Health

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Cautionicon.png This page could use more info:

Health Point Health Points: Loss: Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca) etc.

Morale Morale Points: Gain: Rebel Bases, Sol etc., Loss: Mental Disorders, Panic Attacks etc.

Please confirm and append the values to the article, then remove this notice!

Ividyon (talk) 01:27, 21 December 2013 (MST)

The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical Health diminishing with each passing day. Maintaining your Health Point Health Points and Morale Morale is one of your many responsibilities in the fight against the Icon Mush, which eventually proves difficult as you are beset by Dangers from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.

To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your Health Point and Morale gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.

Health Points

Health Point Health Points are a measurement of your physical well-being. When they drop to zero, your character will die and you will be removed from the game.

Health Points are capped at 14 Health Point. If you are playing in Icon Gold Mode, you gain a bonus of +2 Health Point, making 16 Health Point your total maximum.

Ways to gain Health Points

Source Gain
Survival (restored daily between Cycles 8 and 1) +1 Health Point
Eating a Banana +1 Health Point
Eating certain Alien Fruit +1 Health Point
Healed using Bandage +2 Health Point
Usage of Medkit +3 Health Point
Usage of Medkit (Ultra-Healing Pomade researched) +4 Health Point
Usage of Medkit by a Icon Medic +5 Health Point
Usage of Medkit by a Icon Medic (Ultra-Healing Pomade researched) +6 Health Point

Ways to lose Health Points

Source Loss
Kick Off 1-3 Health Point
Hit by Knife 1-5 Health Point
Hit by Blaster 3-5 Health Point
Hit by Machine Gun 2-3 Health Point
Hit by Natamy Rifle 2-4 Health Point
Hit by Natamy Rifle while Icon Mush 6-13 Health Point
Hit by Lizaro Jungle 3-5 Health Point
Hit by Rocket Launcher ?-8 Health Point
Throwing a Grenade 0-3 Health Point
Hit by a Grenade 0-10 Health Point

Starvation

Starvation is linked to a hidden stat called Satisfaction. When you eat, you gain Satisfaction points depending on what you eat. Different foods give different amounts. You will gain the Belly full.png Full Stomach status when your Satisfaction is 3 or more, and you cannot eat any more after that. You lose 1 Satisfaction per cycle. Once your Satisfaction points reach 0, you will be fine for 24 more cycles. Once that time has elapsed, you will gain the Starving.png Starving status, and will begin losing 1 Health Point per cycle.

Given a basic max starting Health Point Health of 14, and assuming that you have already hit 0 Satisfaction at some point in the recent past, eat 1 ration giving 4 Satisfaction, and you will last 5.25 days before death:

(Cycles of Satisfaction ticking down + Cycles before starvation starts + Cycles of losing 1 Health Point) divided by Number of Cycles in a day
4 + 24 + 14 = 42 Cycles
42 / 8 = 5.25 Days

With Gold Mode: (4+24+16)/8 = 5.5 days
With low health: (4+24+1)/8 = 3.625 days

The only thing that will affect this process is damage you receive in that time from other characters or random room events, or Morale Morale loss causing suicide. This can technically kill you earlier than that, but the overall chances of that are impossible to calculate at this point. Get your Health Point and Morale to max and eat that Ration, and you should be fine.

Icon TODO: Need to confirm the 24 cycles before starvation starts, find the point that the hunger notification starts, and find out what max satisfaction is.

Morale Points

Morale Morale Points represent your character's mental integrity. When Morale Morale drops to zero, the character will commit suicide and you will be removed from the game at the next cycle change.

As with Health Point, Morale is capped at 14 Morale. If you are playing in Icon Gold Mode, you gain a bonus of +2 Morale, making 16 Morale your total maximum.

Ways to gain Morale Points

Source Gain Source Gain
Cycle spent lying down with Icon Shrink in room +1 Morale Doing the thing +2 Morale
Receiving a speech from a Icon Leader +2 Morale Comforted by a Icon Shrink +2 Morale
Caressing Icon Unknown Character (once per game) +3 Morale Using the Alien Holographic TV (once per game) +3 Morale

Ways to lose Morale Points

Source Loss Source Loss
Surviving for a day (no Icon Mankind's only hope alive) -2 Morale Crew member death -1 Morale
Surviving for a day (Icon Mankind's only hope alive) -1 Morale Demoralized by a Icon Mush -2 Morale
Panic Attack -3 Morale

Illnesses

Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.

Diseases

Diseases are physical afflictions, often affecting Health Point and Action Point. Icon TODO: Add table of diseases, explain how to treat (medkit, pills).

Icon Status Cause Details In-game Description
Disease.png Cold Random at cycle change 20% chance to lose 1 Action Point per cycle. Don't go out without your Kleenex
  • Every cycle, a 20% chance, loses 1 Action Point
Disease.png Gastroenteritis Eating spoiled food Lose 1 Movement Point per cycle. Max Health Point -1. Do you need a diagram? A good whiff of the smell? Churning stomach? Every time you Consume, your character loses 1 Action Point.
  • -1 Max Health Point.
  • Every cycle, makes you dirty.
  • Every cycle, loses 1 Movement Point.
  • Every cycle, a 16% chance, -1 Health Point.
  • Gives the symptom [Vomiting].
Disease.png Space Rabies Expedition - Predators zone Lose 2 Health Point per cycle. You’ve got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.
  • Gives the symptom [Biting].
  • Gives the symptom [Psychotic episodes].
  • Gives the symptom [Drooling].
  • Gives the symptom [Foaming mouth].
  • Every cycle, -2 Health Point.
Disease.png Migraine Icon TODO: How? Chance to lose 1 Action Point each cycle. A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...
  • Every cycle, a 20% to lose 1 Action Point

Disorders

Disorders are psychological afflictions, often affecting Morale. Icon TODO: Add table of disorders, explain how to treat (pills, Icon Shrink etc.)

Icon Status Cause Details In-game Description
Psy disease.png Coprolalia Witnessing death.

Icon TODO: Other causes?

Some messages are randomly replaced with alternate text. Post-it notes not effected. You launch huge streams of insults without warning. This tends to shock people the first time they see it. -4 Max Morale Morale.
Psy disease.png Psychotic Episodes Witnessing death.

Icon TODO: Other causes?

Icon TODO: Missing information. You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.
  • Gives the symptom [Psychotic episodes].
  • Gives the symptom [Biting].
Psy disease.png Chronic Migraine Icon TODO: How? A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck
  • -2 max Morale
  • Every cycle 20 % chance to lose 1 Action Point
Psy disease.png Depression Witnessing death.

Icon TODO: Other causes?

You Suffer Constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it
  • Max -2 Action Point
  • -2 Max Morale