Difference between revisions of "Points"

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{{Warning|Unfinished. Help would be appreciated.}}
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{{Warning|Unfinished. Help would be appreciated. —[[user talk:cimanyd|Cimanyd]]}}
==Action Points==
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Action Points {{ap}} (AP) are used to do most things in Mush.
+
  
 +
==Action Points==
 +
Action Points {{ap}} (AP) are used to do most things in Mush. The maximum amount is ?.
 
===Cycle change===
 
===Cycle change===
 
*+1
 
*+1
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*+4 standard ration
 
*+4 standard ration
 
*+4 cooked ration
 
*+4 cooked ration
*+2 coffee, except +4 if you have {{skill|coffee}}
+
*+2 coffee
 +
**another +2 if you have {{skill|coffee}}
 
*+1 banana
 
*+1 banana
 
*Various amounts from pills (what are the possible pill APs?)
 
*Various amounts from pills (what are the possible pill APs?)
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==Movement Points==
 
==Movement Points==
Movement Points {{mp}} (MP) are used to move between rooms.
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Movement Points {{mp}} (MP) are used to move between rooms. The maximum amount is ?.
 
+
 
===Cycle change===
 
===Cycle change===
 
*+1
 
*+1
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*Various amounts from pills? What amounts?
 
*Various amounts from pills? What amounts?
 
*+8 Anabolics
 
*+8 Anabolics
==Health Points==
+
===Explanation of moving===
Health Points {{hp}} must stay above 0 or you will die immediately.
+
Moving through a door costs 1 MP unless you are Terrence ([[image:disabled status.png]]Disabled) and someone else is in the room. (something about heavy items?)
  
 +
If you have 0 MP but at least 1 AP and you move through a door, 1 AP will be converted into a number of MP (note: 1 MP is immediately used to move through the door so you will end up with 1 less than the number the AP is converted into). The number:
 +
*+3
 +
*-2 if you are Terrence ([[image:disabled status.png]]Disabled)
 +
*+2 if you have {{skill|sprinter}}
 +
*+2 if you are carrying an electric scooter with a charge, unless you have {{skill|sprinter}}
 +
 +
If you have 0 AP and 0 MP you can't move through a door at all.
 +
 +
==Health Points==
 +
Health Points {{hp}} must stay above 0 or you will die immediately. The maximum amount is 14 (16 if [[gold]]). You start with the maximum.
 
===Day change===
 
===Day change===
 
*+1
 
*+1
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===Other===
 
===Other===
 
*Randomly (when? how likely) stuff like room shaking
 
*Randomly (when? how likely) stuff like room shaking
==Morale Points==
 
Morale Points {{morale}} must stay above 0 or you will die at the next cycle. None of this applies to Mush, they always have maximum morale.
 
  
 +
==Morale Points==
 +
Morale Points {{morale}} must stay above 0 or you will die at the next cycle. The maximum amount is 14 (16 if [[gold]]). You start with half the maximum (confirm gold starts with 8 not 7). (None of this section applies to Mush, they always have maximum morale.)
 
===Day change===
 
===Day change===
 
*-2
 
*-2
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*+1 when [[image:laid.png]]'''Lying down''' and someone with {{skill|shrink}} is in the room (do shrinks increase their own morale?)
 
*+1 when [[image:laid.png]]'''Lying down''' and someone with {{skill|shrink}} is in the room (do shrinks increase their own morale?)
 
*-1 when you are Raluca ([[image:unsociable status.png]]'''Antisocial''') and someone else is in the room
 
*-1 when you are Raluca ([[image:unsociable status.png]]'''Antisocial''') and someone else is in the room
 
 
===Food etc.===
 
===Food etc.===
 
*+1 banana
 
*+1 banana
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*+3 the first time on a ship you cuddle Schrodinger
 
*+3 the first time on a ship you cuddle Schrodinger
 
*-1 when you use Premonition ({{skill|premonition}})
 
*-1 when you use Premonition ({{skill|premonition}})
 
 
===Other players' actions===
 
===Other players' actions===
 
*+2 when someone uses Comfort on you ({{skill|shrink}})
 
*+2 when someone uses Comfort on you ({{skill|shrink}})
 
*+2 when someone uses Impassioned Speech in the room ({{skill|leader}})
 
*+2 when someone uses Impassioned Speech in the room ({{skill|leader}})
 
*-2 when a Mush uses Demoralize on you ({{mskill|demoralize}})
 
*-2 when a Mush uses Demoralize on you ({{mskill|demoralize}})
 
 
===Other===
 
===Other===
 
*-1 when any crew member dies, unless you have {{skill|detached}}
 
*-1 when any crew member dies, unless you have {{skill|detached}}

Revision as of 17:54, 8 December 2013

Stopicon.png Unfinished. Help would be appreciated. —Cimanyd

Action Points

Action Points Action Point (AP) are used to do most things in Mush. The maximum amount is ?.

Cycle change

  • +1
  • +1 when Laid.pngLying down, unless you're Chao (Hyperactive status.pngHyperactive)

Food etc.

  • +4 standard ration
  • +4 cooked ration
  • +2 coffee
  • +1 banana
  • Various amounts from pills (what are the possible pill APs?)

Your actions

  • Most of them...

Other players' actions

  • +3 when the Title 01.pngCommander gives you a mission and you accept it

Other

Movement Points

Movement Points Movement Point (MP) are used to move between rooms. The maximum amount is ?.

Cycle change

  • +1
  • +1 when Chao (Hyperactive status.pngHyperactive)

Food etc.

  • Various amounts from pills? What amounts?
  • +8 Anabolics

Explanation of moving

Moving through a door costs 1 MP unless you are Terrence (Disabled status.pngDisabled) and someone else is in the room. (something about heavy items?)

If you have 0 MP but at least 1 AP and you move through a door, 1 AP will be converted into a number of MP (note: 1 MP is immediately used to move through the door so you will end up with 1 less than the number the AP is converted into). The number:

  • +3
  • -2 if you are Terrence (Disabled status.pngDisabled)
  • +2 if you have Icon Sprinter
  • +2 if you are carrying an electric scooter with a charge, unless you have Icon Sprinter

If you have 0 AP and 0 MP you can't move through a door at all.

Health Points

Health Points Health Point must stay above 0 or you will die immediately. The maximum amount is 14 (16 if gold). You start with the maximum.

Day change

  • +1

Food etc.

  • +4 standard ration
  • +4 cooked ration
  • +1 banana
  • Other foods? coffee? pills?

Your actions

Other players' actions

  • -? Someone attacks you
  • -? Someone attacks you with a knife
  • -? Someone shoots you with a blaster

Other

  • Randomly (when? how likely) stuff like room shaking

Morale Points

Morale Points Morale must stay above 0 or you will die at the next cycle. The maximum amount is 14 (16 if gold). You start with half the maximum (confirm gold starts with 8 not 7). (None of this section applies to Mush, they always have maximum morale.)

Day change

Cycle change

  • +1 when Laid.pngLying down and someone with Icon Shrink is in the room (do shrinks increase their own morale?)
  • -1 when you are Raluca (Unsociable status.pngAntisocial) and someone else is in the room

Food etc.

  • +1 banana
  • -1 standard ration
  • Pills?

Your actions

  • +3 the first time on a ship you cuddle Schrodinger
  • -1 when you use Premonition (Icon Premonition)

Other players' actions

  • +2 when someone uses Comfort on you (Icon Shrink)
  • +2 when someone uses Impassioned Speech in the room (Icon Leader)
  • -2 when a Mush uses Demoralize on you (Template:Mskill)

Other

  • -1 when any crew member dies, unless you have Icon Detached Crewmember
  • -3 from the random panic attack

Skill Action Points

Some skills give special types of points that can be used only for certain actions. A specific number of points are gained at each day change, and when you first learn the skill you start with the maximum points, but there is no other way to get them. The maximum amount of points is always twice the daily amount. It is possible to have more than one type of skill action point on one character by using multiple skill slots or a mage book to get more than one skill with points.