Mutate
Mutate is one of the basic mush actions: All Mush are able to perform this action for 3
from the start, and no skill slot is required for it.
However, this is not an action which should be used anywhere near the start of the game, as it is irreversible, and will reveal a player as
Mush to everyone. In fact, using it too early is a common beginner's mistake.
Upon mutating, the mush player will turn into a
Berserker, making them drop all of their items and lose all of their active abilities except for moving, attacking and sabotaging (some passive abilities may remain effective). He will also be unable to pick up new items, or speak in the public channel.
The following message will be shown on the log: Player curls up, clearly suffering. The crewmember's cries resonate throughout the room before ungodly bile spews from their mouth and melts their clothing... How horrific! Player has completely mutated!
In turn, mutating will heal the player 4
, and give a permanent
Guardian status, and a bonus to unarmed attacks, comparable to a player having
Solid.
When Mutate is used to engage in open battle, it is often as a last resort, and can quickly determine how the game will end.
With full
, a mutated Mush can easily kill a healthy human player (unless hindered by
Crazy Eye or
Pacifist effects).
For better results, several Mush players can arrange a set time for mutating simultaneously as a pack. - Though even then, it is usually more effective to use Weapons first.
At times this action can be unavailable. The exact circumstances that cause this are still unknown. The screenshot on the right was taken by a mush player who had eaten a Cooked Ration after the humans had completed the Constipaspore Serum.



