Difference between revisions of "Actions"

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=Basic Actions=
 
=Basic Actions=
 
A basic action is an action that all players have and does not need to be unlocked by choosing a skill. Mush players have addition basic actions (see [[Actions#Basic_Mush_Actions|Basic ''Mush'' Actions]]).
 
A basic action is an action that all players have and does not need to be unlocked by choosing a skill. Mush players have addition basic actions (see [[Actions#Basic_Mush_Actions|Basic ''Mush'' Actions]]).
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==Kick off==
  
 
==Hide==
 
==Hide==
 
Hiding items prevents them from appearing on the room's shelves. But they still are effective (e.g. [[MycoAlarm]]). It costs 1 {{AP}} to hide an item.
 
Hiding items prevents them from appearing on the room's shelves. But they still are effective (e.g. [[MycoAlarm]]). It costs 1 {{AP}} to hide an item.
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==Search==
 
==Search==
It allows for discovering one hidden item per attempt. It costs 1 {{AP}} per one search attempt, unless a character has the {{Skill|Observant}} skill, which makes search a free action.
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It allows for discovering one hidden item per attempt. It costs 1 {{AP}}, unless a character has the {{Skill|Observant}} skill, which makes search a free action.
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==Lie down==
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If there is an unoccupied bed a character can lie down to receive 1 bonus {{AP}} when cycles change.
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==Get up==
 
==Get up==
 
Leave this cosy little nest and face the cruel world!
 
Leave this cosy little nest and face the cruel world!
==Guard==
 
Allows you to send any entering crewmembers back from whence they came. The action is over as soon as you move.
 
  
This action is Aggressive. If could be subject to certain restrictions.
 
 
==Flirt==
 
==Flirt==
 
Flirt between partners is required before "Doing it". It costs 1 {{AP}}.
 
Flirt between partners is required before "Doing it". It costs 1 {{AP}}.
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* A room must have a bed in it
 
* A room must have a bed in it
 
* Without cameras and onlookers
 
* Without cameras and onlookers
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==Guard==
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Allows to take a stance, which disallows any entering crew members from passing through the room. The stance is broken when any other action is issued.
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This action is Aggressive. It could be subject to certain restrictions.
  
 
=Basic ''Mush'' Actions=
 
=Basic ''Mush'' Actions=
 
A basic mush action is an action that all mush players have and does not need to be unlocked by choosing a skill. These actions are in addition to the "basic actions" already listed above.
 
A basic mush action is an action that all mush players have and does not need to be unlocked by choosing a skill. These actions are in addition to the "basic actions" already listed above.
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==Extract==
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This creates a spore and stores it for a later use. The action makes a mush dirty, even if wearing the ''Stainproof Apron''. The entire mush team can produce a total of 4 spores each day (which can be reduced to 2 by ''Antispore Gas'' [[research]] and increased by 1 by {{Skill|Mycelium Spirit}}), and each one can carry a maximum of 2 at any time. It costs 2 {{AP}}, or 4 {{AP}} when ''Constipaspore Serum'' [[research]] is completed. With a {{Skill|Fertile}} a mush can produce one spore per day for free.
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==Infect==
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This uses one of stored spores and transfers it to a targeted human in the same room. In order to convert a human to mush, they need to be infected 3 times (4 after ''Mushovore Bacteria'' [[research]] is completed). However, each mush can only infect once per day (twice with a {{Skill|Infector}}).
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==Sabotage==
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==Mutate==
 
==Mutate==
 
[[Mutate]], an irreversible action that drastically changes your character.
 
[[Mutate]], an irreversible action that drastically changes your character.

Revision as of 11:37, 26 December 2013

Basic Actions

A basic action is an action that all players have and does not need to be unlocked by choosing a skill. Mush players have addition basic actions (see Basic Mush Actions).

Kick off

Hide

Hiding items prevents them from appearing on the room's shelves. But they still are effective (e.g. MycoAlarm). It costs 1 Action Point to hide an item.

Search

It allows for discovering one hidden item per attempt. It costs 1 Action Point, unless a character has the Icon Observant skill, which makes search a free action.

Lie down

If there is an unoccupied bed a character can lie down to receive 1 bonus Action Point when cycles change.

Get up

Leave this cosy little nest and face the cruel world!

Flirt

Flirt between partners is required before "Doing it". It costs 1 Action Point.

Doing it

"Doing it" raises morale by 2 Morale points. It can also transfer spores from a mush to a human partner. This action can be initiated only once per day and costs 1 Action Point. Following conditions must be met before "doing it" is allowed:

  • Partners must be of opposite sex
  • They must have flirted with each other
  • Both awake
  • A room must have a bed in it
  • Without cameras and onlookers

Guard

Allows to take a stance, which disallows any entering crew members from passing through the room. The stance is broken when any other action is issued.

This action is Aggressive. It could be subject to certain restrictions.

Basic Mush Actions

A basic mush action is an action that all mush players have and does not need to be unlocked by choosing a skill. These actions are in addition to the "basic actions" already listed above.

Extract

This creates a spore and stores it for a later use. The action makes a mush dirty, even if wearing the Stainproof Apron. The entire mush team can produce a total of 4 spores each day (which can be reduced to 2 by Antispore Gas research and increased by 1 by Icon Mycelium Spirit), and each one can carry a maximum of 2 at any time. It costs 2 Action Point, or 4 Action Point when Constipaspore Serum research is completed. With a Icon Fertile a mush can produce one spore per day for free.

Infect

This uses one of stored spores and transfers it to a targeted human in the same room. In order to convert a human to mush, they need to be infected 3 times (4 after Mushovore Bacteria research is completed). However, each mush can only infect once per day (twice with a Icon Infector).

Sabotage

Mutate

Mutate, an irreversible action that drastically changes your character.