Difference between revisions of "Door"
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Franfran2424 (Talk | contribs) m (Changing some visual stuff so it looks normal) |
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==Cost== | ==Cost== | ||
| − | Crossing a door costs 1{{mp}}. If no {{mp}} is available, {{ap}} is used instead to generate (normally) 3{{mp}}. | + | Crossing a door costs 1 {{mp}}. If no {{mp}} is available, {{ap}} is used instead to generate (normally) 3{{mp}}. |
The conversion cost can be affected by: | The conversion cost can be affected by: | ||
| Line 38: | Line 38: | ||
==Blocked Doors== | ==Blocked Doors== | ||
Their are several cases in which crossing a door is impossible: | Their are several cases in which crossing a door is impossible: | ||
| − | * It is broken | + | * It is broken: |
| − | ** | + | ** Some doors may break automatically at cycle change, others may only be sabotaged by mush, see the [[Map]]. |
* You have run out of {{mp}} and {{ap}}, | * You have run out of {{mp}} and {{ap}}, | ||
* You are trying to go to {{room|Icarus Bay}} but there are already 4 people there (6 with {{project|Large Bay Upgrade}}), | * You are trying to go to {{room|Icarus Bay}} but there are already 4 people there (6 with {{project|Large Bay Upgrade}}), | ||
Revision as of 19:41, 9 April 2018
Door | |||||||||
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| In-game Description | Maintenance Stats | ||||||||
| ''The doors of the Daedalus are fragiles and have the infuriating habit of jamming... If you find a broken one, report it to an engineer. Whatever it's made of, regardless of its density or condition , a door always leads somewhere. |
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| Location | |||||||||
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Clicking on a door will make your caracter cross it if it is already standing next to it, or walk to it otherwise.
Cost
Crossing a door costs 1
. If no
is available,
is used instead to generate (normally) 3
.
The conversion cost can be affected by:
-
Sprinter
-
Terrence's trait:
Disabled (which also allows for a free crossing if there is at least 1 other character in the room)
- Scooter, Alien boulder, illnesses, holding heavy objects, (...?)
Blocked Doors
Their are several cases in which crossing a door is impossible:
- It is broken:
- Some doors may break automatically at cycle change, others may only be sabotaged by mush, see the Map.
- You have run out of
and
,
- You are trying to go to Icarus Bay but there are already 4 people there (6 with
Large Bay Upgrade),
- You are trying to leave a
guarded room by another way from which you came,
- You are victim of a disabling
Injury.
Logs
Logs are generated in both rooms:
- [Character] left the room
- [Character] entered the room
However, a
Tracker can see which room you went to/came from.
