Difference between revisions of "Gold Projects"

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(adding category)
(First example of how the new Template:Character can be used.)
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! scope="col"| Details
 
! scope="col"| Details
 
|-
 
|-
| [[Image:Mini jin su.png]] Jin Su 100%<br>[[Image:Mini kuan ti.png]] Kuan Ti 50%<br>[[Image:Mini gioele.png]] Gioele 33%  
+
| {{Character|Jin Su}} 100%<br>{{Character|Kuan Ti}} 50%<br>{{Character|Gioele}} 33%
 
| [[Image:Whos who.png]]
 
| [[Image:Whos who.png]]
 
| ACTOPI Protocol
 
| ACTOPI Protocol
 
| Displays a uniquely colored pixel indicating who is on board on the tracker.
 
| Displays a uniquely colored pixel indicating who is on board on the tracker.
 
|-
 
|-
| [[Image:Mini chao.png]] Chao 100%<br>[[Image:Mini stephen.png]] Stephen 100%<br>[[Image:Mini roland.png]] Roland 25%  
+
| {{Character|Chao}} 100%<br>{{Character|Stephen}} 100%<br>{{Character|Roland}} 25%  
 
| [[Image:Call of dirty.png]]
 
| [[Image:Call of dirty.png]]
 
| Dynarcade
 
| Dynarcade
 
| Puts a video game in Alpha  Bay 2 {{NoteWarn|confirm location}} that gives a chance to regain some morale. {{note|need to confirm description}}
 
| Puts a video game in Alpha  Bay 2 {{NoteWarn|confirm location}} that gives a chance to regain some morale. {{note|need to confirm description}}
 
|-
 
|-
| [[Image:Mini janice.png]] Janice 100%<br>[[Image:Mini eleesha.png]] Eleesha 50%<br>[[Image:Mini paola.png]] Paola 50%  
+
| {{Character|Janice}} 100%<br>{{Character|Eleesha}} 50%<br>{{Character|Paola}} 50%  
 
| [[Image:Beat box.png]]
 
| [[Image:Beat box.png]]
 
| Jukebox
 
| Jukebox
 
| Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.<br>Each character has a specific song associated that  gives +2 [[image:moral.png]] if you are in the room at cycle change when your song plays.
 
| Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.<br>Each character has a specific song associated that  gives +2 [[image:moral.png]] if you are in the room at cycle change when your song plays.
 
|-
 
|-
| [[Image:Mini ian.png]] Ian 50%<br>[[Image:Mini terrence.png]] Terrence 30%<br>[[Image:Mini hua.png]] Hua 20%  
+
| {{Character|Ian}} 50%<br>{{Character|Terrence}} 30%<br>{{Character|Hua}} 20%  
 
| [[Image:Parasite elim.png]]
 
| [[Image:Parasite elim.png]]
 
| Nano-ladybugs
 
| Nano-ladybugs
 
|  {{note|need to confirm description}}
 
|  {{note|need to confirm description}}
 
|-
 
|-
| [[Image:Mini finola.png]] Finola 100%<br>[[Image:Mini chun.png]] Chun 50%<br>[[Image:Mini raluca.png]] Raluca 50%  
+
| {{Character|Finola}} 100%<br>{{Character|Chun}} 50%<br>{{Character|Raluca}} 50%  
 
| [[Image:Noise reducer.png]]
 
| [[Image:Noise reducer.png]]
 
| Noise Reducer
 
| Noise Reducer
 
| Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.
 
| Increases maximum [[image:pa slot1.png]] for all crewmembers by 2.
 
|-
 
|-
| [[Image:Mini kuan ti.png]] Kuan Ti 50% <br>[[Image:Mini raluca.png]] Raluca 50%<br>[[Image:Mini terrence.png]] Terrence 30%  
+
| {{Character|Kuan Ti}} 50% <br>{{Character|Raluca}} 50%<br>{{Character|Terrence}} 30%  
 
| [[Image:Trash load.png]]
 
| [[Image:Trash load.png]]
 
| Scrap Heap
 
| Scrap Heap
 
| Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.<br>{{note|Items will drop in the room where purchase was made.}}
 
| Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.<br>{{note|Items will drop in the room where purchase was made.}}
 
|-
 
|-
| [[Image:Mini eleesha.png]] Eleesha 50%<br>[[Image:Mini paola.png]] Paola 50%<br>[[Image:Mini gioele.png]] Gioele 33%<br>[[Image:Mini roland.png]] Roland 25%<br>[[Image:Mini terrence.png]] Terrence 13%  
+
| {{Character|Eleesha}} 50%<br>{{Character|Paola}} 50%<br>{{Character|Gioele}} 33%<br>{{Character|Roland}} 25%<br>{{Character|Terrence}} 13%  
 
| [[Image:Apero kitchen.png]]
 
| [[Image:Apero kitchen.png]]
 
| SNC Kitchen
 
| SNC Kitchen
 
| Upgrades the Refectory kitchen.<br>The SNC Kitchen gives each player present a +6% chance of gaining +1 [[image:xpbig.png]] from Cycle 6 onwards. <br>Happy Hours on cycle 7 allow you to gain 2 [[image:xpbig.png]].<br>There must be at least 2 people present for a successful aperitif.
 
| Upgrades the Refectory kitchen.<br>The SNC Kitchen gives each player present a +6% chance of gaining +1 [[image:xpbig.png]] from Cycle 6 onwards. <br>Happy Hours on cycle 7 allow you to gain 2 [[image:xpbig.png]].<br>There must be at least 2 people present for a successful aperitif.
 
|-
 
|-
| [[Image:Mini hua.png]] Hua 80%<br>[[Image:Mini roland.png]] Roland 25%<br>[[Image:Mini terrence.png]] Terrence 13%  
+
| {{Character|Hua}} 80%<br>{{Character|Roland}} 25%<br>{{Character|Terrence}} 13%  
 
| [[Image:Neron_targeting_assist.png]]
 
| [[Image:Neron_targeting_assist.png]]
 
| Targeting Assist
 
| Targeting Assist
 
| Improved in-flight and turret targeting by 15%
 
| Improved in-flight and turret targeting by 15%
 
|-
 
|-
| [[Image:Mini frieda.png]] Frieda 100%<br>[[Image:Mini ian.png]] Ian 50%<br>[[Image:Mini gioele.png]] Gioele 33%  
+
| {{Character|Frieda}} 100%<br>{{Character|Ian}} 50%<br>{{Character|Gioele}} 33%  
 
| [[Image:Thalasso.png]]
 
| [[Image:Thalasso.png]]
 
| Thalasso
 
| Thalasso
 
|  If you are not mush, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]
 
|  If you are not mush, each shower has a 20% chance of giving you +1 [[image:lp.png]], +1 [[image:moral.png]] or +2 [[image:pa slot2.png]]
 
|-
 
|-
| [[Image:Mini chun.png]] Chun 50%<br>[[Image:Mini roland.png]] Roland 25%<br>[[Image:Mini terrence.png]] Terrence 13%  
+
| {{Character|Chun}} 50%<br>{{Character|Roland}} 25%<br>{{Character|Terrence}} 13%  
 
| [[Image:Floor heating.png]]
 
| [[Image:Floor heating.png]]
 
| Underfloor Heating
 
| Underfloor Heating

Revision as of 11:14, 18 December 2013

These projects can be purchased in the Vending Machine for 8 Credit small.png klix.

The projects available for purchase depend on which character you're playing with the probability noted below.

Unlike normal NERON Projects, these do not earn glory for Kuan Ti.


Character Image Name Details
Icon Jin Su 100%
Icon Kuan Ti 50%
Icon Gioele 33%
Whos who.png ACTOPI Protocol Displays a uniquely colored pixel indicating who is on board on the tracker.
Icon Chao 100%
Icon Stephen 100%
Icon Roland 25%
Call of dirty.png Dynarcade Puts a video game in Alpha Bay 2 Template:NoteWarn that gives a chance to regain some morale. Icon Note: need to confirm description
Icon Janice 100%
Icon Eleesha 50%
Icon Paola 50%
Beat box.png Jukebox Makes the Jukebox available in Alpha Bay 2. Lets you relax while listening to some tunes.
Each character has a specific song associated that gives +2 Moral.png if you are in the room at cycle change when your song plays.
Icon Ian 50%
Icon Terrence 30%
Icon Hua 20%
Parasite elim.png Nano-ladybugs Icon Note: need to confirm description
Icon Finola 100%
Icon Chun 50%
Icon Raluca 50%
Noise reducer.png Noise Reducer Increases maximum Pa slot1.png for all crewmembers by 2.
Icon Kuan Ti 50%
Icon Raluca 50%
Icon Terrence 30%
Trash load.png Scrap Heap Generates 4 pieces of scrap metal and 4 pieces of plastic scrap.
Icon Note: Items will drop in the room where purchase was made.
Icon Eleesha 50%
Icon Paola 50%
Icon Gioele 33%
Icon Roland 25%
Icon Terrence 13%
Apero kitchen.png SNC Kitchen Upgrades the Refectory kitchen.
The SNC Kitchen gives each player present a +6% chance of gaining +1 Xpbig.png from Cycle 6 onwards.
Happy Hours on cycle 7 allow you to gain 2 Xpbig.png.
There must be at least 2 people present for a successful aperitif.
Icon Hua 80%
Icon Roland 25%
Icon Terrence 13%
Neron targeting assist.png Targeting Assist Improved in-flight and turret targeting by 15%
Icon Frieda 100%
Icon Ian 50%
Icon Gioele 33%
Thalasso.png Thalasso If you are not mush, each shower has a 20% chance of giving you +1 Lp.png, +1 Moral.png or +2 Pa slot2.png
Icon Chun 50%
Icon Roland 25%
Icon Terrence 13%
Floor heating.png Underfloor Heating Decreases the chance of injury from injury-causing actions by 25% Icon Note: need to confirm description

ACTOPI Protocol

ACTOPI Protocol displays each person on board with their own individually colored dot and shows the initials of the people in the room when you hover over that room on the mini-map. The display key is as follows:

Character Color/
Initials
Character Color/
Initials
Chao icon.png Chao

CW

Janice icon.png Janice

JK

Chun icon.png Chun

CZ

Jin Su icon.png Jin Su

JSK

Eleesha icon.png Eleesha

EW

Kuan Ti icon.png Kuan Ti

KTL

File:Mini finola.png Finola

FK

Paola icon.png Paola

PR

Frieda icon.png Frieda

FB

Raluca icon.png Raluca

RT

Gioele icon.png Gioele

GR

Roland icon.png Roland

RZ

Hua icon.png Hua

HJ

Stephen icon.png Stephen

SS

Ian icon.png Ian

IS

Terrence icon.png Terrence

TA

Icon Note: double check colors. confirmed colors for paola, jin su, frieda, gioele, eleesha, hua