Difference between revisions of "Jumpkin"

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(Lacks the ingame flavor, the description on italics that comes whe hovering the mouse over it. That's the only thing missing)
 
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Purchased via [[Vending_Machine]] for 4 {{Klix}} '''Klix''' (only during October/Halloween)
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Purchased via [[Vending_Machine|Vending Machine]] for 4 {{Klix}} '''Klix''' (only during October/Halloween)
 
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A jumpkin can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' BumpJunkin, which will quickly grow and make its own daily production.
 
A jumpkin can also be [[gardening|planted]] in an empty {{item|HydroPot}}: it will immediately create a [[Image:Plant_youngling.png]]''Young'' BumpJunkin, which will quickly grow and make its own daily production.
  
*On long running ships with plenty of Bumpjunkin is where a {{Skill|Frugivore}} [[Image:Ian_icon.png|class=icon-margin|Icon]] [[#Ian_Soulton|Ian]] really shines. He gets 5 {{AP}} per jumpkin eaten, and just with the pots of daedalus and extra hydropots researched, 8 jumpkins = +40 {{AP}} a day is enough for him to research, reset, and repair everything. Despite of this, he is expected to share with [[Image:Janice_icon.png|class=icon-margin|Icon]] [[#Janice Kent|Janice Kent]] some of the fruits due to the lack of characters to raise her {{Morale}}.
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On long running ships with plenty of Bumpjunkin is where a {{Skill|Frugivore}} [[Image:Ian_icon.png|class=icon-margin|Icon]] [[#Ian_Soulton|Ian]] really shines. He gets 5 {{AP}} per jumpkin eaten, and just with the pots of daedalus and extra hydropots researched, 8 jumpkins = +40 {{AP}} a day is enough for him to research, reset, and repair everything. Despite of this, he is expected to share with [[Image:Janice_icon.png|class=icon-margin|Icon]] [[#Janice Kent|Janice Kent]] some of the fruits due to the lack of characters to raise her {{Morale}}.
  
*As all other consumables, if the ''FoodStuff Destruction'' setting on the [[BIOS_Terminal|BIOS]] is turned '''ON''', the bananas will be destroyed on day change. Given the importance of this fruits, keep it always down.
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As all other consumables, if the ''FoodStuff Destruction'' setting on the [[BIOS_Terminal|BIOS]] is turned '''ON''', the bananas will be destroyed on day change. Given the importance of this fruits, keep it always down.
  
 
== Affected actions ==
 
== Affected actions ==

Revision as of 23:02, 22 May 2019

Jumpkin
Jumpkin
In-game Description Effects of Consumption
Icon TODO: Add "flavor text" from the in-game item description.
+3 Action Point

+1 Health Point

+1 Morale

+0 Satisfaction

Origins

1 x Produced by adult, healthy, watered Icon Unknown item each Cycle 1
1 x Purchased via Vending Machine for 4 Klix Klix (only during October/Halloween)

Jumpkin are fruits produced by each adult Icon Unknown item at the beginning of Cycle 1, provided that it is not Plant diseased.png Diseased, Plant thirsty.png Thirsty or Plant dry.png Dried Out.

A Jumpkin can be consumed and gives 3 Action Point, 1 Health Point, 1 Morale and 0 satisfaction.

  • Due to the 0 satisfaction and the ammount of Action Point given when consumed, it is a great plant to eat on handfuls if you need a lot of energy suddendly. It doesn't stop hunger though, so keep some Icon Standard Rations on hand for later days.

A jumpkin can also be planted in an empty Icon HydroPot: it will immediately create a Plant youngling.pngYoung BumpJunkin, which will quickly grow and make its own daily production.

On long running ships with plenty of Bumpjunkin is where a Icon Frugivore Icon Ian really shines. He gets 5 Action Point per jumpkin eaten, and just with the pots of daedalus and extra hydropots researched, 8 jumpkins = +40 Action Point a day is enough for him to research, reset, and repair everything. Despite of this, he is expected to share with Icon Janice Kent some of the fruits due to the lack of characters to raise her Morale.

As all other consumables, if the FoodStuff Destruction setting on the BIOS is turned ON, the bananas will be destroyed on day change. Given the importance of this fruits, keep it always down.

Affected actions

Consume

  • Cost: Free
  • Requirements: Must not have Icon Full Stomach status.
  • Effect: You consume the banana, receiving 3 Action Point, 1 Health Point, 1 Morale and 0 Satisfaction

2 Action Point Plant

  • Cost: 2 Action Point or 1 Gardening Point
  • Requires: Empty Icon HydroPot
  • Effect: Uses a banana to create a Plant youngling.pngYoung Icon Unknown item on the Hydropot

1 Action Point Contaminate

  • Cost: 1 Action Point
  • Requires: 1 Icon Spore
  • Effect: Contaminates the target consumable. All Icon Spores in a contaminated item will be transferred to the consuming character.

List of attributes

  • This item can be fully destroyed when exposed to Icon fire.
  • This item is a consumable; it can be used or ingested to gain its effects.
  • This item is stackable.