Difference between revisions of "BIOS Terminal"

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__NOTOC____NOEDITSECTION__[[File:NERON_BIOS.png|thumb|444px|float=right|The BIOS screen when accessed by the NERON Admin]]
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__NOTOC__[[File:NERON_BIOS.png|thumb|right|The BIOS Terminal module screen]][[Image:Bios.jpg|frame|right|The BIOS Terminal in the [[Nexus]].]]
Accessed at the BIOS Terminal located in the Nexus, this is where the NERON Admin performs his or her duties. The initial NERON Admin is [[Janice]].
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The '''BIOS Terminal''', an equipment located in the [[Nexus]], is where the {{Title|NERON Administrator}} (initially {{Character|Janice|long}}) performs their duties. It contains a selection of settings that change the way certain things on the ship are performed, and control efficiency bonuses and specialist locks for certain actions.
  
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== BIOS Settings ==
 
=== Foodstuff Destruction ===
 
=== Foodstuff Destruction ===
Defaults to 'Yes'. When activated, any spoilt food will vanish at the start of a new day, preventing the risk of diseases but losing the {{AP}} it would have given (which for {{Item|Cooked Ration}}s is more than it takes to heal, even if they do cause a disease). It may also destroy [[Inventory#Rations|Alien Fruit and Steaks]] you bring from expeditions before you get to plant or freeze them.
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''Defaults to ''''Yes''''.'' When activated, any '''[[Inventory#Food properties|perishable food]]''' will be destroyed on day change, preventing the risk of {{Disease|Food Poisoning}}, but depraving the crew of what might be a vital consumable. It may also destroy [[Inventory#fruit|alien fruit]] and {{Item|Alien Steaks}} you bring from expeditions before you get a chance to plant or superfreeze them.
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As the first stage of decay ([[Image:Food unstable.png|class=icon-margin|Unstable]] '''Unstable''') does not actually bring any drawbacks or risk of disease yet, which only sets in after 2 days of decay, it is generally recommended to set this setting to ''''No'''' and coordinate information about decaying food with the {{Skill|Chef}} instead.
  
 
=== CPU Priority ===
 
=== CPU Priority ===
Defaults to 'None' (Does nothing). When set to Research or Project, every contribution will add an additional 1%, which is useful when researching the [[Plasma Shield]] or [[Retro-Fungal Serum]] with untrained people. When set to Astronavigation, one extra zone will be revealed with every scan, which is a 100% boost for non-astrophysicists.
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''Defaults to ''''None''''.'' When set to ''''Research'''' or ''''Project'''', research efficiency in these fields will be increased by  1%, which is useful when researching the [[Plasma Shield]] or [[Retro-Fungal Serum]] with untrained crewmembers. When set to ''''Astronavigation'''', 1 additional zone will be revealed with every '''Analyze''' action, which essentially doubles the effectivity of a non-{{Skill|Astrophysicist}}.
  
Obviously, an admin who can always switch this setting to whatever is being done at the time would be most effective. Realistically though, it is wise to mostly leave this on Astronavigation where it helps the most.
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It is recommended that an agile Administrator switches this setting to whatever is needed at the time. Otherwise, it is wisest to leave this on ''''Astronavigation'''', where the effects are most noticable.
  
{{caution|Despite in game tooltip that this CPU Priority is only able to be changed once every 8 cycles, it has been inconsistent at best. Some people report being able to change immediately, some people can change after a refresh and some people can only change once every 8 cycles.}}
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{{Bug|Despite in-game tooltips saying that ''CPU Priority'' can only be changed every 8 cycles, this is inconsistent at best. Some report being able to change it immediately, others can change the setting after a page refresh, and for others it works as advertised.}}
  
 
=== Plasma Shield ===
 
=== Plasma Shield ===
Defaults to 'Inactive'. When set to Active, the [[Plasma Shield]] will start working, so this is obviously something a (human) admin should do asap. Note that this option only appears when the corresponding project is completed.
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''Defaults to ''''Inactive''''.'' Becomes available when the [[Plasma Shield]] is researched. Only when set to '''Active''' will the [[Plasma Shield]] start absorbing damage, so this is obviously something that should be done as soon as possible.
  
 
=== Crew Lock ===
 
=== Crew Lock ===
Defaults to 'Piloting'. When set to Project, only [[Designer|Designers]] can use the NERON terminals. When set to Research, only [[Biologist|Biologists]] and [[Medic|Medics]] can use the Research Lab. When set to Piloting, only [[Pilot|Pilots]] can make use of the various patrol ships, the Icarus and the Pasiphae.
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''Defaults to ''''Piloting''''.'' This setting determines which field of work should be exclusively available to its experts. When set to ''''Project'''', only {{Skill|Designer}} characters can access '''[[NERON's Core]]'''. When set to ''''Research'''', only {{Skill|Biologist}} and {{Skill|Medic}} characters can access the '''[[Research Lab]]'''. When set to ''''[[Piloting]]'''', only {{Skill|Pilot}} characters can launch the various craft on the ship, including [[Patroller|Patrollers]], the [[Icarus]] and the [[Pasiphae]].
  
Only switch this away from piloting when you really need a non-pilot to fly (danger of damage to his ship, the hull, and himself) or if you want a non-pilot to start the Icarus (which is OK as long as there is a pilot in the team).
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Only switch this away from ''''Piloting'''' when you ''really'' need a non-{{Skill|Pilot}} to fly a ship such as the ''Pasiphae'', as non-''Pilot'' take-offs and landings come with various dangers to the hull, the craft and the rookie pilot themselves.
  
 
=== Vocoder Announcement ===
 
=== Vocoder Announcement ===
Defaults to 'Unauthorized'. When enabled, allows the Admin to speak as NERON via the /neron chat command. A fun RP command, it can also be used to falsify the various NERON reports.
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''Defaults to ''''Unauthorized''''.'' When ''''Authorized'''', the ''Administrator'' can choose to speak as [[NERON]] by typing ''/neron'' before a chat message. This can be used to open fun avenues of roleplay, as well as falsify various NERON reports.
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Note that this will work for new chat threads '''as well as''' chat replies.
  
 
=== Report Deaths ===
 
=== Report Deaths ===
Defaults to 'Yes'. Causes NERON to automatically announce when a crew member dies.
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''Defaults to ''''Yes''''.'' If activated, NERON will automatically announce the death and cause of death of any crewmember.
  
This is usually always on, unless the [[Mush]] turned it off in order to obscure a murder (the little crew icons will still show the dead people).
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Only the {{Character|Mush}} can draw any benefit from disabling this. It helps to obscure murders, however the crew member gauge at the top of the screen will still be updated with a [[Image:P dead.png|class=icon-margin|Icon]] deceased crewmember, giving this option fairly limited utility.
  
 
=== Inhibit DMZ-CorePeace ===
 
=== Inhibit DMZ-CorePeace ===
Defaults to 'Yes'. When enabled, only Mush are able to use Grenades. Mostly protects from griefers.
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''Defaults to ''''Yes''''.'' When enabled, only {{Character|Mush}} are able to use {{Item|Grenades}}, and NERON is forced to use short, informative language in his announcements (with short psychotic outbursts once in a while).
  
=== Magnetic Net ===
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Disabling this allows all crew members to use ''Grenades'' onboard of the Daedalus as well as unleashing NERON's highly intelligent, sarcastic and spiteful personality. [[NERON Announcements]] will become much longer and more coherent, hinting that moral and functional constraints have been removed from the AI. As {{Character|Mush}} can cause harm with ''Grenades'' either way, this option is largely a matter of taste.
Defaults to 'Yes'. When enabled, [[NERON_Projects|Magnetic Net]] works. This option only appears when the corresponding project is completed.
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Same as with the Plasma Shield - except that you may want to turn it off in order to intentionally leave someone behind.
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=== Magnetic Net ===
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''Defaults to ''''Yes''''.'' Becomes available when the [[Magnetic Net]] is researched. Only when set to '''Active''' will the [[Magnetic Net]] automatically catch and dock any [[Patrollers]] in orbit.
  
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This should only be set to ''''No'''' if you want to deliberately leave somebody behind.
  
 
[[Category:Gameplay]]  
 
[[Category:Gameplay]]  
 
[[Category:Janice]]
 
[[Category:Janice]]

Revision as of 05:36, 15 March 2014

The BIOS Terminal module screen
The BIOS Terminal in the Nexus.

The BIOS Terminal, an equipment located in the Nexus, is where the Icon NERON Administrator (initially Icon Janice Kent) performs their duties. It contains a selection of settings that change the way certain things on the ship are performed, and control efficiency bonuses and specialist locks for certain actions.

BIOS Settings

Foodstuff Destruction

Defaults to 'Yes'. When activated, any perishable food will be destroyed on day change, preventing the risk of Disease Food Poisoning, but depraving the crew of what might be a vital consumable. It may also destroy alien fruit and Icon Alien Steaks you bring from expeditions before you get a chance to plant or superfreeze them.

As the first stage of decay (Unstable Unstable) does not actually bring any drawbacks or risk of disease yet, which only sets in after 2 days of decay, it is generally recommended to set this setting to 'No' and coordinate information about decaying food with the Icon Chef instead.

CPU Priority

Defaults to 'None'. When set to 'Research' or 'Project', research efficiency in these fields will be increased by 1%, which is useful when researching the Plasma Shield or Retro-Fungal Serum with untrained crewmembers. When set to 'Astronavigation', 1 additional zone will be revealed with every Analyze action, which essentially doubles the effectivity of a non-Icon Astrophysicist.

It is recommended that an agile Administrator switches this setting to whatever is needed at the time. Otherwise, it is wisest to leave this on 'Astronavigation', where the effects are most noticable.

Icon Bug: Despite in-game tooltips saying that CPU Priority can only be changed every 8 cycles, this is inconsistent at best. Some report being able to change it immediately, others can change the setting after a page refresh, and for others it works as advertised.

Plasma Shield

Defaults to 'Inactive'. Becomes available when the Plasma Shield is researched. Only when set to Active will the Plasma Shield start absorbing damage, so this is obviously something that should be done as soon as possible.

Crew Lock

Defaults to 'Piloting'. This setting determines which field of work should be exclusively available to its experts. When set to 'Project', only Icon Designer characters can access NERON's Core. When set to 'Research', only Icon Biologist and Icon Medic characters can access the Research Lab. When set to 'Piloting', only Icon Pilot characters can launch the various craft on the ship, including Patrollers, the Icarus and the Pasiphae.

Only switch this away from 'Piloting' when you really need a non-Icon Pilot to fly a ship such as the Pasiphae, as non-Pilot take-offs and landings come with various dangers to the hull, the craft and the rookie pilot themselves.

Vocoder Announcement

Defaults to 'Unauthorized'. When 'Authorized', the Administrator can choose to speak as NERON by typing /neron before a chat message. This can be used to open fun avenues of roleplay, as well as falsify various NERON reports.

Note that this will work for new chat threads as well as chat replies.

Report Deaths

Defaults to 'Yes'. If activated, NERON will automatically announce the death and cause of death of any crewmember.

Only the Icon Mush can draw any benefit from disabling this. It helps to obscure murders, however the crew member gauge at the top of the screen will still be updated with a Icon deceased crewmember, giving this option fairly limited utility.

Inhibit DMZ-CorePeace

Defaults to 'Yes'. When enabled, only Icon Mush are able to use Icon Grenades, and NERON is forced to use short, informative language in his announcements (with short psychotic outbursts once in a while).

Disabling this allows all crew members to use Grenades onboard of the Daedalus as well as unleashing NERON's highly intelligent, sarcastic and spiteful personality. NERON Announcements will become much longer and more coherent, hinting that moral and functional constraints have been removed from the AI. As Icon Mush can cause harm with Grenades either way, this option is largely a matter of taste.

Magnetic Net

Defaults to 'Yes'. Becomes available when the Magnetic Net is researched. Only when set to Active will the Magnetic Net automatically catch and dock any Patrollers in orbit.

This should only be set to 'No' if you want to deliberately leave somebody behind.