Difference between revisions of "Relaying"

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{{Skill|Biologist}} and {{Skill|Medic}} increase a character's base [[Research]] efficiency, making relaying more valuable for them.
 
{{Skill|Biologist}} and {{Skill|Medic}} increase a character's base [[Research]] efficiency, making relaying more valuable for them.
  
{{Skill|NERON's only friend}} - Having this skill in the crew means that [[NERON Projects|NERON project]] efficiency will be always be at its top percentage, rather than a random amount from a range of numbers. This means that, for example, a project where you'd usually have a base efficiency of 13-17% etc. will have a base efficiency of 17%. Efficiency still degrades with participation as usual, however.
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{{Skill|Technician}} and {{Skill|Physicist}} increase a character's base efficiency at repairing [[PILGRED]].
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{{Skill|NERON's only friend}}: Having this skill in the crew means that [[NERON Projects|NERON project]] progress will always be the highest available percentage, rather than a random amount from withing the range. This means that, for example, a project where you'd usually have a base efficiency of 13-17% etc. will have a base efficiency of 17-17%. Efficiency still degrades with participation as usual, however.
  
 
== See also ==
 
== See also ==

Revision as of 14:22, 13 April 2014

Relaying is the process of resetting each other's efficiency in work involving Research, NERON Projects and PILGRED Reactor repairs.

How it works

When a character participates in one of the types of projects listed above, they progress its development by a certain percentage. Each successive attempt on the same project has its efficiency reduced by 2-3%, meaning that a single character is unable to finish most of the projects single-handedly, as their efficiency will eventually drop down to 0%.

If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with Skills beneficial to the work in question, to alternate working on it. This will guarantee that their Action Point and/or special skill points like NERON Project Point, PILGRED Repair Point etc. are spent as efficiently as possible.

Related skills

A large number of skills increase a character's efficiency for certain NERON's Core projects; see the NERON Projects page for details.

Icon Biologist and Icon Medic increase a character's base Research efficiency, making relaying more valuable for them.

Icon Technician and Icon Physicist increase a character's base efficiency at repairing PILGRED.


Icon NERON's only friend: Having this skill in the crew means that NERON project progress will always be the highest available percentage, rather than a random amount from withing the range. This means that, for example, a project where you'd usually have a base efficiency of 13-17% etc. will have a base efficiency of 17-17%. Efficiency still degrades with participation as usual, however.

See also