Difference between revisions of "PILGRED Reactor"

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== Efficiency Table==
 
== Efficiency Table==
 
These lists shows how many steps/AP it takes the crew to get over 100% on PILGRED, on average, with different skills and relay strategies.
 
These lists shows how many steps/AP it takes the crew to get over 100% on PILGRED, on average, with different skills and relay strategies.
 
 
"Tech" can mean either the ''Technician'' or ''Physicist'' bonus here, while "Raluca" is assumed to have both.
 
"Tech" can mean either the ''Technician'' or ''Physicist'' bonus here, while "Raluca" is assumed to have both.
 +
 +
This is about being as ''efficient'' as possible, with no walking involved. Strategies with several steps in a row are more likely to save {{MP}} from less walks to the Engine Room.
 +
 +
If the goal is to complete PILGRED as ''fast'' as possible with one skilled person in a crew, it is of course best to relay them after every step (to maximize ''their'' efficiency per AP).
  
 
[[image:PilgredRelay.jpg]]
 
[[image:PilgredRelay.jpg]]
  
Only untrained crew working on it 1% at a time, obvioulsy, will take a whopping 200 {{AP}}.
+
Only untrained crew working on it 1% at a time will (naturally) take a whopping 200 {{AP}}.
  
 
[[Category:Gameplay]] [[Category:Raluca]]
 
[[Category:Gameplay]] [[Category:Raluca]]

Revision as of 17:29, 30 January 2016

PILGRED Reactor
PILGRED Reactor
 This equipment shows a terminal. Interaction with this equipment may make you dirty.
In-game Description Maintenance Stats
The PILGRED Reactor. When the Daedalus set off, these were the only means of travelling faster than the speed of light. Getting it working again could allow you to return to Sol. Tear through space-time in complete safety.
Repairing. Repair: 12%
Dismantle chance.Dismantle: no
Sabotaging. Sabotage: no
Green Jelly. Slime target: no
Location
Map Engine Room.png

Engine Room

The PILGRED Reactor, located in the Engine Room, is the main drive of the Daedalus. Due to hunter attacks, it is broken at the start of every game and needs to be repaired.

Reactor Repairs

PILGRED is not like conventional broken equipment. Items increasing repair chance do not give bonuses, and Repair Point are not used. The PILGRED repairs are similar to NERON Projects and Research in that the most efficient way to conduct repairs is for two characters with the Icon Physicist or Icon Technician skills to relay the repair process.

Participating in the repairs costs 1 PILGRED Repair Point or 2 Action Point. Each repair attempt will advance the total project by a random amount based on the character's Skills.

  • 9-13% for a player with both Icon Physicist and Icon Technician skills.
  • 5-7% for a player with either Icon Physicist or Icon Technician, but not both.
  • 1% for anybody else (best used only to reset another player's efficiency).

You can work on PILGRED while Dirty.png Dirty. In fact, it is advisable to stay dirty while actively working on it since almost every attempt will make you dirty again.

Repairs completion is announced by NERON with the name of the last participant.

Completion of the Reactor

Project
How PILGRED appears in the Engine Room once completed.

Repairing the reactor unlocks the following options:

  • The Icon Commander can bring the Daedalus to Sol for 2 Action Point, putting an end to the game (Humans win if there are no more Icon Mush on board).
  • The Icon Commander can bring the Daedalus to Eden for 2 Action Point if the coordinates were calculated, putting an end to the game (Humans win if there are no more Icon Mush on board).
  • New Icon Coffee can be fetched from the Coffee Machine at every cycle rather than only once a day. Icon Bug: It is supposed to regenerate only on cycles 1, 3, 5 and 7 after PILGRED is fixed.

If the repairs are completed before all crew members have woken up from cryo-sleep, it is possible to go to Sol. No glory will be lost, since technically there is no Icon Mush on board.

Actions

Access Terminal

  • Effect: Opens the Spot2.png Pilgred Terminal
  • Icon Public log: [Person] has accessed the Pilgred Teminal.

Pilgred Terminal

2Action Point Repair


Efficiency Table

These lists shows how many steps/AP it takes the crew to get over 100% on PILGRED, on average, with different skills and relay strategies. "Tech" can mean either the Technician or Physicist bonus here, while "Raluca" is assumed to have both.

This is about being as efficient as possible, with no walking involved. Strategies with several steps in a row are more likely to save Movement Point from less walks to the Engine Room.

If the goal is to complete PILGRED as fast as possible with one skilled person in a crew, it is of course best to relay them after every step (to maximize their efficiency per AP).

PilgredRelay.jpg

Only untrained crew working on it 1% at a time will (naturally) take a whopping 200 Action Point.