Difference between revisions of "Health"

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(Massive overhaul of the Health page.)
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Started the creation here but hit a snag when I realized there is a lot I'm not sure of on the statistics. Feel free to edit as necessary.[[User:Vector|Vector]] ([[User talk:Vector|talk]]) 11:43, 3 December 2013 (MST)
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The daily grind in the depths of space asks a lot of the [[Daedalus]] crew , who find their mental and physical wellness diminishing with each passing day. Maintaining your [[image:Lp.png]] '''Health Points''' and {{Morale}} is one of your many responsibilities in the fight against the {{Character|Mush}}, which eventually proves difficult as you are beset by [[Dangers]] from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.
=Overview=
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Maintaining your health is important for the entire crew, Human or Mush. After all, if you're dead or crippled, you can't help your team win.  
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To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that is your {{Health}} '''Health Points''' and {{Morale}} '''Morale Points'''. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.
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To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your {{HP}} '''Health Point''' and {{Morale}} '''Morale Point''' gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.
  
=Basic Stats=
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== Health Points ==
Basic health is displayed as 2 stats:
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{{HP}} '''Health Points''' are a measurement of your physical well-being. When they drop to zero, your character will '''die''' and you will be removed from the game.
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Health Points are capped at '''14''' {{HP}}. If you are playing in {{Gold Mode}}, you gain a bonus of +2 {{HP}}, making '''16''' {{HP}} your total maximum.
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=== Ways to gain Health Points ===
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! scope="col"| Icon
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! scope="col"| Source
! scope="col"| Name
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! scope="col"| Gain
! scope="col"| Max
+
! scope="col"| Source
 
! scope="col"| Gain
 
! scope="col"| Gain
! scope="col"| Loss
 
 
|-
 
|-
| align="center" |[[Image:lp.png|Health]]
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| Survival (restored daily between Cycles 8 and 1)
| align="center" | Health Points
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| +1 {{HP}}
| align="center" | 14
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| Usage of [[Objects#Health|Medkit]]
| +1 Per Day, +1 with certain food, +3 Medical Actions (+5 If Used By Medic)
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| +3 {{HP}}
| Personal Combat, Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca).
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|-
 
|-
! scope="col"| Icon
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| Eating a [[Objects#Fruit|Banana]]
! scope="col"| Name
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| +1 {{HP}}
! scope="col"| Max
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| Usage of [[Objects#Health|Medkit]] ([[Research|Super-Healing Pomade]] researched)
! scope="col"| Gain
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| +4 {{HP}}
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|-
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| Eating certain [[Objects#Fruit|Alien Fruit]]
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| +1 {{HP}}
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| Usage of [[Objects#Health|Medkit]] by a {{Skill|Medic}}
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| +5 {{HP}}
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|-
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| Healed using [[Objects#Health|Bandage]]
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| +2 {{HP}}
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| Usage of [[Objects#Health|Medkit]] by a {{Skill|Medic}} ([[Research|Super-Healing Pomade]] researched)
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| +6 {{HP}}
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|-
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|}
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=== Ways to lose Health Points ===
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{{Warning|'''TODO''': Add Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca) etc.}}
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{| class="wikitable"
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|-
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! scope="col"| Source
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! scope="col"| Loss
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! scope="col"| Source
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! scope="col"| Loss
 +
! scope="col"| Source
 
! scope="col"| Loss
 
! scope="col"| Loss
 
|-
 
|-
| align="center" |[[Image:moral.png|Morale]]
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| Kick Off
| align="center" | Morale Points
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| 1-3 {{HP}}
| align="center" | 14
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| Hit by Knife
| Cooked Food +2, +2 Leadership Speech, Communication with Rebel Base & Sol, +1 Laying with {{skill|shrink}} in room, +3 Cuddling Schrödinger (once per game), +2 Doing The Thing, +2 Comforted By {{skill|shrink}}
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| 1-5 {{HP}}
| -2 per day(-1 if {{character|Chun}} is alive and has {{skill|onlyhope}}), Mental Disorders, Mush Demoralize,  -1 Death of Crew (Mush or Human).
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| Hit by Blaster
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| 3-5 {{HP}}
 
|-
 
|-
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| Hit by Natamy Rifle
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| 2-4 {{HP}}
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| Hit by Natamy Rifle while {{Character|Mush}}
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| 6-13 {{HP}}
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| Hit by Lizaro Jungle
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| 3-5 {{HP}}
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|-
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| Hit by Machine Gun
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| 2-3 {{HP}}
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| Hit by Rocket Launcher
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|?-8 {{HP}}
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| Hit by a Grenade
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| 0-10 {{HP}}
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|-
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| Throwing a Grenade
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| 0-3 {{HP}}
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|
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|
 +
|
 +
|
 
|}
 
|}
  
In Gold Mode players maximum and beginning {{Health}} and {{Morale}} points are increased by 2.
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== Morale Points ==
  
=Sickness=
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{{Morale}} '''Morale Points''' represent your character's mental integrity. When {{Morale|long}} drops to zero, the character will commit suicide and you will be removed from the game.
Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.
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==Diseases (Physical)==
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As with {{HP}}, Morale is capped at '''14''' {{Morale}}. If you are playing in {{Gold Mode}}, you gain a bonus of +2 {{Morale}}, making '''16''' {{Morale}} your total maximum.
* Insert table or link to page or something... [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:20, 18 December 2013 (MST)
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==Disorders (Psychological)==
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=== Ways to gain Morale Points ===
* Insert table or link to page or something... [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:20, 18 December 2013 (MST)
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=Healing=
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{{Warning|'''TODO''': Add Rebel Bases, Sol etc.}}
* Or perhaps this should be inside the Sickness section... I'm not sure [[User:Doram|Doram]] ([[User talk:Doram|talk]]) 11:20, 18 December 2013 (MST)
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==First Aid and Surgery (Physical)==
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==Therapy (Psychological)==
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{| class="wikitable"
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|-
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! scope="col"| Source
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! scope="col"| Gain
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! scope="col"| Source
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! scope="col"| Gain
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|-
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| Cycle spent lying down with {{Skill|Shrink}} in room
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| +1 {{Morale}}
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| Doing the thing
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| +2 {{Morale}}
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|-
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| Receiving a speech from a {{Skill|Leader}}
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| +2 {{Morale}}
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| Comforted by a {{Skill|Shrink}}
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| +2 {{Morale}}
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|-
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| Cuddling [[NPCs|Schrödinger]] (once per game)
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| +3 {{Morale}}
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|
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|
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|-
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|}
  
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=== Ways to lose Morale Points ===
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{{Warning|'''TODO''': Add Mental Disorders, Panic Attacks etc.}}
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{| class="wikitable"
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|-
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! scope="col"| Source
 +
! scope="col"| Loss
 +
! scope="col"| Source
 +
! scope="col"| Loss
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|-
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| Surviving for a day (no {{Skill|Mankind's only hope}} alive)
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| -2 {{Morale}}
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| Crew member death
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| -1 {{Morale}}
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|-
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| Surviving for a day ({{Skill|Mankind's only hope}} alive)
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| -1 {{Morale}}
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| Demoralized by a {{Character|Mush}}
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| -2 {{Morale}}
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|}
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== Illnesses ==
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Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.
 +
=== Diseases (Physical) ===
 +
{{Warning|'''TODO''': Add table of diseases, explain how to treat (medkit, pills).}}
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=== Disorders (Psychological) ===
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{{Warning|'''TODO''': Add table of disorders, explain how to treat (pills, {{Skill|Shrink}} etc.)}}
  
 
[[Category:Incomplete]]
 
[[Category:Incomplete]]

Revision as of 18:56, 18 December 2013

The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical wellness diminishing with each passing day. Maintaining your Lp.png Health Points and Morale is one of your many responsibilities in the fight against the Icon Mush, which eventually proves difficult as you are beset by Dangers from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.

To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your Health Point Health Point and Morale Morale Point gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.

Health Points

Health Point Health Points are a measurement of your physical well-being. When they drop to zero, your character will die and you will be removed from the game.

Health Points are capped at 14 Health Point. If you are playing in Icon Gold Mode, you gain a bonus of +2 Health Point, making 16 Health Point your total maximum.

Ways to gain Health Points

Source Gain Source Gain
Survival (restored daily between Cycles 8 and 1) +1 Health Point Usage of Medkit +3 Health Point
Eating a Banana +1 Health Point Usage of Medkit (Super-Healing Pomade researched) +4 Health Point
Eating certain Alien Fruit +1 Health Point Usage of Medkit by a Icon Medic +5 Health Point
Healed using Bandage +2 Health Point Usage of Medkit by a Icon Medic (Super-Healing Pomade researched) +6 Health Point

Ways to lose Health Points

Stopicon.png TODO: Add Exploration, Ship Malfunction, Fire, Space Combat, Diseases, Schrödinger (Unless Raluca) etc.
Source Loss Source Loss Source Loss
Kick Off 1-3 Health Point Hit by Knife 1-5 Health Point Hit by Blaster 3-5 Health Point
Hit by Natamy Rifle 2-4 Health Point Hit by Natamy Rifle while Icon Mush 6-13 Health Point Hit by Lizaro Jungle 3-5 Health Point
Hit by Machine Gun 2-3 Health Point Hit by Rocket Launcher ?-8 Health Point Hit by a Grenade 0-10 Health Point
Throwing a Grenade 0-3 Health Point

Morale Points

Morale Morale Points represent your character's mental integrity. When Morale Morale drops to zero, the character will commit suicide and you will be removed from the game.

As with Health Point, Morale is capped at 14 Morale. If you are playing in Icon Gold Mode, you gain a bonus of +2 Morale, making 16 Morale your total maximum.

Ways to gain Morale Points

Stopicon.png TODO: Add Rebel Bases, Sol etc.
Source Gain Source Gain
Cycle spent lying down with Icon Shrink in room +1 Morale Doing the thing +2 Morale
Receiving a speech from a Icon Leader +2 Morale Comforted by a Icon Shrink +2 Morale
Cuddling Schrödinger (once per game) +3 Morale

Ways to lose Morale Points

Stopicon.png TODO: Add Mental Disorders, Panic Attacks etc.
Source Loss Source Loss
Surviving for a day (no Icon Mankind's only hope alive) -2 Morale Crew member death -1 Morale
Surviving for a day (Icon Mankind's only hope alive) -1 Morale Demoralized by a Icon Mush -2 Morale

Illnesses

Disorders and diseases must be removed by medical action (medical kit, therapy or drugs) to resume natural healing and morale gain.

Diseases (Physical)

Stopicon.png TODO: Add table of diseases, explain how to treat (medkit, pills).

Disorders (Psychological)

Stopicon.png TODO: Add table of disorders, explain how to treat (pills, Icon Shrink etc.)