| Status |
Cause |
Details |
In-game Description
|
Acid Reflux
|
|
- Lose 2
by the Consume action (any consumable).
|
You are bringing food back up. It is unpleasant and irritating.
- Gives the symptom [Vomiting].
|
Black Bite
|
|
- Lose 2
by the Consume action (any consumable).
|
Fairly benign, but persistent, the Black Bite is a recent syndrome which nobody knows much about.
- Every cycle, a 10% chance, loses 1
|
Cat Allergy
|
- Cycle change (random chance)
|
TODO: Missing information.
|
TODO: Missing information.
|
Cold
|
- Cycle change (random chance)
- Being infected with a spore (appears 2-4 cycles after infection)
|
- 20% chance to lose 1
per cycle.
|
Don't go out without your Kleenex
- Every cycle, a 20% chance, loses 1
|
Flu
|
- Expedition - Swamp zone
- Cycle change (random chance)
|
- -2 Max
- -2 Max
- 20% chance to lose 1
per cycle.
- 40% chance to become dirty
- 10% chance to lose 1
per cycle.
|
Severe variant of pony flu ... Irritable, authoritarian, headaches, cold, aches, nothing is spared. Be careful not to leave it lying around, you never know
- -2 Max
- -2 Max
- Every cycle, a 20% chance, loses 1
.
- Every cycle, a 40% chance, makes you dirty.
- Every cycle, a 10% chance, -1
.
- Gives the symptom [Vomiting]
|
Food Poisoning
|
|
|
You are really weak, you're vomiting, it's everywhere. What on earth were you thinking when you ate this? Well done...
- -1 Max
.
- Gives the symptom [Vomiting].
|
Gastroenteritis
|
- Eating spoiled food
- Witnessing death
- Expedition - Swamp zone
|
- Lose 1
per cycle.
- Max
-1.
|
Do you need a diagram? A good whiff of the smell? Churning stomach?
- Every time you Consume, your character loses 1
.
- -1 Max
.
- Every cycle, makes you dirty.
- Every cycle, loses 1
.
- Every cycle, a 16% chance, -1
.
- Gives the symptom [Vomiting].
|
Junkbumpkinitis
|
|
TODO: Add screenshot of effect
|
It's not as if it wasn't fresh...
|
Migraine
|
- Killing someone
- Witnessing death
- Expedition - Swamp zone
- Cycle change (random chance)
TODO: confirm
|
- 20% chance to lose 1
per cycle.
Can auto-cure after several cycles, supposedly 2-4.
|
A particularly tenacious heavy migraine is harassing the patient at the moment, but it will eventually go away...
- Every cycle, a 20% to lose 1
|
Mush allergy
|
- Consuming some
Unknown item
- Being infected with a spore (appears 2-4 cycles after infection)
|
TODO: Confirm: Sneeze - Randomly when you're in the same room as a mush? when you're infected with another spore?). French wiki says that it causes 2 damage to those infected with spores (per cycle? Max hp?)
|
Contact with Mush gives you horrible, painful blisters.
|
Rejuvenation
|
|
- 20% chance to lose 1
per cycle.
- Increased chances of falling ill.
|
Your body is emitting a pulsing green light. This doesn't exactly encourage a good night's sleep...
- Each cycle, a 20% chance, loses 1
.
- Increases your chances of falling ill.
- Gives the symptom [Fitful sleep].
|
Rubella
|
|
- Max
-1
- Max
-1
- 50 % chance to lose 1
per cycle.
|
Headaches, dry pustules, extremely tired. You should make it through.
- Every cycle, a 50% chance, loses 1
|
Sepsis
|
- Receiving combat damage
- Failing DIY Surgery
|
- Lose 4
per cycle.
|
You have a serious infection. It's not going to be easy to recover from this. It's highly unlikely you'll make it...
- Every cycle, -4
.
|
Sinus Storm
|
|
- 30% chance to lose 1
per cycle.
|
Your sinuses are on fire, frozen, then makes you want to tear your head off. It's bad and it won't go away...
- Every cycle, a 30% chance, loses 1
.
|
Skin Inflammation
|
|
Breakouts prints a message in the room's log to the effect of '<name> is scratching their hideous rash, it's really grim...'
|
Wherever it came from, you've got it. It's incredibly itchy and really irritating.
- Gives the symptom [Breakouts].
|
Slight Nausea
|
|
Slight Nausea prints a message in the room's log to the effect of '<name> is vomiting their meal. Not exactly appetizing...'
|
You feel a little bit shady... It will pass, but you're not hungry anymore and you shouldn't go anywhere near bluuuuuurppp...
- Gives the symptom [Nausea].
|
Smallpox
|
|
- Max
-2
- Max
-2
- 40 % chance to lose 2
per cycle.
- 50 % chance to lose 1
per cycle.
|
An illness irradicated from Sol but which is apparently thriving elsewhere. As enticing as it sounds, you should probably get help...
- -2 Max
.
- -2 Max
.
- 40 % chance to lose 2
per cycle.
- 50 % chance to lose 1
per cycle.
|
Space Rabies
|
|
- Lose 2
per cycle.
|
You've got rabies. You are prone to violent outbursts but it’s the disease that will end up killing you.
- Gives the symptom [Biting].
- Gives the symptom [Psychotic episodes].
- Gives the symptom [Drooling].
- Gives the symptom [Foaming mouth].
- Every cycle, -2
.
|
Tapeworm
|
|
- Lose 1 Satisfaction per cycle.
|
You are hungry. Really hungry. All the time... Let's eat for God's sake man!
- Every cycle, -1 cycle(s) of fullness.
|
Vitamin Deficiency
|
- Cycle change (random chance)
TODO: Confirm
- Starvation
TODO: Confirm
|
- 10% chance to lose 1
per cycle.
|
Deficiencies of vitamins, elements, oligo-elements and the list goes on. You have enough on your plate without this...
- Every cycle, a 10% chance, loses 1
|
| Status |
Cause |
Details |
In-game Description
|
Agoraphobia
|
- Witnessing death.
TODO: Other causes?
|
|
You are terrified by crowds and open spaces, you also have uncontrolable vertigo... In space, that's never going to play out well
- Gives the symptom [Vertigo]
- Cannot launch in a patrol ship
- Gives the symptom [Fear of Crowds]
- All actions cost +1
, all movements cost +1 while at least 3 other characters are present in the room with you
|
Ailurophobia
|
TODO: Other causes?
|
Chance that a character would flee a room upon entering losing many
The cat was in the room, you couldn't help yourself from fleeing...
All actions cost +2 with cat present in the room.
|
You have a terrible phobia of cats.. The sight of them alone puts you on the edge.
- Gives the symptom [Fear if Cats].
|
Chronic Vertigo
|
|
Vertigo means that a character is barred from Piloting tasks, but can join expeditions.
Eleesha starts with Chronic Vertigo.
|
You have chronic vertigo which proves to be quite debilitating.
- Gives the symptom [Vertigo]
|
Crabism
|
- Witnessing death.
TODO: Other causes?
|
Janice drops to the ground and starts screaming for their mother... (-1 AP)
|
From time to time you take to walking sideways or throwing yourself to the ground only to return to brief periods of normalcy.
- -4 Max
Morale.
|
Coprolalia
|
- Witnessing death.
TODO: Other causes?
|
Some messages are randomly replaced with alternate text, or text is added.
- Examples: "Hey, you bunch of honkers", "Pathetic crappy admins", "You're nothing but boils"
- Post-it notes and whispers not effected.
|
You launch huge streams of insults without warning. This tends to shock people the first time they see it.
- -4 Max
Morale.
|
Chronic Migraine
|
- Killing someone.
TODO: Other causes?
|
|
A particularly tenacious heavy migraine hits you from time to time... and when it hits you it turns everything upside down... no luck
- -2 Max
Morale.
- Every cycle, a 16% chance to lose 1
|
Depression
|
- Witnessing death.
- Dropping on 5 or less morale.
Note: Does not disappear directly after going over 5 morale, not even on cycle change.
TODO: Other causes?
|
|
You suffer constantly. Life has become so long, too long, and every test makes you increasingly lose your taste for it.
- -2 Max
.
- -2 Max
.
|
Paranoia
|
|
Occasionally replaces text with "[name] is a threat to us all...", and other nonsense messages when using the walkie-talkie. Also reduces max morale by 3.
|
You are in fear for your life and eventually make it known.
- -3 Max
.
|
Psychotic Episodes
|
- Witnessing death.
- Killing someone
TODO: Other causes?
|
TODO: Missing information.
|
You can no longer control yourself and often descent into a black rage. You are strongly advised to stay away from all weaponry.
- Gives the symptom [Psychotic episodes].
- Gives the symptom [Biting].
|
Weapon Phobia
|
- Witnessing death.
TODO: Other causes?
|
|
You can no longer fire weapons, and the simple sight of them makes you uncomfortable...
- Forbids the action: Fire.
- Forbids the action: Attack.
|
Spleen
|
- Witnessing death
TODO: Other causes?
|
- Can auto-cure after 1 Day (atleast).
TODO: Missing information.
|
You are gripped by an extremely severe type of depression which leads to death very quickly.
- every cycle, a 70% chance, -1
.
|
| Status |
Cause |
Details |
In-game Description
|
Broken Finger
|
|
|
One of the fingers on your good hand is broken.
- All your
actions cost 1 more.
|
Broken Leg
|
- Attacked with a
Blaster TODO: Critical hit?
|
|
"MP actions cost 1 more
|
Broken Ribs
|
|
|
Your ribs are broken, causing pain when your posture straightens.
- Accuracy -20%.
- All your
actions cost 1 more.
actions cost 1 more.
|
Bruised Shoulder
|
|
- Accuracy -10%
- -1 max
|
Your shoulder has sustained major contusions. Fortunately this is reversible.
|
Burnt Hand
|
|
- Everything costs 1
more than usual, including non-AP actions which will now cost 1 .
Note: Things that you can use special on will not cost extra like repairing something for which you can use points, even if you dont have the skill.
|
Your hand is burnt.
- All your
actions cost 1 more.
|
Burnt Arms
|
|
- Everything costs 2
more than usual, including non-AP actions which will now cost 2 .
Note: Things that you can use special on will not cost extra like repairing something for which you can use points, even if you dont have the skill.
- Accuracy -20%.
- Increased chances off falling ill.
|
Your arms are badly burnt. Picking up the slightest thing is excruciating.
- All your
actions cost 2 more.
- Increases your chances of falling ill.
- Accuracy -20%.
|
Burst Nose
|
|
|
Your nose is no longer there, at all, you're a bit scary too...
- - 2 Max
.
|
Busted Arm Joint
|
- Attacked with a
Knife TODO: Critical hit?
|
|
Your pendulous arm looks funny but is all the same a pretty serious handicap.
- All your AP actions cost 2 more.
- Accuracy -40%.
|
Busted Shoulder
|
|
|
Your shoulder has sustained major irreversible contusions, your arm is considered dead.
- Accuracy -40%.
- All your actions cost 2 AP more. (Includes picking up and dropping items.)
- Stops the carrying of heavy objects
|
Critical Haemorrage
|
- Attacked with a
Knife
- Missing a
Blaster attack. TODO: Critical hit?
|
Room log: Despite a good dodge, Janice has lost a little blood
|
You have a haemmorage in an artery which requires major surgery. Good luck.
- Every cycle, -2
.
|
Damaged Ears
|
|
Player cannot use public channels. Private channels still seem to work, if they were present before being injured.
|
Your ears are no longer of any use. Although you never seem to listen to what you're told anyway...
|
Haemorrhage
|
- Attacked with a
Knife
- Missing a
Blaster attack. TODO: Critical hit?
|
|
You have a haemmorage - you need surgery.
- Every cycle, -1
|
Mashed Foot
|
- Attacked with a
Knife TODO: Critical hit?
|
|
That's not even really a foot anymore.
- Movement actions cost 1 more.
- Max moves -3.
|
Open-Air Brain
|
|
Bug: Despite the description, you don't die if you are dirty.
|
Part of your skull is missing. It wouldn't be an exaggeration to say that this can be a problem in several situations.
- -2 max
- You will die if you become Dirty.
|
Perforated Lung
|
- Attacked with a
Knife TODO: Critical hit?
|
- Most actions require +2
, including picking up and dropping items.
- Player becomes Mute.
Note: Can still use General Announcement. Can still read previously existing private channels he's in. Can still talk in Mush channel.
- -2
per cycle.
|
TODO: Fluff/ingame description needed
|
Smashed Legs
|
|
|
You no longer have the use of your legs. It's not ideal, as they're pretty handy. No more a actions.
- -12 Max
.
|
Torn Tongue
|
|
- Player becomes Mute.
Note: Can still use General Announcement. Can still read previously existing private channels he's in. Can still talk in Mush channel.
Room Log:Roland missed their target by a good distance and the clash against a nearby wall made them bite their tongue...
|
Your tongue is reduced to a flaccid lifeless mass.
|