Difference between revisions of "Relaying"
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If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with [[Skills]] beneficial to the work in question, to alternate working on it. This will guarantee that their {{AP}} and/or special skill points like {{AP|NERON}}, {{AP|PILGRED}} etc. are spent as efficiently as possible. | If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with [[Skills]] beneficial to the work in question, to alternate working on it. This will guarantee that their {{AP}} and/or special skill points like {{AP|NERON}}, {{AP|PILGRED}} etc. are spent as efficiently as possible. | ||
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| + | Note that {{project|NERON Participation}} allows NERON to advance its projects every cycle: this does not count as or need relaying. | ||
== Related skills == | == Related skills == | ||
Revision as of 14:45, 8 February 2015
Relaying is the process of resetting each other's efficiency in work involving Research, NERON Projects and PILGRED Reactor repairs.
How it works
When a character participates in one of the types of projects listed above, they progress its development by a certain percentage. Each successive attempt on the same project has its efficiency reduced by 2-3%, meaning that a single character is unable to finish most of the projects single-handedly, as their efficiency will eventually drop down to 0%.
If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with Skills beneficial to the work in question, to alternate working on it. This will guarantee that their
and/or special skill points like
,
etc. are spent as efficiently as possible.
Note that
NERON Participation allows NERON to advance its projects every cycle: this does not count as or need relaying.
Related skills
A large number of skills increase a character's efficiency for certain NERON's Core projects; see the NERON Projects page for details.
Biologist and
Medic increase a character's base Research efficiency, making relaying more valuable for them.
Technician and
Physicist increase a character's base efficiency at repairing PILGRED.
NERON's only friend: Having this skill in the crew means that NERON project progress will always be the highest available percentage, rather than a random amount from withing the range. This means that, for example, a project where you'd usually have a base efficiency of 13-17% etc. will have a base efficiency of 17-17%. Efficiency still degrades with participation as usual, however.