Illnesses
Contents
The crew of the Daedalus, being (mostly) human, is susceptible to a myriad of Illnesses, a type of negative status which closely interfaces with the game's Health system. Illnesses are divided into three types; physiological Diseases, psychological
Disorders and physical
Injuries. The
Mush are immune to all but injuries.
The distinction between the three types of Illness is as follows;
Diseases are caused by germs, viruses, parasites and the like, generally resulting from unsanitary conditions. Visiting Swamp, Forest or Insect zones during an expedition, eating hazardous foodstuffs like
Alien Steaks and alien fruit, doing the thing with a diseased partner, and the misfortune of randomly getting sick are ways to attain a disease. Diseases typically come with an array of symptoms such as Vomiting and affect
Health and
. Diseases can be cured using the
Medikit, certain medicines the effects of which are randomised in each game or, rarely, by the passing of time.
Disorders are largely caused by the stresses of the mission, i.e. Panic Attacks or seeing people die in front of you, and mainly effect
Morale , while situationally featuring various disturbing symptoms. These are cured by lying down in a room containing a
Shrink for several cycles, or by specific randomized medicines and alien fruit.
Injuries are caused almost entirely by character combat, be it via successful attack or painful accident. They're also the only Illnesses that effect
Mush, as they still inhabit fragile, human bodies. Injuries are largely statuses which affect
Health and
, but also give other nasty effects which severely limit what a character can do. While not always noted in the in-game description, injuries also reduce the character's Max.
, an effect which increases in severity the larger the number of injuries gets. Injuries are remedied via Surgery, which is performed with the Surgical Pod in Medlab, or via DIY Surgery (the latter being more
intensive). Outside of the Medlab, a
Medic can perform surgery anywhere if they hold the
Medikit.
Diseases
These are physical illnesses, often affecting and
.
Diseases can be cured using the Medikit, certain medicines the effects of which are randomised in each game, or rarely by the passing of time.
AP loss from Consume actions occurs before you gain AP from a consumable.
Status | Cause | Details | In-game Description |
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You are bringing food back up. It is unpleasant and irritating.
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Fairly benign, but persistent, the Black Bite is a recent syndrome which nobody knows much about. | |
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Don't go out without your Kleenex | |
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Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know
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Can auto-cure after several cycles, supposedly 1-4 |
You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done... |
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What is this disgusting thing... You should get it seen to quickly... It's itchy, it's festering, and it stinks. Every cycle, makes you dirty. |
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Do you need a diagram? A good whiff of the smell? Churning stomach?
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It's not as if it wasn't fresh... |
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Can auto-cure after several cycles, supposedly 1-4. |
A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away... |
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Contact with Mush gives you horrible, painful blisters. |
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Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep... | |
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Headaches, dry pustules, extremely tired. You should make it through. | |
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You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it... | |
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Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away... | |
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Breakouts prints a message in the room's log to the effect of '<name> is scratching their hideous rash, it's really grim...' | Wherever it came from, you've got it. It's incredibly itchy and really irritating.
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Slight Nausea prints a message in the room's log to the effect of '<name> is vomiting their meal. Not exactly appetizing...'
Nausea has a chance to make you |
You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...
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An illness irradicated from Sol but which is apparently thriving elsewhere. As enticing as it sounds, you should probably get help... | |
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You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you. | |
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You are hungry. Really hungry. All the time... Let's eat for God's sake man!
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Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this... |
Disorders
These are Psychological illnesses, often affecting .
Disorders can be cured by Shrink treatment (more details on the skill page) and certain medicines, the effects of which are randomised in each game.
TODO: Add other causes as observed.
Status | Cause | Details | In-game Description |
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All actions cost +1 ![]() ![]() |
You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well.
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All actions cost +2 ![]() Chance that a character would flee a room upon entering, losing many |
You have a terrible phobia of cats.. The sight of them alone puts you on the edge.
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Vertigo means that a character is barred from Piloting tasks, but can join expeditions. | You have chronic vertigo which proves to be quite debilitating.
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Adds a chance (~15% per cycle) to do one of the following, accompanied by a public log: | From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy. |
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Occasionally replaces text with insults when writing in public. (Post-it notes and whispers are not affected.)
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You launch huge streams of insults without warning. This tends to shock people the first time they see it. |
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A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck |
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You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it. |
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Occasionally replaces text with paranoid and desperate comments when writing in public. (Post-it notes and whispers are not affected.)
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You are in fear for your life and eventually make it known. |
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Occasionally replaces text with death threats and similar outbursts when writing in public. (Post-it notes and whispers are not affected.) | You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.
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Can spontaneously disappear in time. |
You are gripped by an extremely severe type of depression which leads to death very quickly. |
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You can no longer fire weapons, and the simple sight of them makes you uncomfortable...
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Injuries
These are physical traumas which are typically contracted through combat, bringing various disadvantages.
These are healed via Surgery which is performed with the Surgical Pod in Medlab, or via DIY Surgery (the latter being more intensive). Outside of the Medlab, a
Medic who is holding the
Medikit can perform surgery anywhere.
Status | Cause | Details | In-game Description |
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One of the fingers on your good hand is broken. | ||
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"MP actions cost 1 more
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Your ribs are broken, causing pain when your posture straightens. | ||
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Your shoulder has sustained major contusions. Fortunately this is reversible.
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Your hand is burnt. | |
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Your arms are badly burnt. Picking up the slightest thing is excruciating. |
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Your nose is no longer there, at all, you're a bit scary too... | |
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Your pendulous arm looks funny but is all the same a pretty serious handicap. | |
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Your shoulder has sustained major irreversible contusions, your arm is considered dead. | ||
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Room log: Despite a good dodge, Janice has lost a little blood | You have a haemmorage in an artery which requires major surgery. Good luck. | |
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Player cannot use public channels. Private channels still seem to work, if they were present before being injured. | Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...
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Player cannot use public channels. Private channels still seem to work, if they were present before being injured. | Your ears have disappeared. Maybe if you look real hard... Makes you deaf. |
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All your actions cost 1 ![]() ![]() ![]() |
You can live without a liver, but for how long, and in what conditions? |
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Room Log: [Victim] turns towards [attacker] who is threatening them with their blade. Too sharp, too quick, too accurate, in short, too much... [attacker], despite making a superhuman effort seems to have been gripped with a sickness...
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You have a haemmorage - you need surgery. |
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That's not even really a foot anymore.
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Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.
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"Shortness of breath, blood in your lungs, no medical assistance, but you won't have to live with it for long. | |
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Your arms are completely useless | |
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You no longer have the use of your legs. It's not ideal, as they're pretty handy. No more a actions. |
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Room Log:Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue... |
Your tongue is reduced to a flaccid lifeless mass.
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Symptoms
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Notice: This section is heavily incomplete and needs vast expansion. Please note that In-Game Effects is for details of room logs from the symptoms and in-game fluff. |
The following is a list of symptoms which are connected to certain illnesses.
Symptom | Cause | Details/In-game Effects |
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Breakouts | Skin Inflammation | Breakouts is noted in the room log, but appears to have no other effect |
Biting | Space Rabies | No observed effects as of yet. |
Drooling | Space Rabies | Drooling is noted in the room log, but appears to have no other effect |
Fear of Crowds | Agoraphobia | All actions in an room with 3 or more people cost 1 more ![]() ![]() ![]() ![]() ![]() ![]() |
Foaming mouth | Space Rabies | Foaming mouth is noted in the room log, but appears to have no other effect |
Vertigo | Chronic Vertigo and Agoraphobia | You can't fly with the Pasiphae or an Patrol ship, you can still go on expeditions if you're not piloting. |
Vomiting | Gastroenteritis, Flu, Acid Reflux and Food Poisoning | Vomiting is noted in a room's log once you move into the room, and makes the player ![]() |