Difference between revisions of "Medikit"

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This item allows a player to heal someone for 3[[Image:Lp.png]]  (5[[Image:Lp.png]] with [[Medic]]). The [[Nurse]] skill gives one free heal per day.
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<onlyinclude>{{Item Attributes|Medikit|
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Icon =
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Medikit.jpg
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| Summary =
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Uses 2 {{AP}}  if treating someone else, 3 if treating self. Heals 3 {{HP}} and may cure diseases.
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With {{Skill|Medic}}, heals 5 {{HP}}.  
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Can be upgraded via {{Research|Ultra Healing Pomade}} to heal one additional point of {{HP}}.
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| In-game Flavor =
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This little survival miracle is unparalleled for on-the-go healing. If the user is one of the medical team, they'll get a bonus.
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| In-game Examine Text =
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After the terrible Mush wars, the ruling states decided to reduce exposure to Mush spores as much as possible to protect the troops. Combat units are systematically equipped with an ultra comprehensive medikit, which should allow any Federation agent to heal their own superficial injuries.
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| Origin 1 =
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Found in '''[[Daedalus]]'''
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| Origin Amount 1 =
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1
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| Is Destroyed in Fire =
  
<gallery>
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| Enables Action =
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yes
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| Repair Chance =
  
File:medikit_1.png
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}}</onlyinclude>{{Item Tooltip}}
File:medikit_2.png
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Uses 2 {{AP}}  if treating someone else, 3 if treating self. Heals 3 {{HP}} and may cure diseases.  
File:medikit_heal_other.png
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With {{Skill|Medic}}, heals 5 {{HP}}.  
File:medikit_heal_self.png
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Can be upgraded via {{Research|Ultra Healing Pomade}} to heal one additional point of {{HP}}.
  
</gallery>
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It can also be used to cure a {{status|Disease}} (always with a {{notification|public log}}, which is useful since the {{status|Mush}} cannot become diseased). However, it cannot help you with a {{status|disorder}} or an {{status|injury}}.
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The ''Medikit'' is useless in the {{room|Medlab}}, since this room gives exactly the same actions (Heal and Self-Heal), and more (DIY Surgery at the {{equipment|Surgery Pod}}). The same bonus from {{Research|Ultra Healing Pomade}} also applies.
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== New Actions ==
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{{Action Details|
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|Name = Heal
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|Cost = 2 {{ap}}
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|Requirement = Target must not have maximum {{hp}}
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** even with 0{{ap}}, the action will show if, and only if, the target does not have full health.
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|Privacy = public
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|Target = Other character
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|Effect = +3{{hp}}, high chance of healing one disease if any
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|Affected by = {{skill|Medic}}, {{skill|Mycologist}}, {{Research|Ultra Healing Pomade}}
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|Room Log = &nbsp;
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** [Healer] has healed [amount]{{hp}} for [patient].
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** [[file:Hurt.png]] [Healer] has managed to cure [patient] of their disease ([disease]).
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** [[file:Hurt.png]] [Healer] has made progress in curing [patient] of their disease, but the treatment must continue.
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}}
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{{Action Details|
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|Name = Self-Heal
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|Cost = 3 {{ap}}
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|Requirement = Must not have maximum {{hp}}, or must have an [[Illnesses|illness]]
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|Privacy = private
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|Target = Self
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|Effect = +3{{hp}}, high chance of healing one disease if any
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|Affected by = {{skill|Medic}}, {{skill|Mycologist}}, {{Research|Ultra Healing Pomade}}
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|Room Log =  You have healed yourself and in doing so, have restored [amount]{{hp}}.
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|Public Log = &nbsp;'' if any disease: [[File:Mush_medikit.JPG|200px|thumb|right|Self-Heal in action]]
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** [[file:Hurt.png]] [Healer] has managed to cure [patient] of their disease ([disease]).
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** [[file:Hurt.png]] [Healer] has made progress in curing [patient] of their disease, but the treatment must continue.
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}}
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(the target is "yourself", that is, you actually  have to '''click on your character''' in the room to see the self-heal action)
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{{Item Attribute List}}
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{{Item Categories}}

Latest revision as of 19:55, 6 February 2020

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Medikit
In-game Description Maintenance Stats
This little survival miracle is unparalleled for on-the-go healing. If the user is one of the medical team, they'll get a bonus.
N/A
Origins

1 x Found in Daedalus

Uses 2
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if treating someone else, 3 if treating self. Heals 3
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and may cure diseases. With
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Medic
, heals 5
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. Can be upgraded via
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Ultra Healing Pomade
to heal one additional point of
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. It can also be used to cure a
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Disease
(always with a
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Public log, which is useful since the
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Mush
cannot become diseased). However, it cannot help you with a
Error creating thumbnail: Unable to save thumbnail to destination
disorder
or an
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injury
. The Medikit is useless in the Medlab, since this room gives exactly the same actions (Heal and Self-Heal), and more (DIY Surgery at the Surgery Pod). The same bonus from
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Ultra Healing Pomade
also applies.


New Actions

2
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Heal
  • Requires: Target must not have maximum
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    • even with 0
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      , the action will show if, and only if, the target does not have full health.
  • Target: Other character
  • Effect: +3
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    , high chance of healing one disease if any
  • Affected by:
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    Medic
    ,
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    Mycologist
    ,
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    Ultra Healing Pomade

  • Error creating thumbnail: Unable to save thumbnail to destination
    Public log:  
    • [Healer] has healed [amount]
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      for [patient].
    • Error creating thumbnail: Unable to save thumbnail to destination
      [Healer] has managed to cure [patient] of their disease ([disease]).
    • Error creating thumbnail: Unable to save thumbnail to destination
      [Healer] has made progress in curing [patient] of their disease, but the treatment must continue.


3
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Self-Heal
  • Requires: Must not have maximum
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    , or must have an illness
  • Target: Self
  • Effect: +3
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    , high chance of healing one disease if any
  • Affected by:
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    Medic
    ,
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    Mycologist
    ,
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    Ultra Healing Pomade

  • Error creating thumbnail: Unable to save thumbnail to destination
    Private log: You have healed yourself and in doing so, have restored [amount]
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    .

  • Error creating thumbnail: Unable to save thumbnail to destination
    Public log:   if any disease:
    Self-Heal in action
    • Error creating thumbnail: Unable to save thumbnail to destination
      [Healer] has managed to cure [patient] of their disease ([disease]).
    • Error creating thumbnail: Unable to save thumbnail to destination
      [Healer] has made progress in curing [patient] of their disease, but the treatment must continue.

(the target is "yourself", that is, you actually have to click on your character in the room to see the self-heal action)

List of attributes

  • This item enables a new action.
  • When examined, this item displays the following text:
After the terrible Mush wars, the ruling states decided to reduce exposure to Mush spores as much as possible to protect the troops. Combat units are systematically equipped with an ultra comprehensive medikit, which should allow any Federation agent to heal their own superficial injuries.