Difference between revisions of "Nightmarish"

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Nightmarish
 
Nightmarish
 
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Mush macrolepiota can affect the brainwaves of the poor human beasts. With a few modifications, they can stop humans from resting.
 
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*For '''0''' {{AP}}, you can '''trigger nightmares''' in a sleeping player. They will no longer receive the sleep bonus.
 
*For '''0''' {{AP}}, you can '''trigger nightmares''' in a sleeping player. They will no longer receive the sleep bonus.

Revision as of 15:15, 4 February 2014

Icon Nightmarish
Description: Mush macrolepiota can affect the brainwaves of the poor human beasts. With a few modifications, they can stop humans from resting.
  • For 0 Action Point, you can trigger nightmares in a sleeping player. They will no longer receive the sleep bonus.

Icon Bug: Wrong description; the skill costs 2 Action Point.

Learned by: Icon Mush 8 If Icon Mush: Only

This action is Icon Covert. It's also Aggressive, meaning it is affected by Icon Ian's Icon Pacifist and Icon Chao's Icon Crazy Eye. The victim's regular sleep message will be different, but they will not know who cursed them. The effect lasts until the victim gets up; after that, they can sleep normally.

Fairly useless or highly situational, as the Covert quality means it cannot be used on characters in the Dorms, which will be under Icon Camera surveillance, and giving nightmares to single characters in the Medlab will make it obvious that you caused them.

The fact that the description's Action Point cost is wrong and misleading also fortifies its rather outrageous position as a Icon Mush XP sink, since the player will expect more than this skill actually provides.

General effects

  • New action: Give Nightmares
    • Cost: 2 Action Point
    • Privacy: Icon Covert
    • Target: Lying down character
    • Effect: Cancels the target's resting Action Point bonus and replaces their sleep message until they stand up again.
      • This action is Aggressive.