then. How many Skills can be active at the same time depends on the player's active Game Mode (1 for Bronze, 2 for Silver and 4 for
Gold Mode).
If you play as
Mush and the crew turns you back to
Unknown Character with the injection of the Retro-Fungal Serum, you will get the choice of re-picking your character's skills.
Contents
Mage Books
These consumable items can be found during the game and grant the user a Skill beyond their maximum number of Skill slots, lasting until the end of the game.
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Each character can use one Mage Book per game.
Human Skills
Main article: Characters.
Here you will find an alphabetically sorted list of
Unknown Character Skills. To view them by character, please refer to the Characters page.
| This is the NEW Skill table which draws its data directly from the Skill pages. Please help out with translating other skills to the new code you will find at the top of the below 4 Skills' singular pages, and populating this new table!! Ividyon (talk) |
| Skill | Description | Learned by: | If |
|---|
Note: I'm starting at the top and will remove this note when I'm done. If someone wants to start at the bottom while I'm working from the top, that's fine :) Spacekadt (talk) 19:45, 18 December 2013 (MST)
| Character / Level | Skill | Description | Mush Status | |
|---|---|---|---|---|
| Chun 3 | Premonition | Your intuition never fails, you can see the most recent activities of a teammate in the form of a vivid flashback. It's practical, but gives you a monster headache! | Kept | |
| Paola 1 Frieda 5 Janice 5 Mage Book |
Radio Expert | The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe.
|
Kept | |
| Paola 5 | Rebel | Halves the AP needed to decode rebel bases. | Kept | |
| Terrence 1 Mage Book |
Robotics Expert | The Robotics Expert can create and operate drones in any way they see fit.
|
Kept | |
| Janice 6 | Self-sacrifice | Kept | ||
| Chao 1 Paola 3 Roland 3 Jin Su 4 Stephen 4 Terrence 4 Mage Book |
Shooter | At ease handling all kinds of weapons.
|
Kept | |
| Janice 1 Mage Book |
Shrink | The Shrink is in charge of psychological support. They are able to keep morale high and treat psychological illness. | Kept | |
| Chun 4 | Sneak | Kept | ||
| Gioele 1 Stephen 2 |
Solid | You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
|
Lost | |
| Roland 1 Mage Book |
Sprinter | The Sprinter always puts their best foot forward! They get additional Movement Points. | Kept | |
| Jin Su 6 | Strateguru | Kept | ||
| Chao 2 Frieda 3 Hua 3 |
Survivalist | The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.
|
Kept | |
| Terrence 2 Raluca 3 Hua 4 Kuan Ti 4 Eleesha 5 Mage Book |
Technician | Qualified to repair materials, equipment and the hull of the Daedalus. | Kept | |
| Kuan Ti 2 Roland 5 |
The Optimist | The end of humanity... worse things happen at sea, right? | Lost | |
| Chao 4 | Torturer | The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
|
Kept | |
| Eleesha 1 | Tracker | The tracker can see the comings and going of every team member. Furthermore, they can print any research results during the game via the Tabulatrix. This provides a list of players of which at least one is Mush.
|
Kept | |
| Hua 6 | U-Turn | Kept | ||
| Gioele 6 | Victimizer | Kept | ||
| Chao 3 | Wrestler | The wrestler's german suplex makes the vertebrae of your enemies tremble.
|
Lost |
Mush Skills
| Skill | Description | Learned by: | If |
|---|