Communications
The Communications Panel is located on the bridge and accessible by everyone. Anyone may view the current progress and help establish the link to Sol, but everything else is reserved solely to the Communications Officer, which makes this title a rather large responsibility. Even the Hacker Kit cannnot override these restrictions.
The Antenna in the Engine Room influences communications:
- If it is down, all actions cost 1 more.
- If it is enhanced by the spatial wave radar, the chances of making a connection with Sol are doubled.
All Communications work begins with establishing a connection. |
Establish Contact
Establishing contact with Sol is the prerequisite for everything else.This simple action can be performed by any member of the crew for 2 or 1 , and should be attempted by everyone at the start of the ship (but only once everyone has joined). The first time it succeeds, every already awoken crew member is granted +3 . (NERON will announce: "Rebel networks: connection established… Health implication: team morale boost.")
If the action fails, it will improve signal quality, which increases the chance of contact on the next attempt.
The signal starts at 0% at the beginning of the game. Each failed attempt increases the signal strength by 4% without boosts, by 6% in the presence of a Radio Expert, or by 8% if you are a Radio Expert. The stronger the signal strength, the more likely you will get a successful connection with Sol. While the contact is established, this button is replaced by a "connection established" symbol.
The signal may drop:
- If you use the Microwave.
- By random chance (low signal strength makes this more likely).
- By uncovering one of two bad Xyloph DB entries.
- If the communications panel is broken for any reason.
Upgrade NERON Version
The Communications Officer is able to upgrade NERON's version. Each successful upgrade will complete a random NERON Project.Each participation costs 2 (or 1 if they have the IT Expert skill) and will further the upgrade progress.
(A connection to Sol is required to update.)
- Each Participation contributes a random amount, with the maximum generally decreasing at higher version levels.
- The first upgrade can take as little as 2 Participations (50% each time), but uprgrades can also "fail" and yield only 1%.
- The project completed can only be one that has not previously appeared in the Nexus.
- If all projects have already been offered in the Heart of Neron, upgrading will do nothing
- The Version number starts at v1.00
- The Decimal place depicts the current update progress.
- If you complete more than 9 updates, the version number will change to v1.000, then v1.100 etc.
Note: It is recommended to complete 2-3 Neron Upgrades before decoding any Xyloph DB entries, as one of these progresses the Upgrade by 25%, which is worth a lot more on higher versions.
Xyloph Database
2 or 1 decodes one Xyloph DB entry at random.
Name Nickname |
Effect |
---|---|
Access the Lost NERON Database Version |
Some of Janice's research findings from Xyloph-17 are added to NERON's memory. Advances the NERON update progress by 25% |
Corrupted Data Nothing |
There's nothing there... The data has been corrupted by a rhizomal virus. Useless |
Wireless Infidelity Magnetite |
The connection is bad... really bad, no doubt due to the massive magnetite cloud you're currently crossing. Causes com link failure and a significant decrease in signal quality. Note: around 20% decrease |
Zhong Chun's Genome Codex Ghost Chun |
Zhong Chun is the only human who has proved immune to the Mush infection, and the analysis of her genome is the key to developing and anti-Mush vaccine as well as several other pieces of research. Adds a "ghost" to Zhong Chun's laboratory interface which is the equivalent of her being there in person. |
Workshop Manuals Blueprints |
Here are multiple plans for basic tools aboard the Daedalus if we dismantle one or two surplus pieces of kit we should have enough materials to build them. Tabulatrix prints 3x Plans Note: Exact blueprints vary. |
Contact established with Kivanç Terzi! Kivanc |
You have established contact with Kivanç Terzi, who united a large part of the rebellion in the Sol system. His help will be vital in decoding messages from rebel bases. Gives a 100% bonus on decoding rebel base transmissions. Paola earns 8 Bug: Despite the ingame description, and this being Paola's personal objective, any acting Comms Officer will earn the glory. |
Contact made with Nils Carlsson! Ghost Sample |
You have re-established contact with Nils Carlsson, whose help with your lab research will be invaluable. Communication with Nils will replace a Test Sample in the research module. |
Finola's Lost Research List |
The anti-Mush research carried out by Finola was completed after the departure of the Daedalus. The findings were sent to the tabulatrix, and by reading them, you'll know the status of infection aboard the Daedalus from day 1! Tabulatrix prints the current crew infection status report Note: While this can clear one or two crew members, it will often provide "insufficient" results. |
Roger's Kitchenary 2830 Cook |
You find a file containing dozens of recipes. Lots of recipes. Lots and lots of recipes. Gives the impression of being an apprentice chef Note: Tabulatrix prints a Chef Mage Book at the bridge |
Blizzard Documentary... Snow |
Your screen is covered in greyish snow, it's giving you a headache, so you give up... Causes com link failure. |
School Workbooks Mage Books |
You've managed to get your hands on the Teaching centre archive from Xyloph! This intellectual treasure should help you educate your dumbwitted crewmates. Tabulatrix prints 2x Workbooks Note: Mage Books printed will vary |
Genome Data Disk |
This disk contains a wealth of information on the Mush genome collected by Ian Soulton just before the departure of the Daedalus. Supplies the disk containing data on the Mush genome |
The DB entries appear in the comms panel in the following locations:
Nothing | Snow | Magnetite | Disk |
List | Ghost Sample | Version | Kivanc |
Cook | Ghost Chun | Mage Books | Blueprints |
Rebel Bases
Decoding rebel base contacts can give various bonuses to the ship.
Once per day, a rebel base will attempt to contact the Daedalus. This will happen randomly between cycles 1 and 7 (inclusive) and will remain the same for the course of the ship. As long as contact with Sol has been established, NERON will announce when the rebel bases attempt to make contact.
2 or 1 makes progress toward decoding the rebel base signal. Once the signal is 100% decoded, it will provide the bonus to the ship. The amount of AP required will vary based on whether Kivanc has been contacted through the Xyloph DB and/or the Rebel skill.
If the base is not fully decoded within a certain period of time, or if the Daedalus moves before the signal is decoded, the base will be lost forever and you will not receive that bonus.
Generally, the bases from days 3, 5 and 7 are considered worthwhile, while the others are optional at best. Many people also consider day 6 (brainsync) to be a worthwhile base to decode, especially on ships with many non-gold players.