Difference between revisions of "Talk:Privacy Levels"

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=== Restructure ===
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This page might need some major restructuring. Right now the main focus is on actions' privacy levels, leaving little space for detailed explanations on how certain Actions work. It might even be worth considering moving this entire page to a "Privacy Levels" page and leaving a
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{{Main|Privacy Levels}}
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link to it in a new, more general Actions article. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]]) 02:58, 23 December 2013 (MST)
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:I concur. [[Privacy Levels]] information should have its separate article. — [[User:Slider2k|Slider2k]] ([[User talk:Slider2k|talk]]) 04:36, 23 December 2013 (MST)
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::I like the idea of having a Privacy Levels page *and* and Actions page. They really are two different subjects and both need to be covered with some degree of depth. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 12:37, 23 December 2013 (MST)
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:: Why is this "Actions/Privacy Levels"? Would just "Privacy Levels" make sense since that's primarily what it's focusing on? [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 00:43, 24 December 2013 (MST)
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=== Covert action icon ===
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I just created a bunch of templates to handle the Privacy level display of an action. Examples:
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{{Privacy|Secret}}
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{{Privacy|Private}}
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{{Privacy|Mush}}
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This raises the issue of '''Covert''' actions lacking their own, distinct icon. I'm not sure on how to proceed, so I wanted to fetch your opinions on this.
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I have used the following icon for the template:
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[[Image: Backtracked.png|link=Actions#Room Logs & Privacy Level|Icon]] '''[[Actions#Room Logs & Privacy Level|Covert]]'''
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This is factually incorrect, since that icon reflects that a {{Privacy|Secret}}/{{Privacy|Covert}} action has been detected and made public (which should be written in the article, by the way). However, it's the most fitting "alternate" icon I found...
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What do you think? Should it just use the same icon as Secret, potentially creating confusion, or do we perhaps make an alternate icon for the wiki? I could change the colors or pixel a new one real quick. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])
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: I still like the camera for the template since it meshes with my brain better that "this level requires a camera to screw you". If backtracked.png is what shows in the logs if you get caught, I'd say note that on the page and this will be one of those few areas where we don't stick to what the game says/shows. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]]) 12:37, 23 December 2013 (MST)
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=== Table structure ===
 
Do we really need the skill names on these? Where it's not N/A, most of them are simply a repeat of the action column. It's almost like an information overload. Also, I really want to avoid bold black text inside the tables as much as possible, reserving it for where it's mimicking in-game text or absolutely necessary because it clashes with the column headers imo. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])
 
Do we really need the skill names on these? Where it's not N/A, most of them are simply a repeat of the action column. It's almost like an information overload. Also, I really want to avoid bold black text inside the tables as much as possible, reserving it for where it's mimicking in-game text or absolutely necessary because it clashes with the column headers imo. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])
  
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!  Notes
 
!  Notes
 
|-
 
|-
|'''Consume''' an object (Rations, fruit, coffee, pills etc.) || {{NoteWarn|TODO.}} ||
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|'''Consume''' an object (Rations, fruit, coffee, pills etc.) || {{Warn|TODO.}} ||
 
|-
 
|-
|'''Extract''' oxygen or fuel from the tanks || {{NoteWarn|TODO.}} ||
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|'''Extract''' oxygen or fuel from the tanks || {{Warn|TODO.}} ||
 
|-
 
|-
|'''Hide''' an object || {{NoteWarn|TODO.}} ||
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|'''Hide''' an object || {{Warn|TODO.}} ||
 
|-
 
|-
 
|{{Character|Mush}}: '''Extract Spore''' || [Mush] has removed a spore. It's truly repulsive. And the smell... ||
 
|{{Character|Mush}}: '''Extract Spore''' || [Mush] has removed a spore. It's truly repulsive. And the smell... ||
 
|-
 
|-
|{{Character|Mush}}: '''Sabotage''' [[Ship Equipment|ship equipment]] || {{NoteWarn|TODO.}} ||
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|{{Character|Mush}}: '''Sabotage''' [[Ship Equipment|ship equipment]] || {{Warn|TODO.}} ||
 
|-
 
|-
|{{Skill|Pyromaniac}}: Start a fire || {{NoteWarn|TODO.}} ||
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|{{Skill|Pyromaniac}}: Start a fire || {{Warn|TODO.}} ||
 
|-
 
|-
 
|{{Skill|Trapper}}: '''Booby-Trap Unit''' || [Trapper] seemed to have suspiciously slipped something onto [trapped object]. ||
 
|{{Skill|Trapper}}: '''Booby-Trap Unit''' || [Trapper] seemed to have suspiciously slipped something onto [trapped object]. ||
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!  Notes
 
!  Notes
 
|-
 
|-
| || N/A || '''Eating food''' || {{NoteWarn|TODO.}} ||
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| || N/A || '''Eating food''' || {{Warn|TODO.}} ||
 
|-
 
|-
| || N/A || '''Drinking coffee''' || {{NoteWarn|TODO.}} ||
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| || N/A || '''Drinking coffee''' || {{Warn|TODO.}} ||
 
|-
 
|-
| || N/A || '''Eating a pill''' || {{NoteWarn|TODO.}} ||
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| || N/A || '''Eating a pill''' || {{Warn|TODO.}} ||
 
|-
 
|-
| || N/A || '''Extracting oxygen or fuel from the tanks''' || {{NoteWarn|TODO.}} ||
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| || N/A || '''Extracting oxygen or fuel from the tanks''' || {{Warn|TODO.}} ||
 
|-
 
|-
| || N/A || '''Hiding an object''' || {{NoteWarn|TODO.}} ||
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| || N/A || '''Hiding an object''' || {{Warn|TODO.}} ||
 
|-
 
|-
 
| [[File:Mush.png]] || N/A || Use '''Extract Spore''' || [Mush] has removed a spore. It's truly repulsive. And the smell... ||
 
| [[File:Mush.png]] || N/A || Use '''Extract Spore''' || [Mush] has removed a spore. It's truly repulsive. And the smell... ||
 
|-
 
|-
| [[File:Mush.png]] || N/A || Use '''Sabotage''' || {{NoteWarn|TODO.}} ||
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| [[File:Mush.png]] || N/A || Use '''Sabotage''' || {{Warn|TODO.}} ||
 
|-
 
|-
| [[File:Mush.png]] || {{Skill|Pyromaniac}} || Use {{Skill|Pyromaniac}} || {{NoteWarn|TODO.}} ||
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| [[File:Mush.png]] || {{Skill|Pyromaniac}} || Use {{Skill|Pyromaniac}} || {{Warn|TODO.}} ||
 
|-
 
|-
 
| [[File:Mush.png]] || {{Skill|Trapper}} || Use {{Skill|Trapper}} on a room || [Trapper] seemed to have suspiciously slipped something onto [trapped object]. ||
 
| [[File:Mush.png]] || {{Skill|Trapper}} || Use {{Skill|Trapper}} on a room || [Trapper] seemed to have suspiciously slipped something onto [trapped object]. ||
 
|}
 
|}
  
:::wouldn't you agree? In the end it looks tidier, no? [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])
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:::wouldn't you agree? In the end it looks tidier, no?
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:::Though I wouldn't mind keeping Mush icon column, it does look nifty. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])
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:::: While I really like the renamed actions where only what's in game button text is Bold, I still kinda like a separate column for required skills. I think it's an OCD thing...I like things aligned. :P Anyway, I'm happy to go with majority opinion. [[User:Sagittaeri|Sagittaeri]] ([[User talk:Sagittaeri|talk]]) 09:14, 20 December 2013 (MST)
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::::{| class="wikitable" width = 90%
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!  scope="col" width="20px"|
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!  scope="col" width="120px"| Skill Required
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!  scope="col" width="250px"| Action
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!  scope="col" width="300px"| Room Log
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!  Notes
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|-
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| || N/A || '''Consume''' an object || {{Warn|TODO.}} || Rations, fruit, coffee, pills, etc.
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|-
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| || N/A || '''Extract''' oxygen or fuel from the tanks || {{Warn|TODO.}} ||
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|-
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| || N/A || '''Hide''' an object || {{Warn|TODO.}} ||
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|-
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| [[File:Mush.png]] || N/A || '''Extract Spore''' || [Mush] has removed a spore. It's truly repulsive. And the smell... ||
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|-
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| [[File:Mush.png]] || N/A || '''Sabotage''' an equipment or door || {{Warn|TODO.}} ||
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|-
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| [[File:Mush.png]] || {{Skill|Pyromaniac}} || Start a fire ({{Warn|TODO.}}) || {{Warn|TODO.}} ||
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|-
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| [[File:Mush.png]] || {{Skill|Trapper}} || '''Booby-Trap Unit''' on a room || [Trapper] seemed to have suspiciously slipped something onto [trapped object]. ||
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|}
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::::: I like it better without the skill column.. can put that info in notes if it's really necessary since there are so many N/A rows. That way the actions line up better and the information is still there where needed. I don't mind the mush icon being its own column to indicate it's a mushy action though... I think that's probably a pretty good idea. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])
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:::::: The Skills will line up quite well as long as the skill-related actions are moved to the bottom of the list in each category. That way the Skill icon will be right below each other, creating an ordered look and separating these actions from non-skill actions a little. Same goes for Mush actions, which should always take the very bottom of the list. [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])
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::::::: I agree, I'm just trying to find a compromise if necessary. :) My preference would be the first table here on the talk page, I'm just trying to see if we can meet somewhere in the middle with sagittaeri since he's put so much work into the page. [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])
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:::::::: I edited the page to remove the "Skill Required" column and changed the Action fields a bit, adding bold '''in-game action names''' where applicable. What do you all think? [[User:Ividyon|Ividyon]] ([[User talk:Ividyon|talk]])
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== Mush Channel Logs ==
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Moving the conversation here:
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{{note|do these really belong on this page? these are the mush channel logs, not actions that a person takes}}
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{{note|I believe it is. New human players will want to know if they get any logs from eating contaminated rations etc. [[User:Sagittaeri|Sagittaeri]] ([[User talk:Sagittaeri|talk]]) 07:59, 20 December 2013 (MST)}}
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It's pretty logical that no one knows when they get infected by anything and the point of the page is to list "taking x action" is "this privacy level". Being contaminated by something is not taking an action and by that logic, we'd have to list every single possible thing that can happen to a person. Healing, items falling, being comforted, etc. I just think this kind of information is better put in a page dedicated to mush. Whether it's on the skill page or somewhere in the mush play tips, but I just really don't think it belongs in "Actions". [[User:Spacekadt|Spacekadt]] ([[User talk:Spacekadt|talk]])

Latest revision as of 15:02, 14 February 2016

Restructure

This page might need some major restructuring. Right now the main focus is on actions' privacy levels, leaving little space for detailed explanations on how certain Actions work. It might even be worth considering moving this entire page to a "Privacy Levels" page and leaving a

More info Main article: Privacy Levels.

link to it in a new, more general Actions article. Ividyon (talk) 02:58, 23 December 2013 (MST)

I concur. Privacy Levels information should have its separate article. — Slider2k (talk) 04:36, 23 December 2013 (MST)
I like the idea of having a Privacy Levels page *and* and Actions page. They really are two different subjects and both need to be covered with some degree of depth. Spacekadt (talk) 12:37, 23 December 2013 (MST)
Why is this "Actions/Privacy Levels"? Would just "Privacy Levels" make sense since that's primarily what it's focusing on? Spacekadt (talk) 00:43, 24 December 2013 (MST)

Covert action icon

I just created a bunch of templates to handle the Privacy level display of an action. Examples:

Icon Secret

Icon Private

Icon Mush

This raises the issue of Covert actions lacking their own, distinct icon. I'm not sure on how to proceed, so I wanted to fetch your opinions on this.

I have used the following icon for the template:

Icon Covert

This is factually incorrect, since that icon reflects that a Icon Secret/Icon Covert action has been detected and made public (which should be written in the article, by the way). However, it's the most fitting "alternate" icon I found...

What do you think? Should it just use the same icon as Secret, potentially creating confusion, or do we perhaps make an alternate icon for the wiki? I could change the colors or pixel a new one real quick. Ividyon (talk)

I still like the camera for the template since it meshes with my brain better that "this level requires a camera to screw you". If backtracked.png is what shows in the logs if you get caught, I'd say note that on the page and this will be one of those few areas where we don't stick to what the game says/shows. Spacekadt (talk) 12:37, 23 December 2013 (MST)

Table structure

Do we really need the skill names on these? Where it's not N/A, most of them are simply a repeat of the action column. It's almost like an information overload. Also, I really want to avoid bold black text inside the tables as much as possible, reserving it for where it's mimicking in-game text or absolutely necessary because it clashes with the column headers imo. Spacekadt (talk)

I'd agree; to me it seems like writing "Skill Required: Icon Slimetrap" and then writing Using Slimetrap in the field next to that is over the top. Actions which have different results based on whether you not you have a skill can have separate rows (like "Removing a camera (with Icon Nimble Fingers)" and "Removing a camera (without Icon Nimble Fingers)". Last but not least, the column for the Icon Mush icon also seems unnecessary, since you can see it's a Mush action by the color of the Skill icon most of the time, and where it isn't, you can add the Mush icon in the Action column itself. Ividyon (talk) 22:40, 19 December 2013 (MST)
There are lots of Actions that don't have the same name as skills. The Mush advanced skills I have no idea what the actions are called, that's why I just left them as "Use Skillname". We probably should change those to "TODO". Some example of skills without obvious corresponding action...Fungal Kitchen -> Contaminate, Leader -> Speech, Shrink -> Comfort, etc. These are things that makes me believe that in the long run, separating skill from action will save us a lot of headaches...especially considering we haven't added many skill-based actions in, yet. When a new user wants to find out what "Contaminate" is, this page will tell them it's part of their Fungal Kitchen skill. As for the Mush Icon, I like it there because it aligns the names. Sagittaeri (talk) 07:57, 20 December 2013 (MST)
I don't think that we specifically need to use the same action name, merely describe what action it's meant to be. Any in-game actions can be printed in bold, but anything else can be written in regular text, clarifying what is the action name and what isn't. To me, this:
Action Room Log Notes
Consume an object (Rations, fruit, coffee, pills etc.) Icon Warning: TODO.
Extract oxygen or fuel from the tanks Icon Warning: TODO.
Hide an object Icon Warning: TODO.
Icon Mush: Extract Spore [Mush] has removed a spore. It's truly repulsive. And the smell...
Icon Mush: Sabotage ship equipment Icon Warning: TODO.
Icon Pyromaniac: Start a fire Icon Warning: TODO.
Icon Trapper: Booby-Trap Unit [Trapper] seemed to have suspiciously slipped something onto [trapped object].
is preferable to this:
Skill Required Action Room Log Notes
N/A Eating food Icon Warning: TODO.
N/A Drinking coffee Icon Warning: TODO.
N/A Eating a pill Icon Warning: TODO.
N/A Extracting oxygen or fuel from the tanks Icon Warning: TODO.
N/A Hiding an object Icon Warning: TODO.
Mush.png N/A Use Extract Spore [Mush] has removed a spore. It's truly repulsive. And the smell...
Mush.png N/A Use Sabotage Icon Warning: TODO.
Mush.png Icon Pyromaniac Use Icon Pyromaniac Icon Warning: TODO.
Mush.png Icon Trapper Use Icon Trapper on a room [Trapper] seemed to have suspiciously slipped something onto [trapped object].
wouldn't you agree? In the end it looks tidier, no?
Though I wouldn't mind keeping Mush icon column, it does look nifty. Ividyon (talk)
While I really like the renamed actions where only what's in game button text is Bold, I still kinda like a separate column for required skills. I think it's an OCD thing...I like things aligned. :P Anyway, I'm happy to go with majority opinion. Sagittaeri (talk) 09:14, 20 December 2013 (MST)
Skill Required Action Room Log Notes
N/A Consume an object Icon Warning: TODO. Rations, fruit, coffee, pills, etc.
N/A Extract oxygen or fuel from the tanks Icon Warning: TODO.
N/A Hide an object Icon Warning: TODO.
Mush.png N/A Extract Spore [Mush] has removed a spore. It's truly repulsive. And the smell...
Mush.png N/A Sabotage an equipment or door Icon Warning: TODO.
Mush.png Icon Pyromaniac Start a fire (Icon Warning: TODO.) Icon Warning: TODO.
Mush.png Icon Trapper Booby-Trap Unit on a room [Trapper] seemed to have suspiciously slipped something onto [trapped object].
I like it better without the skill column.. can put that info in notes if it's really necessary since there are so many N/A rows. That way the actions line up better and the information is still there where needed. I don't mind the mush icon being its own column to indicate it's a mushy action though... I think that's probably a pretty good idea. Spacekadt (talk)
The Skills will line up quite well as long as the skill-related actions are moved to the bottom of the list in each category. That way the Skill icon will be right below each other, creating an ordered look and separating these actions from non-skill actions a little. Same goes for Mush actions, which should always take the very bottom of the list. Ividyon (talk)
I agree, I'm just trying to find a compromise if necessary. :) My preference would be the first table here on the talk page, I'm just trying to see if we can meet somewhere in the middle with sagittaeri since he's put so much work into the page. Spacekadt (talk)
I edited the page to remove the "Skill Required" column and changed the Action fields a bit, adding bold in-game action names where applicable. What do you all think? Ividyon (talk)

Mush Channel Logs

Moving the conversation here:

Icon Note: do these really belong on this page? these are the mush channel logs, not actions that a person takes

Icon Note: I believe it is. New human players will want to know if they get any logs from eating contaminated rations etc. Sagittaeri (talk) 07:59, 20 December 2013 (MST)

It's pretty logical that no one knows when they get infected by anything and the point of the page is to list "taking x action" is "this privacy level". Being contaminated by something is not taking an action and by that logic, we'd have to list every single possible thing that can happen to a person. Healing, items falling, being comforted, etc. I just think this kind of information is better put in a page dedicated to mush. Whether it's on the skill page or somewhere in the mush play tips, but I just really don't think it belongs in "Actions". Spacekadt (talk)