Difference between revisions of "Relaying"
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'''Relaying''' is the process of resetting each other's efficiency in work involving [[Research]], [[NERON Projects]] and [[PILGRED Reactor]] repairs. | '''Relaying''' is the process of resetting each other's efficiency in work involving [[Research]], [[NERON Projects]] and [[PILGRED Reactor]] repairs. | ||
== How it works == | == How it works == | ||
| − | When | + | When a character participates in one of the types of projects listed above, they progress its development by a certain percentage. Each successive attempt on the same project has its efficiency reduced by '''2-3%''', meaning that a single [[Characters|character]] is unable to finish most of the projects single-handedly, as their efficiency will eventually drop down to 0%. |
| − | If another person contributes, | + | If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with [[Skills]] beneficial to the work in question, to alternate working on it. This will guarantee that their {{AP}} and/or special skill points like {{AP|NERON}}, {{AP|PILGRED}} etc. are spent as efficiently as possible. |
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| + | Note that {{project|NERON Participation}} allows NERON to advance its projects every cycle: this does not count as or need relaying. | ||
== Related skills == | == Related skills == | ||
| − | A large number of skills increase a character's efficiency for certain NERON's Core projects; see the [[NERON Projects]] page for details. | + | A large number of [[skills]] increase a character's efficiency for certain NERON's Core projects; see the [[NERON Projects]] page for details. |
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| + | {{Skill|Biologist}} and {{Skill|Medic}} increase a character's base [[Research]] efficiency, making relaying more valuable for them. | ||
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| + | {{Skill|Technician}} and {{Skill|Physicist}} increase a character's base efficiency at repairing [[PILGRED]]. | ||
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| − | {{Skill|NERON's only friend}} | + | {{Skill|NERON's only friend}}: Having this skill in the crew means that [[NERON Projects|NERON project]] progress will always be the highest available percentage, rather than a random amount from withing the range. This means that, for example, a project where you'd usually have a base efficiency of 13-17% etc. will have a base efficiency of 17-17%. Efficiency still degrades with participation as usual, however. |
== See also == | == See also == | ||
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*[[PILGRED Reactor]] | *[[PILGRED Reactor]] | ||
| − | [[Category:Gameplay]] | + | [[Category:Gameplay]] [[Category:Finola]] [[Category:Chun]] [[Category:Ian]] [[Category:Raluca]] [[Category:Kuan Ti]] [[Category:Janice]] [[Category:Andie]] |
Latest revision as of 02:58, 28 June 2015
Relaying is the process of resetting each other's efficiency in work involving Research, NERON Projects and PILGRED Reactor repairs.
How it works
When a character participates in one of the types of projects listed above, they progress its development by a certain percentage. Each successive attempt on the same project has its efficiency reduced by 2-3%, meaning that a single character is unable to finish most of the projects single-handedly, as their efficiency will eventually drop down to 0%.
If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with Skills beneficial to the work in question, to alternate working on it. This will guarantee that their
and/or special skill points like
,
etc. are spent as efficiently as possible.
Note that
NERON Participation allows NERON to advance its projects every cycle: this does not count as or need relaying.
Related skills
A large number of skills increase a character's efficiency for certain NERON's Core projects; see the NERON Projects page for details.
Biologist and
Medic increase a character's base Research efficiency, making relaying more valuable for them.
Technician and
Physicist increase a character's base efficiency at repairing PILGRED.
NERON's only friend: Having this skill in the crew means that NERON project progress will always be the highest available percentage, rather than a random amount from withing the range. This means that, for example, a project where you'd usually have a base efficiency of 13-17% etc. will have a base efficiency of 17-17%. Efficiency still degrades with participation as usual, however.