Difference between revisions of "Support Drone"
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*Try to repair the defective equipment in the room before you leave. | *Try to repair the defective equipment in the room before you leave. | ||
| In-game Examine Text = | | In-game Examine Text = | ||
− | The support drone | + | The support drone fulfills the automatic maintenance objective planned for the Magellan project. Employing the Beta-Slave protocol it is almost possible to replace a human being. Aside from the minor issue of building the thing... |
| Origin 1 = | | Origin 1 = | ||
Found in '''[[Daedalus]]''' | Found in '''[[Daedalus]]''' | ||
Line 30: | Line 30: | ||
yes | yes | ||
| Repair Chance = | | Repair Chance = | ||
− | + | 12% | |
| Can be Hidden = | | Can be Hidden = | ||
no | no | ||
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The '''Support Drone''' is a robot designed by {{Character|Terrence}} which can perform generic utility tasks, like repairs, across the ship. The [[Daedalus]] starts with one Drone already built and active, and additional ones can be created via the '''Extra Drone''' [[NERON Project]] and {{Item|Blueprints}} provided by the {{Skill|Robotics Expert}} skill. Drones, like {{Item|Schrödinger}}, can be carried in your [[inventory]] and dropped off in any room. | The '''Support Drone''' is a robot designed by {{Character|Terrence}} which can perform generic utility tasks, like repairs, across the ship. The [[Daedalus]] starts with one Drone already built and active, and additional ones can be created via the '''Extra Drone''' [[NERON Project]] and {{Item|Blueprints}} provided by the {{Skill|Robotics Expert}} skill. Drones, like {{Item|Schrödinger}}, can be carried in your [[inventory]] and dropped off in any room. | ||
− | == | + | == Actions == |
− | + | Each Drone will at each cycle change perform action(s) in it's room, in that order : | |
− | + | # '''Board''' a [[Patrol Ship]] if there is one operational in the room, there are [[Hunters|attacker]], and drone has the '''Pilot''' upgrade. | |
+ | #: {{Confirm|Chosen randomly}}, and does not check for no charges left. | ||
+ | #* With {{project|Magnetic Net}} the patrol ship follows the Daedalus during the move, unlike with human pilots that dock. | ||
+ | #* If a player boards with a drone in inventory, it will perform it's actions all the same. | ||
+ | #*: {{Confirm|The human rule for magnetic net applies.}} | ||
+ | #*: If it's the Pasiphae, '''Shoot''' does not apply and it does not '''Retrieve'''. | ||
+ | #* While flying actions become : | ||
+ | ## '''Repair''' if the spacecraft broke. | ||
+ | ## '''Shoot''' an [[Hunters|attacker]] {{Confirm|at random}} if any left and charges left, {{Confirm|With the same success rate as a {{Skill|Pilot}} player.}} | ||
+ | ## '''Dock''' back. | ||
+ | # '''Extinguish''' a fire if there is one and drone has the '''Firefighter''' upgrade. | ||
+ | #: {{Confirm|Always succesfull, like {{Skill|Firefighter}} players.}} | ||
+ | # Attempt a '''Repair''', in that order : | ||
+ | ## Doors. | ||
+ | ## Equipment. Does not require {{Item|Scrap Metal}} for spacecrafts, unlike players. | ||
+ | ## Items. {{Bug|Can repair a hidden object. It remains hidden, but the log is not and gives it away.}} | ||
+ | #: Base success rate and % improvement per fail correspeond to that of a non-{{Skill|Technician}} player. | ||
+ | #: Failed attempts are silent, just like they are for players. Only the '''Turbo''' message may give it away. | ||
+ | #: Special cases : | ||
+ | #:: '''[[Camera]]s''' count as : {{Confirm|item, or equipment?}} in case of the {{bug|looks-installed-but-is-not when dropped when picking {{Skill|Paranoid}}}}. | ||
+ | #:: Other '''Drones''' count as {{Todo|?}}. | ||
+ | #:: '''[[Swedish Sofa]]s''' count as {{Todo|?}}. | ||
+ | #:: The '''[[Tabulatrix]]''' counts as {{Todo|?}}. | ||
+ | # '''Move''' randomly into an adjacent room. | ||
+ | #: Happens even if it's in a player's inventory. | ||
− | |||
− | # | + | Order of Drones vs ship breakages: |
− | + | # Broken O2 tanks leak 1 extra unit of oxygen ''before'' a drone gets to repair them. In order not to lose any O2, the crew has to repair them manually. | |
− | # | + | # Otoh, tank breakage also seems to happen beforehand. I.e. if a drone is present when a tank breaks, it can repair it immediately. {{Confirm|observed once}} |
− | + | # All other '''Mishaps''' happen afterward, so | |
− | # | + | #: Drones extinguish fires before they get to spread / new ones are created. |
− | # | + | #: Their presence does not prevent them or their consequences, in particular damage from ''new'' fires. |
− | + | #: It can appear to void their repair actions, especially if the misphap has no log. E.g. a repaired door can 'remains' broken. | |
− | #: | + | |
− | + | ||
− | # | + | |
− | + | ||
− | == | + | == Upgrades == |
A single ''Support Drone'' can be upgraded multiple times by a {{Skill|Robotics Expert}}. Each upgrade takes 2 {{Item|Scrap Metal}}. The same upgrade cannot be applied twice. | A single ''Support Drone'' can be upgraded multiple times by a {{Skill|Robotics Expert}}. Each upgrade takes 2 {{Item|Scrap Metal}}. The same upgrade cannot be applied twice. | ||
Available upgrades: | Available upgrades: | ||
− | * '''Firefighter''': Can extinguish fires. | + | * '''Firefighter''': Can extinguish fires. The drone also becomes immune to fire. |
− | + | * '''Turbo''': 80% of changes to perform 2 actions instead of 1 each cycle. | |
− | * '''Turbo''': 2 actions instead of 1 each cycle. | + | |
* '''Pilot''': Patrol ships are usable for the drones. | * '''Pilot''': Patrol ships are usable for the drones. | ||
− | |||
− | |||
== Tips == | == Tips == | ||
+ | {{Warning|Drones ''cannot'' break randomly. They can only be broken by fire or sabotage, which is not announced by NERON, or by {{Skill|Green Jelly}}, which *is* announced by NERON.}} | ||
* Drones do '''not''' act as [[characters]] or {{Item|Cameras}} for the purpose of [[Privacy Levels|action privacy]], meaning they will not affect {{Privacy|Covert}} or {{Privacy|Secret}} actions. | * Drones do '''not''' act as [[characters]] or {{Item|Cameras}} for the purpose of [[Privacy Levels|action privacy]], meaning they will not affect {{Privacy|Covert}} or {{Privacy|Secret}} actions. | ||
− | * Drones | + | * Drones start with the same efficiency as a non-technician, but their efficiency increases with time. After a few repairs, they have a permanent 99% chance to succeed all repairs. |
− | * Try to keep tabs on where Drones are, as they have a habit of wandering aimlessly around the ship | + | * Try to keep tabs on where Drones are, as they have a habit of wandering aimlessly around the ship, so it might take a while to find one when you need it. Keeping a Drone in inventory won't stop it from moving away on cycle change. |
* Drones are the preferred means of repairing [[Patrol Ship|Patrol Ships]] and the [[Pasiphae]] as, unlike [[Characters|humans]], they don't need ''Scrap Metal'' to do so. | * Drones are the preferred means of repairing [[Patrol Ship|Patrol Ships]] and the [[Pasiphae]] as, unlike [[Characters|humans]], they don't need ''Scrap Metal'' to do so. | ||
Latest revision as of 11:31, 21 August 2019
Support Drone
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In-game Description | Maintenance Stats | ||||||||
The best friend of the man-about-ship, this drone can carry out many tasks in your place.
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Origins | |||||||||
1 x Found in Daedalus |
The Support Drone is a robot designed by Terrence which can perform generic utility tasks, like repairs, across the ship. The Daedalus starts with one Drone already built and active, and additional ones can be created via the Extra Drone NERON Project and Blueprints provided by the Robotics Expert skill. Drones, like Schrödinger, can be carried in your inventory and dropped off in any room.
Contents
Actions
Each Drone will at each cycle change perform action(s) in it's room, in that order :
- Board a Patrol Ship if there is one operational in the room, there are attacker, and drone has the Pilot upgrade.
- With Magnetic Net the patrol ship follows the Daedalus during the move, unlike with human pilots that dock.
- If a player boards with a drone in inventory, it will perform it's actions all the same.
- While flying actions become :
- Extinguish a fire if there is one and drone has the Firefighter upgrade.
- Confirm: Always succesfull, like Firefighter players.
- Attempt a Repair, in that order :
- Doors.
- Equipment. Does not require Scrap Metal for spacecrafts, unlike players.
- Items. Bug: Can repair a hidden object. It remains hidden, but the log is not and gives it away.
- Base success rate and % improvement per fail correspeond to that of a non- Technician player.
- Failed attempts are silent, just like they are for players. Only the Turbo message may give it away.
- Special cases :
- Cameras count as : Confirm: item, or equipment? in case of the Bug: looks-installed-but-is-not when dropped when picking Paranoid.
- Other Drones count as TODO: ?.
- Swedish Sofas count as TODO: ?.
- The Tabulatrix counts as TODO: ?.
- Move randomly into an adjacent room.
- Happens even if it's in a player's inventory.
Order of Drones vs ship breakages:
- Broken O2 tanks leak 1 extra unit of oxygen before a drone gets to repair them. In order not to lose any O2, the crew has to repair them manually.
- Otoh, tank breakage also seems to happen beforehand. I.e. if a drone is present when a tank breaks, it can repair it immediately. Confirm: observed once
- All other Mishaps happen afterward, so
- Drones extinguish fires before they get to spread / new ones are created.
- Their presence does not prevent them or their consequences, in particular damage from new fires.
- It can appear to void their repair actions, especially if the misphap has no log. E.g. a repaired door can 'remains' broken.
Upgrades
A single Support Drone can be upgraded multiple times by a Robotics Expert. Each upgrade takes 2 Scrap Metal. The same upgrade cannot be applied twice.
Available upgrades:
- Firefighter: Can extinguish fires. The drone also becomes immune to fire.
- Turbo: 80% of changes to perform 2 actions instead of 1 each cycle.
- Pilot: Patrol ships are usable for the drones.
Tips
Drones cannot break randomly. They can only be broken by fire or sabotage, which is not announced by NERON, or by Green Jelly, which *is* announced by NERON. |
- Drones do not act as characters or Cameras for the purpose of action privacy, meaning they will not affect Covert or Secret actions.
- Drones start with the same efficiency as a non-technician, but their efficiency increases with time. After a few repairs, they have a permanent 99% chance to succeed all repairs.
- Try to keep tabs on where Drones are, as they have a habit of wandering aimlessly around the ship, so it might take a while to find one when you need it. Keeping a Drone in inventory won't stop it from moving away on cycle change.
- Drones are the preferred means of repairing Patrol Ships and the Pasiphae as, unlike humans, they don't need Scrap Metal to do so.
List of attributes
- This item is can become Broken, requiring repairs before it can be used again.
- This item can be broken (rather than destroyed) when exposed to by fire.
- This item grants a passive benefit when deployed in a room.
- This item cannot be hidden.
- When examined, this item displays the following text:
- The support drone fulfills the automatic maintenance objective planned for the Magellan project. Employing the Beta-Slave protocol it is almost possible to replace a human being. Aside from the minor issue of building the thing...