Difference between revisions of "Communications"
(→Xyloph DB: - added a bunch of titles and in game descriptions of database entries) |
Innokentiy (Talk | contribs) (→Xyloph Database) |
||
| (61 intermediate revisions by 25 users not shown) | |||
| Line 1: | Line 1: | ||
{{TOC right}}[[Image:Com.jpg|left]] Communications with Sol provide rich and powerful bonuses. | {{TOC right}}[[Image:Com.jpg|left]] Communications with Sol provide rich and powerful bonuses. | ||
| − | The | + | The {{equipment|Comms Center}} is located on the {{room|Bridge}} and accessible by everyone. Anyone may view the current progress, look at the current [[trading|Trade Offers]] on the Shortwave Radio, and help ''establish the link'' to Sol. But everything else is reserved solely to the {{Title|Comms Officer}}, which makes this title a rather large responsibility. Even the {{Item|Hacker Kit}} cannnot override these restrictions. |
| − | |||
| − | The | + | The {{equipment|Antenna}} in the {{room|Engine Room}} influences communications: |
| − | * If it is down, actions cost 1 AP more. | + | * If it is down, all actions cost 1 {{AP}} more. |
| − | * If it is enhanced by the | + | * If it is enhanced by the {{project|Spatial Wave Radar}}, the chances of making a connection with Sol are doubled. |
| − | {{Info|All | + | {{Info|'''All''' long-range Communications work requires establishing a connection first.<br> |
| − | + | For trading with local transporters via radio, see [[trading]].}} | |
| − | |||
| − | == | + | == Establish Contact == |
[[Image:Sensor.gif|left]] Establishing contact with Sol is the prerequisite for everything else. | [[Image:Sensor.gif|left]] Establishing contact with Sol is the prerequisite for everything else. | ||
| − | The first time | + | This simple action can be performed by any member of the crew for 2 {{AP}} or 1 {{AP|IT}}, and should be attempted by everyone at the start of the ship (but only once everyone has joined). |
| + | The first time it succeeds, every already awoken crew member is granted +3 {{Morale}}. (NERON will announce: "Rebel networks: connection established… Health implication: team morale boost.") | ||
| − | The signal starts at 0% at the beginning of the game. | + | This action will improve the signal quality, then attempt to connnect with Sol.The signal starts at 0% at the beginning of the game. Each failed attempt increases the signal strength by 4% without boosts, by 6% in the presence of a {{Skill|Radio Expert}}, or by 8% if you ''are'' a Radio Expert. The probability of the connection being established is then equal to the signal quality. |
| − | + | For example, if the signal quality is 32%, you have 32% chances of the connection being established. | |
| − | + | While the contact is established, this button is replaced by a "connection established" symbol. | |
The signal may drop: | The signal may drop: | ||
| − | * If you use the | + | * If you use the {{Item|Microwave}}. |
| − | * By random chance | + | * By random chance (low signal strength makes this more likely). |
| − | * | + | * By uncovering one of two bad Xyloph DB entries. |
* If the communications panel is broken for any reason. | * If the communications panel is broken for any reason. | ||
| − | == Version == | + | == Upgrade NERON Version == |
| − | [[Image:neron_large.png|left]] | + | [[Image:neron_large.png|left]] The {{Title|Comms Officer}} is able to upgrade NERON's version. Each successful upgrade will complete a random [[NERON Projects|NERON Project]]. |
| − | + | Each participation costs 2 {{AP}} (or 1 {{AP|IT}} if they have the IT Expert skill) and will further the upgrade progress. | |
| − | 1 | + | |
| − | + | ||
| − | + | (A connection to Sol is required to update.)<br><br> | |
| − | + | * Each Participation contributes a random amount, with the maximum generally decreasing at higher version levels. | |
| + | * The first upgrade can take as little as 2 Participations (50% each time), but uprgrades can also "fail" and yield only 1%. | ||
| + | * The project completed can only be one that has not previously appeared in the Nexus. | ||
| + | * If all projects have already been offered in the Heart of Neron, upgrading will do nothing | ||
| + | * The Version number starts at v1.00 | ||
| + | ** The Decimal place depicts the current update progress. | ||
| + | ** If you complete more than 9 updates, the version number will change to v1.000, then v1.100 etc. | ||
| − | |||
| − | + | {{note|It is recommended to complete 2-3 Neron Upgrades before decoding any Xyloph DB entries, as one of these progresses the Upgrade by 25%, which is worth a lot more {{AP}} on higher versions.}} | |
| − | == Xyloph | + | == Xyloph Database == |
| − | + | {| | |
| − | { | + | |- |
| − | + | |[[Image:xyloph.png|left]][[Image:xyloph complete.png]] | |
| − | [[Image:xyloph.png|left]][[Image:xyloph complete.png]] | + | |Allows you to access information left at the home port of the Daedalus, or whatever is left of it...<br>'''Every time an entry is successfully decoded, a new advantage is unlocked (workshop plans, information on Mush, etc.).''' |
| + | |} | ||
| − | 2 | + | 2 {{AP}} or 1 {{AP|IT}} decodes one Xyloph DB entry at random. |
{| class="wikitable" cellpadding="2" | {| class="wikitable" cellpadding="2" | ||
|- | |- | ||
| − | ! scope="col" width=" | + | ! scope="col" width="140px" | Name<br><small>Nickname</small> |
! scope="col"| Effect | ! scope="col"| Effect | ||
| − | |- | + | |- id = "Version" |
| − | | Access the Lost NERON Database<br><small>Version</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Access the Lost NERON Database'''<br><small>Version</small> |
| Some of Janice's research findings from Xyloph-17 are added to NERON's memory.<br>'''Advances the NERON update progress by 25%''' | | Some of Janice's research findings from Xyloph-17 are added to NERON's memory.<br>'''Advances the NERON update progress by 25%''' | ||
| − | |- | + | |- id="Nothing" |
| − | | Corrupted Data<br><small>Nothing</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Corrupted Data'''<br><small>Nothing</small> |
| − | | There's nothing there... The data has been corrupted by a rhizomal virus.<br>'''Useless'' | + | | There's nothing there... The data has been corrupted by a rhizomal virus.<br>'''Useless''' |
| − | |- | + | |- id ="Magnetite" |
| − | | Wireless Infidelity<br><small>Magnetite</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Wireless Infidelity'''<br><small>Magnetite</small> |
| − | | Causes | + | | The connection is bad... really bad, no doubt due to the massive magnetite cloud you're currently crossing.<br>'''Causes com link failure and a significant decrease in signal quality.''' {{note|around 20% decrease}} |
| − | |- | + | |- id ="Ghost Chun" |
| − | | | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Zhong Chun's Genome Codex'''<br><small>Ghost Chun</small> |
| − | | | + | | Zhong Chun is the only human who has proved immune to the Mush infection, and the analysis of her genome is the key to developing and anti-Mush vaccine as well as several other pieces of research.<br>'''Adds a "ghost" to Zhong Chun's laboratory interface which is the equivalent of her being there in person.'''<br> {{note|This Xyloph entry is only available if {{Character|Chun}} has been decryogenized.}} |
| − | |- | + | |- id = "Blueprints" |
| − | | | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Workshop Manuals'''<br><small>Blueprints</small> |
| − | | | + | | Here are multiple plans for basic tools aboard the Daedalus if we dismantle one or two surplus pieces of kit we should have enough materials to build them.<br>'''Tabulatrix prints 3x Plans'''<br> {{note|Exact {{item|Blueprints}} vary.}} |
| − | |- | + | |- id="Kivanc" |
| − | | Contact established with Kivanç Terzi!<br><small>Kivanc</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Contact established with Kivanç Terzi!'''<br><small>Kivanc</small> |
| − | | Gives a 100% bonus on decoding rebel base transmissions. Paola earns 8 | + | | You have established contact with Kivanç Terzi, who united a large part of the rebellion in the Sol system. His help will be vital in decoding messages from rebel bases.<br>'''Gives a 100% bonus on decoding rebel base transmissions. Paola earns 8 {{glory}}'''<br>{{bug| Despite the ingame description, and this being Paola's personal objective, any acting Comms Officer will earn the glory.}} |
| − | |- | + | |- id="Ghost Sample" |
| − | | Contact made with Nils Carlsson!<br><small>Ghost Sample</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Contact made with Nils Carlsson!'''<br><small>Ghost Sample</small> |
| − | | | + | | You have re-established contact with Nils Carlsson, whose help with your lab research will be invaluable.<br>'''Communication with Nils will replace a Test Sample in the research module.''' |
| − | |- | + | |- id="List" |
| − | | Finola's Lost Research<br><small>List</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Finola's Lost Research'''<br><small>List</small> |
| − | | The anti-Mush research carried out by Finola was completed after the departure of the Daedalus. The findings were sent to the tabulatrix, and by reading them, you'll know the status of infection aboard the Daedalus from day 1!<br>''' | + | | The anti-Mush research carried out by Finola was completed after the departure of the Daedalus. The findings were sent to the tabulatrix, and by reading them, you'll know the status of infection aboard the Daedalus from day 1!<br>'''Tabulatrix prints the current crew infection status report'''<br>{{note|The list will usually clear at least one or two crew members, occasionally more. However it is entirely possible that no names will be cleared by this.}} |
| − | |- | + | |- id="Cook" |
| − | | Roger's Kitchenary 2830<br><small>Cook</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Roger's Kitchenary 2830'''<br><small>Cook</small> |
| − | | You find a file containing dozens of recipes. Lots of recipes. Lots and lots of recipes.<br>'''Gives the impression of being an apprentice chef'''<br>{{note| | + | | You find a file containing dozens of recipes. Lots of recipes. Lots and lots of recipes.<br>'''Gives the impression of being an apprentice chef'''<br>{{note|Tabulatrix prints a {{Skill|Chef}} Mage Book at the bridge}} |
| − | |- | + | |- id="Snow" |
| − | | Blizzard Documentary...<br><small>Snow</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Blizzard Documentary...'''<br><small>Snow</small> |
| − | | Causes | + | | Your screen is covered in greyish snow, it's giving you a headache, so you give up...<br>'''Causes com link failure.''' |
| − | |- | + | |- id="Mage Books" |
| − | | School Workbooks<br><small>Mage Books</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''School Workbooks'''<br><small>Mage Books</small> |
| − | | | + | | You've managed to get your hands on the Teaching centre archive from Xyloph! This intellectual treasure should help you educate your dumbwitted crewmates.<br>'''Tabulatrix prints 2x Workbooks'''<br>{{note|{{item|Mage Books}} printed will vary}} |
| − | |- | + | |- id="Disk" |
| − | | Genome Data<br><small>Disk</small> | + | | [[File:Xyloph_complete.png|18px|class=margin-small|Xyloph DB]] '''Genome Data'''<br><small>Disk</small> |
| This disk contains a wealth of information on the Mush genome collected by Ian Soulton just before the departure of the Daedalus.<br>'''Supplies the disk containing data on the Mush genome''' | | This disk contains a wealth of information on the Mush genome collected by Ian Soulton just before the departure of the Daedalus.<br>'''Supplies the disk containing data on the Mush genome''' | ||
|} | |} | ||
| Line 102: | Line 105: | ||
{| class="wikitable" cellpadding="2" | {| class="wikitable" cellpadding="2" | ||
|- | |- | ||
| − | | width=" | + | | width="105px" | '''<span style="color:black">Nothing</span>''' |
| − | | width=" | + | | width="105px" | '''<span style="color:red">Snow</span>''' |
| − | | width=" | + | | width="105px" | '''<span style="color:red">Magnetite</span>''' |
| − | | width=" | + | | width="105px" | '''<span style="color:gray">Disk</span>''' |
|- | |- | ||
| − | | List | + | | '''<span style="color:gray">List</span>''' |
| − | | Ghost Sample | + | | '''<span style="color:goldenrod">Ghost Sample</span>''' |
| − | | Version | + | | '''<span style="color:indigo">Version</span>''' |
| − | | Kivanc | + | | '''<span style="color:indigo">Kivanc</span>''' |
|- | |- | ||
| − | | | + | | '''<span style="color:brown">Cookbook</span>''' |
| − | | Ghost Chun | + | | '''<span style="color:grey">Ghost Chun</span>''' |
| − | | Mage Books | + | | '''<span style="color:brown">Mage Books</span>''' |
| − | | Blueprints | + | | '''<span style="color:mediumblue">Blueprints</span>''' |
|} | |} | ||
== Rebel Bases == | == Rebel Bases == | ||
| − | Decoding rebel | + | Decoding rebel base contacts can give various bonuses to the ship. |
| − | Once per day, a rebel base will attempt to contact the Daedalus. This will happen randomly | + | Once per day, a rebel base will attempt to contact the Daedalus. This will happen randomly on any cycle - from 1 to 8 and will remain the same for the course of the ship. As long as contact with Sol has been established, NERON will announce when the rebel bases attempt to make contact. |
| − | 2 | + | 2 {{AP}} or 1 {{AP|IT}} makes progress toward decoding the rebel base signal. Once the signal is 100% decoded, it will provide the bonus to the ship. This usually requires 4-5 steps. 2-3 with contact to Kivanc through the Xyloph DB or the {{Skill|Rebel}} skill, and 2 with both. |
If the base is not fully decoded within a certain period of time, or if the Daedalus moves before the signal is decoded, the base will be lost forever and you will not receive that bonus. | If the base is not fully decoded within a certain period of time, or if the Daedalus moves before the signal is decoded, the base will be lost forever and you will not receive that bonus. | ||
| Line 134: | Line 137: | ||
! scope="col" width="100px" | Name | ! scope="col" width="100px" | Name | ||
! scope="col" | Bonus | ! scope="col" | Bonus | ||
| − | |- | + | |- id = "Day2" |
| style="text-align: center;" | 2 | | style="text-align: center;" | 2 | ||
| style="text-align: center;" | [[Image:Base01.png]] | | style="text-align: center;" | [[Image:Base01.png]] | ||
| '''WOLF'''<br><small>Lost Children of Wolf</small> | | '''WOLF'''<br><small>Lost Children of Wolf</small> | ||
| − | | | + | | The Lost Children of Wolf installed many antennae on Earth along with a broadcasting station in Mumbai. We will be able to broadcast the news of your odyssey on terrestrial radio. You are heroes. |
| − | |- | + | * ''+ 8 {{glory}} for the whole crew.'' |
| + | |- id = "Day3" | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | 3 | ||
| style="text-align: center;" | [[Image:Base02.png]] | | style="text-align: center;" | [[Image:Base02.png]] | ||
| − | | '''SIRIUS'''<br><small> | + | | '''SIRIUS'''<br><small>Message from the Black Mages of Sirius</small> |
| − | | | + | | We thank you for all the Mush information you have brought to the table. In exchange, we have sent you the plans to the Shkunz molecule. By administering a homeopathic dose to your rations, you should be able to increase your crew's productivity. |
| − | |- | + | * ''Rations give an extra 1 {{AP}}.'' |
| + | |- id = "Day4" | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | [[Image:Base03.png]] | | style="text-align: center;" | [[Image:Base03.png]] | ||
| − | | '''CENTAURI'''<br><small> | + | | '''CENTAURI'''<br><small>Message from Centauri Lovers</small> |
| − | | | + | | It was a pleasure to meet the heroes of the anti-Mush war. In our sector, the war to control the colonies is raging. We have sent you the plans for the PL80-Blaster, a powerful plasma cannon which should be handled with care, to facilitate your surface exploration expeditions. Fight to the end! |
| − | |- | + | * ''Each Blaster gives 1 extra power point on expeditions.'' |
| + | |- id = "Day5" | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | [[Image:Base04.png]] | | style="text-align: center;" | [[Image:Base04.png]] | ||
| − | | '''KALADAAN '''<br><small> | + | | '''KALADAAN '''<br><small>Founders of Kaladaan</small> |
| − | | Provides 6 | + | | Kaladaan here! We thank all members of the Daedalus for giving the hope of a promising future to the people of Sol. Since you left, the resistance has mobilized and we have already managed to infiltrate several Mush administrations. The Federation will soon be overthrown and we will retake control of Sol! |
| − | |- | + | * ''Provides 6 {{Morale}} to all crew members.'' |
| + | * ''{{bug|After being decoded, provides a message that crew received only 3 {{Morale}}.}}'' | ||
| + | |- id = "Day6" | ||
| style="text-align: center;" | 6 | | style="text-align: center;" | 6 | ||
| style="text-align: center;" | [[Image:Base05.png]] | | style="text-align: center;" | [[Image:Base05.png]] | ||
| − | | '''LUYTEN-CETI'''<br><small> | + | | '''LUYTEN-CETI'''<br><small>Message from Luyen-Ceti Shadows</small> |
| − | | Crew receives status [[Image:thinklinked.png]] Brainsync and allows everyone to communicate without the use of | + | | Our system is still in the grip of Mush. We must carry out our work with the utmost discretion which is why we have developed miniature comms systems implanted directly into our brains. Their plans have been forwarded to you. The Luyten-Ceti Shadows are watching over you. |
| − | |- | + | * Crew receives status [[Image:thinklinked.png]] Brainsync and allows everyone to communicate without the use of Walkie Talkies or iTrackies. Does not replace the tracker functionality. |
| + | |- id = "Day7" | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
| style="text-align: center;" | [[Image:Base06.png]] | | style="text-align: center;" | [[Image:Base06.png]] | ||
| − | | '''CYGNI'''<br><small> | + | | '''CYGNI'''<br><small>Auroras of Cygni</small> |
| − | | Patrol ships' damage is increased by one point | + | | Message from Auroras of Cygni<br> |
| + | We salute the crew of the Daedalus. 61 Cygni was explored during your voyage. The Federation is unaware that the majority of our information came from human sources. We are simulating the transmission of regular information using an adapted Pheromodem. By circumventing the Mush surveillance using this system we are preparing the rebel counter attack, Plans for our SP2SP-230 missile have been transferred to NERON.<br> | ||
| + | * Patrol ships' damage is increased by one point | ||
| + | * Provides 3 {{Morale}} for all crew members. {{Confirm|Morale gain still bugged sometimes?}} | ||
|} | |} | ||
| − | [[Category: | + | Generally, the bases from days 3, 5 and 7 are considered worthwhile, while the others are optional at best. Many people also consider day 6 (brainsync) to be a worthwhile base to decode, especially on long lasting ships where plants need to be held and ships with many bronze players. |
| + | |||
| + | [[Category:Gameplay]] [[Category:Paola]] | ||
Latest revision as of 16:22, 21 May 2019
Communications with Sol provide rich and powerful bonuses.The Comms Center is located on the Bridge and accessible by everyone. Anyone may view the current progress, look at the current Trade Offers on the Shortwave Radio, and help establish the link to Sol. But everything else is reserved solely to the
Communications Officer, which makes this title a rather large responsibility. Even the
Hacker Kit cannnot override these restrictions.
The Antenna in the Engine Room influences communications:
- If it is down, all actions cost 1
more.
- If it is enhanced by the
Spatial Wave Radar, the chances of making a connection with Sol are doubled.
| All long-range Communications work requires establishing a connection first. For trading with local transporters via radio, see trading. |
Establish Contact
Establishing contact with Sol is the prerequisite for everything else.This simple action can be performed by any member of the crew for 2
or 1
, and should be attempted by everyone at the start of the ship (but only once everyone has joined).
The first time it succeeds, every already awoken crew member is granted +3
. (NERON will announce: "Rebel networks: connection established… Health implication: team morale boost.")
This action will improve the signal quality, then attempt to connnect with Sol.The signal starts at 0% at the beginning of the game. Each failed attempt increases the signal strength by 4% without boosts, by 6% in the presence of a
Radio Expert, or by 8% if you are a Radio Expert. The probability of the connection being established is then equal to the signal quality.
For example, if the signal quality is 32%, you have 32% chances of the connection being established.
While the contact is established, this button is replaced by a "connection established" symbol.
The signal may drop:
- If you use the
Microwave.
- By random chance (low signal strength makes this more likely).
- By uncovering one of two bad Xyloph DB entries.
- If the communications panel is broken for any reason.
Upgrade NERON Version
TheEach participation costs 2
(or 1
if they have the IT Expert skill) and will further the upgrade progress.
(A connection to Sol is required to update.)
- Each Participation contributes a random amount, with the maximum generally decreasing at higher version levels.
- The first upgrade can take as little as 2 Participations (50% each time), but uprgrades can also "fail" and yield only 1%.
- The project completed can only be one that has not previously appeared in the Nexus.
- If all projects have already been offered in the Heart of Neron, upgrading will do nothing
- The Version number starts at v1.00
- The Decimal place depicts the current update progress.
- If you complete more than 9 updates, the version number will change to v1.000, then v1.100 etc.
Note: It is recommended to complete 2-3 Neron Upgrades before decoding any Xyloph DB entries, as one of these progresses the Upgrade by 25%, which is worth a lot more
on higher versions.
Xyloph Database
2
or 1
decodes one Xyloph DB entry at random.
| Name Nickname |
Effect |
|---|---|
| Version |
Some of Janice's research findings from Xyloph-17 are added to NERON's memory. Advances the NERON update progress by 25% |
| Nothing |
There's nothing there... The data has been corrupted by a rhizomal virus. Useless |
| Magnetite |
The connection is bad... really bad, no doubt due to the massive magnetite cloud you're currently crossing. Causes com link failure and a significant decrease in signal quality. |
| Ghost Chun |
Zhong Chun is the only human who has proved immune to the Mush infection, and the analysis of her genome is the key to developing and anti-Mush vaccine as well as several other pieces of research. Adds a "ghost" to Zhong Chun's laboratory interface which is the equivalent of her being there in person. |
| Blueprints |
Here are multiple plans for basic tools aboard the Daedalus if we dismantle one or two surplus pieces of kit we should have enough materials to build them. Tabulatrix prints 3x Plans |
| Kivanc |
You have established contact with Kivanç Terzi, who united a large part of the rebellion in the Sol system. His help will be vital in decoding messages from rebel bases. Gives a 100% bonus on decoding rebel base transmissions. Paola earns 8 |
| Ghost Sample |
You have re-established contact with Nils Carlsson, whose help with your lab research will be invaluable. Communication with Nils will replace a Test Sample in the research module. |
| List |
The anti-Mush research carried out by Finola was completed after the departure of the Daedalus. The findings were sent to the tabulatrix, and by reading them, you'll know the status of infection aboard the Daedalus from day 1! Tabulatrix prints the current crew infection status report |
| Cook |
You find a file containing dozens of recipes. Lots of recipes. Lots and lots of recipes. Gives the impression of being an apprentice chef |
| Snow |
Your screen is covered in greyish snow, it's giving you a headache, so you give up... Causes com link failure. |
| Mage Books |
You've managed to get your hands on the Teaching centre archive from Xyloph! This intellectual treasure should help you educate your dumbwitted crewmates. Tabulatrix prints 2x Workbooks |
| Disk |
This disk contains a wealth of information on the Mush genome collected by Ian Soulton just before the departure of the Daedalus. Supplies the disk containing data on the Mush genome |
The DB entries appear in the comms panel in the following locations:
| Nothing | Snow | Magnetite | Disk |
| List | Ghost Sample | Version | Kivanc |
| Cookbook | Ghost Chun | Mage Books | Blueprints |
Rebel Bases
Decoding rebel base contacts can give various bonuses to the ship.
Once per day, a rebel base will attempt to contact the Daedalus. This will happen randomly on any cycle - from 1 to 8 and will remain the same for the course of the ship. As long as contact with Sol has been established, NERON will announce when the rebel bases attempt to make contact.
2
or 1
makes progress toward decoding the rebel base signal. Once the signal is 100% decoded, it will provide the bonus to the ship. This usually requires 4-5 steps. 2-3 with contact to Kivanc through the Xyloph DB or the
Rebel skill, and 2 with both.
If the base is not fully decoded within a certain period of time, or if the Daedalus moves before the signal is decoded, the base will be lost forever and you will not receive that bonus.
Generally, the bases from days 3, 5 and 7 are considered worthwhile, while the others are optional at best. Many people also consider day 6 (brainsync) to be a worthwhile base to decode, especially on long lasting ships where plants need to be held and ships with many bronze players.







