Difference between revisions of "Diplomat"

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{{Skill Tooltip|{{PAGENAME}}}}
 
{{Skill Tooltip|{{PAGENAME}}}}
  
Having this skill on the crew in addition to a {{Item|Babel Module}} is a major gateway opener for an [[Ending the Game|Eden ending]], as you will gain a much higher number of [[Inventory|Alien Artifacts]] this way, among which there is a chance for a {{Item|Star Map Piece}}. The '''Ceasefire''' ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the {{Character|Mush}}, or to defend yourself or your co-conspirator when you ''are'' the Mush.
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Having this skill on the crew in addition to a {{Item|Babel Module}} is a major gateway opener for an [[Ending the Game|Eden ending]], as you will gain a much higher number of [[Inventory|Alien Artifacts]] this way, among which there is a chance for a {{Item|Starmap Fragment}}. The '''Ceasefire''' ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the {{Character|Mush}}, or to defend yourself or your co-conspirator when you ''are'' the Mush.
  
 
== General effects ==
 
== General effects ==

Revision as of 20:23, 2 March 2014

Icon Diplomat
Description: A good diplomat knows how to communicate effectively with extra-terrestrials.
  • Eliminates the chance of encountering hostility from extra-terrestrials.
  • Can declare a ceasefire once per game.
Learned by: Icon Finola 4
Icon Janice 4
Icon Unknown Character
If Icon Mush: Kept

Having this skill on the crew in addition to a Icon Babel Module is a major gateway opener for an Eden ending, as you will gain a much higher number of Alien Artifacts this way, among which there is a chance for a Icon Starmap Fragment. The Ceasefire ability may also prove useful to disarm a brainless murder if you stumble upon it, to defend somebody from the Icon Mush, or to defend yourself or your co-conspirator when you are the Mush.

General effects

  • New action: Ceasefire
    • Cost: 1 Action Point
    • Target: Current room
    • Effects: Nobody can perform any Aggressive actions in the room for 3 cycles Icon TODO: Confirm duration, or until the user leaves.
      • Single Action; can only be performed once per game.
  • When on an Expedition, removes any possibility of a Fight event.