Status
From Mushpedia
In a game of Mush, characters can be affected by a plethora of Statuses either permanent or temporary. This page will attempt to list all of them.
Health
These statuses generally do not appear/affect you when you are a
Mush. Illnesses from before
Mush conversion are kept, but new ones cannot be contracted.
| Status | Cause | Details | In-game Description |
|---|---|---|---|
| Satisfaction is at 3 or above. | Prevents you from eating more, you can't even use drugs. | You've eaten a mountain of food. It's now impossible to ingest anything at all! | |
| Satisfaction at 0 for over 24 cycles. | You lose 1 |
It's been a long time since you ate anything. Every cycle in which you don't eat will cost you 1 | |
| Dropping to 5 |
Can be removed by raising |
You need to get a hold of yourself quick-smart. Morale is not good and that can cause you vital turns. | |
| Dropping to 1 |
Fatal Depression imminent unless |
Even the sight of a plastic spoon gets you to thinking... find a way to get a hold of yourself.. and QUICK! | |
| Contracting an illness | | ||
Mush
These statuses are strictly limited to the
Mush.
| Status | Cause | Details | In-game Description |
|---|---|---|---|
| Being a |
Either by starting as Alpha Mush or being converted by other Mush. | You have joined the Mush. | |
| Carrying a |
Lists amount of spores on the character.
|
A spore is used to infect other members of the crew. | |
| Mutate action (3 |
A berzerker can only move around, sabotage and attack. Berzerkers will drop all items they are carrying, they will not be able to do anything other than the 3 actions listed. | You have changed. You now have a damage bonus. You also have the permanent status of Guardian. |
Specific Statuses
This list features mainly permanent statuses only attainable by some characters in form of Traits and Skills.
| Status | Cause | Details | In-game Description |
|---|---|---|---|
|
At the start of each cycle, if the antisocial player is in a room containing another crewmember, they'll lose a morale point. | ||
| Terrence gets 2 | |||
|
You lose one morale ( | ||
| You earn one movement point per cycle. You don't earn any additional AP by lying down. | |||
|
The Immunized cannot be infected by | ||
|
Wherever you are, aggressive actions cost an additional 2 | ||
| Activating |
Your next Research or Repair is successful. |
General Statuses
This list features statuses common to gameplay, which can be attained by any character.
| Status | Cause | Details | In-game Description |
|---|---|---|---|
| Having full |
If your | ||
| Decoding rebel base LUYTEN-CETI | You are capable of brainsynching which allows you to dispense with the walkie-talkie. | ||
| Becoming Dirty | You are filthy and you stink... A quick spin under the shower wouldn't hurt. Take this chance to put on some deodorant. | ||
| Accessing a Terminal | You are currently accessing a terminal. You appear to be concentrating hard. | ||
| Using Guard action | When a Guardian is in the room, the visitor can only go back to where they came from. | ||
| Using a bed or |
You get an additional |
You are lying down. | |
| You are muted and cannot communicate on the walkie-talkie channels. | Someone has had enough of your incessant whining. | ||
| Carrying Heavy objects such as the |
|
You are carrying particularly heavy objects. Your movements will cost you more. | |
| Expedition on O2-less planet without |
You stay in the Icarus, not affected by or affecting any expedition events. | You don't have the equipment necessary for the exploration of this planet. You stayed aboard the ship... | |
| Victim of MIA expedition event | Unable to act until rescued. |
You missed the last trip out of this hole, and have been in better moods. |