Difference between revisions of "Comms Center"
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The Comms Center allows contact to be made with distant networks. This ultra-modern Comms Center is where research findings are analysed, collated and combined with radar information etc. It also allows you to establish long-distance communication channels. | The Comms Center allows contact to be made with distant networks. This ultra-modern Comms Center is where research findings are analysed, collated and combined with radar information etc. It also allows you to establish long-distance communication channels. | ||
| − | | | + | | Room = |
| − | + | Bridge | |
| Enables Action = | | Enables Action = | ||
yes | yes | ||
| Line 30: | Line 30: | ||
| Affected by Crew Lock = | | Affected by Crew Lock = | ||
no | no | ||
| − | + | |Terminal Details = | |
| + | {{Terminal Display|Comms Center | ||
| + | | display = | ||
| + | * In-game tips: | ||
| + | ''Establishing a connection is always the first step in any communication. | ||
| + | ''This action can be performed by any crewmember. Establishing contact earns morale points for the whole crew and unlocks new actions for the Comms Officer | ||
| + | |||
| + | ''If contact is not established, at least signal quality will be improved and the chances of establishing future contact are improved. | ||
| + | }} | ||
| + | {{Terminal Display|Contact | ||
| + | | display = | ||
| + | * Signal strength | ||
| + | | action = | ||
| + | * '''Establish Contact''' | ||
| + | }} | ||
| + | {{Terminal Display|NERON Vx.yy | ||
| + | | display = | ||
| + | * Current version (x) and progress (yy%) for NERON updates | ||
| + | | action = | ||
| + | * '''Update NERON''' | ||
| + | }} | ||
| + | {{Terminal Display|Xyloph DB | ||
| + | | display = | ||
| + | * DB already obtained | ||
| + | | action = | ||
| + | * '''Contact Xyloph''' | ||
| + | }} | ||
| + | {{Terminal Display|Rebel Base Network | ||
| + | | display = | ||
| + | * Rebel Bases contacted/ transmitting | ||
| + | * Status of decoding | ||
| + | | action = | ||
| + | * '''Decode Rebel Signal''' | ||
| + | }} | ||
| + | }}</onlyinclude>{{Equipment Tooltip}}The '''{{PAGENAME}}''' is an [[equipment]] located in the {{#var: {{PAGENAME}} Location}}. {{Equipment Summary}} | ||
| + | [[File:Comms_terminal.png|thumb|right|400px|The main terminal of the Comms Center, in the heat of the action]] | ||
== Actions == | == Actions == | ||
{{Action Details| | {{Action Details| | ||
|Name = Access: Radio | |Name = Access: Radio | ||
| − | |Effect = [[ | + | |Effect = Opens the [[File:Spot2.png|baseline|10px]] '''Shortwave Radio Terminal''' |
|Requirement = Must not be {{status|dirty}} | |Requirement = Must not be {{status|dirty}} | ||
|Public Log= [Person] has accessed the Comms Center. | |Public Log= [Person] has accessed the Comms Center. | ||
| Line 44: | Line 79: | ||
|Name = Access Terminal | |Name = Access Terminal | ||
|Privacy = public | |Privacy = public | ||
| − | |Effect = [[ | + | |Effect = Opens the [[File:Spot2.png|baseline|10px]] '''Main Communications Terminal''' |
|Requirement = Must not be {{status|dirty}} | |Requirement = Must not be {{status|dirty}} | ||
| Room Log= [Person] has accessed the Comms Center. | | Room Log= [Person] has accessed the Comms Center. | ||
| Line 53: | Line 88: | ||
{{Main|Communications}} | {{Main|Communications}} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
====[[File:Spot2.png|baseline|10px]] Contact ==== | ====[[File:Spot2.png|baseline|10px]] Contact ==== | ||
{{Action Details| | {{Action Details| | ||
| Line 66: | Line 94: | ||
|Requirement= No Link (connection is not available) | |Requirement= No Link (connection is not available) | ||
|Available= Once per day per character | |Available= Once per day per character | ||
| − | |Success Chance= | + | |Success Chance= Signal quality |
| − | |Effect = Establish contact with Sol: +3{{morale}} the | + | |Effect = Establish contact with Sol |
| − | |Affected by = {{skill|Radio Expert}}, {{Equipment|Antenna}} | + | ** (first success:) +3{{morale}} for the whole crew ('''not''' for those who are still in cryo-sleep, if any) |
| − | |Private Log = | + | ** (fail:) signal quality is improved by 4%(6% if {{skill|Radio Expert}} in room and 8% for {{skill|Radio Expert}} herself) |
| − | + | |Affected by = {{skill|Radio Expert}}, {{Equipment|Antenna}}, {{Project|Spatial Wave Radar}}, {{skill|IT Expert}} | |
| + | |Private Log = ' | ||
| + | ** (success:)'' You have managed to establish a connection between the Daedalus and the Sol solar system! | ||
| + | ** (fail:)'' You failed to establish communication with the Sol system, but you did '''improve the signal quality'''. You can try again tomorrow. | ||
}} | }} | ||
| − | |||
====[[File:Spot2.png|baseline|10px]] NERON Vx.xx==== | ====[[File:Spot2.png|baseline|10px]] NERON Vx.xx==== | ||
| − | Action | + | {{Action Details| |
| − | === | + | |Name = Upgrade NERON |
| − | + | |Cost = 2 {{ap}} | |
| − | = | + | |Requirement= Title {{title|Comms officer}}, Available connection. |
| − | + | |Effect = Raises NERON Version by a random amount | |
| + | ** Each time an upgrade is complete, a new random [[NERON Project]] is installed (nothing happens if all projects are either complete or seen in Nexus) | ||
| + | ** The increase depends on the version number: the higher the version, the more upgrades you'll need to perform to get a new project. | ||
| + | |Affected by = {{skill|IT Expert}} | ||
| + | |Public Log = ' | ||
| + | ** (complete version:)'' [character] has successfully completed the update. The version number of NERON has increased. The surplus CPU processing power freed up by a happier NERON has been injected into a project. | ||
| + | ** {{notification|invisible}} if incomplete | ||
| + | }} | ||
| + | |||
| + | ====[[File:Spot2.png|baseline|10px]] Xyloph DB==== | ||
| + | {{Action Details| | ||
| + | |Name = Contact Xyloph | ||
| + | |Cost = 2 {{ap}} | ||
| + | |Requirement= Title {{title|Comms officer}}, Available connection, Available Xyloph | ||
| + | |Effect = Instantly decode a random Xyloph DB among 12 | ||
| + | |Affected by = {{skill|IT Expert}} | ||
| + | |Public Log = The tabulatrix lets out an astonishing groan. Something is printing...'' (for each document, if any) | ||
| + | |Private Log = (depends on DB) | ||
| + | }} | ||
| + | |||
| + | ====[[File:Spot2.png|baseline|10px]] Rebel Base Network==== | ||
| + | {{Action Details| | ||
| + | |Name = Decode Rebel Signal | ||
| + | |Cost = 2 {{ap}} | ||
| + | |Requirement= Title {{title|Comms officer}}, Available connection, A transmitting Rebel Base is selected | ||
| + | |Effect = Receive a random fraction of the signal currently transmitted | ||
| + | |Affected by = {{comms|Kivanc}}, {{skill|IT Expert}} | ||
| + | |Privacy = invisible | ||
| + | }} | ||
=== Shortwave Radio === | === Shortwave Radio === | ||
Latest revision as of 22:15, 20 August 2016
Comms Center | |||||||||||||
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| In-game Description | Maintenance Stats | ||||||||||||
| The Comms Center allows contact to be made with distant networks. This ultra-modern Comms Center is where research findings are analysed, collated and combined with radar information etc. It also allows you to establish long-distance communication channels. |
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Contents
Actions
- Requires: Must not be
Dirty
- Effect: Opens the
Shortwave Radio Terminal
Public log: [Person] has accessed the Comms Center.
- Requires: Must not be
Dirty
- Effect: Opens the
Main Communications Terminal
Public log: [Person] has accessed the Comms Center.
Comms Terminal
Main article: Communications.
Contact
- Success chance: Signal quality
- Requires: No Link (connection is not available)
- Effect: Establish contact with Sol
- (first success:) +3
for the whole crew (not for those who are still in cryo-sleep, if any)
- (fail:) signal quality is improved by 4%(6% if
Radio Expert in room and 8% for
Radio Expert herself)
- Available: Once per day per character.
- (first success:) +3
- Affected by:
Radio Expert, Antenna,
Spatial Wave Radar,
IT Expert
Private log:
- (success:) You have managed to establish a connection between the Daedalus and the Sol solar system!
- (fail:) You failed to establish communication with the Sol system, but you did improve the signal quality. You can try again tomorrow.
NERON Vx.xx
- Requires: Title
Communications Officer, Available connection.
- Effect: Raises NERON Version by a random amount
- Each time an upgrade is complete, a new random NERON Project is installed (nothing happens if all projects are either complete or seen in Nexus)
- The increase depends on the version number: the higher the version, the more upgrades you'll need to perform to get a new project.
- Affected by:
IT Expert
Public log:
- (complete version:) [character] has successfully completed the update. The version number of NERON has increased. The surplus CPU processing power freed up by a happier NERON has been injected into a project.
- Invisible if incomplete
Xyloph DB
- Requires: Title
Communications Officer, Available connection, Available Xyloph
- Effect: Instantly decode a random Xyloph DB among 12
- Affected by:
IT Expert
Public log: The tabulatrix lets out an astonishing groan. Something is printing... (for each document, if any)
Private log: (depends on DB)
Rebel Base Network
- Requires: Title
Communications Officer, Available connection, A transmitting Rebel Base is selected
- Effect: Receive a random fraction of the signal currently transmitted
- Affected by:
Kivanc,
IT Expert
- Invisible
Shortwave Radio
Main article: Trading. This terminal lists offers from surrounding traders. It also shows the items
Confirm: and characters present in all storage rooms of the ship.
