Difference between revisions of "Points"
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{{Warning|Unfinished. Help would be appreciated.}} | {{Warning|Unfinished. Help would be appreciated.}} | ||
==Action Points== | ==Action Points== | ||
| − | Action Points | + | Action Points {{ap}} (AP) are used to do most things in Mush. |
===Cycle change=== | ===Cycle change=== | ||
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*+4 standard ration | *+4 standard ration | ||
*+4 cooked ration | *+4 cooked ration | ||
| + | *+2 coffee, except +4 if you have {{skill|coffee}} | ||
*+1 banana | *+1 banana | ||
*Various amounts from pills (what are the possible pill APs?) | *Various amounts from pills (what are the possible pill APs?) | ||
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===Other players' actions=== | ===Other players' actions=== | ||
*+3 when the [[image:title 01.png]]'''Commander''' gives you a mission and you accept it | *+3 when the [[image:title 01.png]]'''Commander''' gives you a mission and you accept it | ||
| + | ===Other=== | ||
| + | *+3 when any crew member dies if you have {{skill|coldblooded}} | ||
| + | *+1 sometimes when in the room with someone with {{skill|logistics}} | ||
==Movement Points== | ==Movement Points== | ||
| − | Movement Points | + | Movement Points {{mp}} (MP) are used to move between rooms. |
===Cycle change=== | ===Cycle change=== | ||
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*+8 Anabolics | *+8 Anabolics | ||
==Health Points== | ==Health Points== | ||
| − | Health Points | + | Health Points {{hp}} must stay above 0 or you will die immediately. |
===Day change=== | ===Day change=== | ||
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*Randomly (when? how likely) stuff like room shaking | *Randomly (when? how likely) stuff like room shaking | ||
==Morale Points== | ==Morale Points== | ||
| − | Morale Points | + | Morale Points {{morale}} must stay above 0 or you will die at the next cycle. None of this applies to Mush, they always have maximum morale. |
===Day change=== | ===Day change=== | ||
*-2 | *-2 | ||
| − | *+1 when someone with | + | *+1 when someone with {{skill|hope}} is alive |
| − | *+1 when you have | + | *+1 when you have {{skill|optimist}} |
===Cycle change=== | ===Cycle change=== | ||
| − | *+1 when [[image:laid.png]]'''Lying down''' and someone with | + | *+1 when [[image:laid.png]]'''Lying down''' and someone with {{skill|shrink}} is in the room (do shrinks increase their own morale?) |
*-1 when you are Raluca ([[image:unsociable status.png]]'''Antisocial''') and someone else is in the room | *-1 when you are Raluca ([[image:unsociable status.png]]'''Antisocial''') and someone else is in the room | ||
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*Pills? | *Pills? | ||
===Your actions=== | ===Your actions=== | ||
| − | *+3 | + | *+3 the first time on a ship you cuddle Schrodinger |
| + | *-1 when you use Premonition ({{skill|premonition}}) | ||
===Other players' actions=== | ===Other players' actions=== | ||
| − | *+2 when someone | + | *+2 when someone uses Comfort on you ({{skill|shrink}}) |
| − | *+2 when someone | + | *+2 when someone uses Impassioned Speech in the room ({{skill|leader}}) |
| − | *-2 when a Mush | + | *-2 when a Mush uses Demoralize on you ({{mskill|demoralize}}) |
===Other=== | ===Other=== | ||
| − | *-1 when any crew member dies, unless you have | + | *-1 when any crew member dies, unless you have {{skill|detached}} |
*-3 from the random panic attack | *-3 from the random panic attack | ||
==Skill Action Points== | ==Skill Action Points== | ||
Some skills give special types of points that can be used only for certain actions. A specific number of points are gained at each day change, and when you first learn the skill you start with the maximum points, but there is no other way to get them. The maximum amount of points is always twice the daily amount. It is possible to have more than one type of skill action point on one character by using [[Game Modes|multiple skill slots]] or a [[mage book]] to get more than one skill with points. | Some skills give special types of points that can be used only for certain actions. A specific number of points are gained at each day change, and when you first learn the skill you start with the maximum points, but there is no other way to get them. The maximum amount of points is always twice the daily amount. It is possible to have more than one type of skill action point on one character by using [[Game Modes|multiple skill slots]] or a [[mage book]] to get more than one skill with points. | ||
Revision as of 01:25, 8 December 2013
| Unfinished. Help would be appreciated. |
Action Points
Action Points
(AP) are used to do most things in Mush.
Cycle change
Food etc.
- +4 standard ration
- +4 cooked ration
- +2 coffee, except +4 if you have
Caffeine Junkie
- +1 banana
- Various amounts from pills (what are the possible pill APs?)
Your actions
- Most of them...
Other players' actions
Other
- +3 when any crew member dies if you have
Cold Blooded
- +1 sometimes when in the room with someone with
Logistics Expert
Movement Points
Movement Points
(MP) are used to move between rooms.
Cycle change
Food etc.
- Various amounts from pills? What amounts?
- +8 Anabolics
Health Points
Health Points
must stay above 0 or you will die immediately.
Day change
- +1
Food etc.
- +4 standard ration
- +4 cooked ration
- +1 banana
- Other foods? coffee? pills?
Your actions
Other players' actions
- -? Someone attacks you
- -? Someone attacks you with a knife
- -? Someone shoots you with a blaster
Other
- Randomly (when? how likely) stuff like room shaking
Morale Points
Morale Points
must stay above 0 or you will die at the next cycle. None of this applies to Mush, they always have maximum morale.
Day change
- -2
- +1 when someone with
Mankind's only hope is alive
- +1 when you have
The Optimist
Cycle change
- +1 when
Lying down and someone with
Shrink is in the room (do shrinks increase their own morale?)
- -1 when you are Raluca (
Antisocial) and someone else is in the room
Food etc.
- +1 banana
- -1 standard ration
- Pills?
Your actions
- +3 the first time on a ship you cuddle Schrodinger
- -1 when you use Premonition (
Premonition)
Other players' actions
- +2 when someone uses Comfort on you (
Shrink)
- +2 when someone uses Impassioned Speech in the room (
Leader)
- -2 when a Mush uses Demoralize on you (Template:Mskill)
Other
- -1 when any crew member dies, unless you have
Detached Crewmember
- -3 from the random panic attack
Skill Action Points
Some skills give special types of points that can be used only for certain actions. A specific number of points are gained at each day change, and when you first learn the skill you start with the maximum points, but there is no other way to get them. The maximum amount of points is always twice the daily amount. It is possible to have more than one type of skill action point on one character by using multiple skill slots or a mage book to get more than one skill with points.