Difference between revisions of "Sabotage"
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| − | [[Image: Action-Sabotage.gif|frame]] Sabotage is one of the default | + | [[Image: Action-Sabotage.gif|frame]] Sabotage is one of the default {{character|mush}} actions. All Mush have this action available and no skill is required to unlock it. |
| + | This action receives a passive bonus from the mush skill {{skill|Saboteur}}, which doubles its chance of success. | ||
| − | |||
| + | == Description == | ||
| + | Breaks the targeted equipment.<br> This action is {{privacy|secret}}. It will be revealed by '''Cameras''' and '''Crew''' and that includes those on '''your side'''. | ||
| + | == Tips == | ||
| + | * As the number of broken items shows up in the alerts, and many of them (everything important except doors) would be accompanied by a NERON announcement when breaking spontaneously, using sabotage around competent players is an easy way of being revealed as a Mush. You should always weigh the likeliness of detection against possible gains - which rarely makes it worthwhile. | ||
| + | * If you do sabotage things, do so within seconds of a cycle change to mask them as spontaneous breakages. Things breaking in the middle of a cycle are a dead giveaway of sabotaging Mush, which are then easy to track down. | ||
| + | * As with repairing, ''failed'' attempts are {{privacy|private}} and thus not visible to others (except through {{skill|premonition}} or {{skill|torturer}}). | ||
| + | ** This means sabotaging a lone {{item|Camera}} will not show in the logs until it succeeds, at which point the camera is unable to record it. (Perceptive players may still notice the lack of a respective announcement later, though!) | ||
| − | + | == Sabotage Targets == | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | == Sabotage == | + | |
Objects that can be sabotaged by Mush. | Objects that can be sabotaged by Mush. | ||
Revision as of 03:23, 17 March 2014
Sabotage is one of the defaultThis action receives a passive bonus from the mush skill
Saboteur, which doubles its chance of success.
Description
Breaks the targeted equipment.
This action is
Secret. It will be revealed by Cameras and Crew and that includes those on your side.
Tips
- As the number of broken items shows up in the alerts, and many of them (everything important except doors) would be accompanied by a NERON announcement when breaking spontaneously, using sabotage around competent players is an easy way of being revealed as a Mush. You should always weigh the likeliness of detection against possible gains - which rarely makes it worthwhile.
- If you do sabotage things, do so within seconds of a cycle change to mask them as spontaneous breakages. Things breaking in the middle of a cycle are a dead giveaway of sabotaging Mush, which are then easy to track down.
- As with repairing, failed attempts are
Private and thus not visible to others (except through
Premonition or
Torturer).
- This means sabotaging a lone
Camera will not show in the logs until it succeeds, at which point the camera is unable to record it. (Perceptive players may still notice the lack of a respective announcement later, though!)
- This means sabotaging a lone
Sabotage Targets
Objects that can be sabotaged by Mush.
| Image | Name |
Sabotage chance |
|---|---|---|
|
Astro Terminal | 12% |
|
Command Terminal | 12% |
|
Comms Center | 6% |
|
Fuel Tank | 25% |
| ||
|
Camera | 25% |
|
NERON's Core | 6% |
|
BIOS Terminal | 3% |
|
Surgical pod | 12% |
|
Patrol Ship | 25% |










