Difference between revisions of "Creative"
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{{Character|Stephen}} can probably make the most of it when he uses {{Skill|Apprentice}} (or a book) to become a {{Skill|Technician}}. Though it is also a helpful in combat, especially in combination with {{Skill|Solid}}. | {{Character|Stephen}} can probably make the most of it when he uses {{Skill|Apprentice}} (or a book) to become a {{Skill|Technician}}. Though it is also a helpful in combat, especially in combination with {{Skill|Solid}}. | ||
| + | Lastly, this will make it about 49% easier to solve the {{Item|MAD Cube}}. Though it will still be a useless and selfish thing to do. | ||
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[[Category:Human Skill]] [[Category:Roland Skill]] | [[Category:Human Skill]] [[Category:Roland Skill]] | ||
Revision as of 16:59, 14 January 2014
| Description: | Sometimes you need to think outside the box | ||
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| Learned by: | If |
Kept | |
A skill which gives you a 50% chance to gain 1
after each failed action. Obviously most effective with cheaper tasks that have a high chance to fail, like shooting turrets, repairing equipment, or extinguishing fires.
As such, it definitely outshines Roland's
Firefighter ability (researches aside), as it is a lot more useful all around, and will also come in handy to make his main job more efficient.
Stephen can probably make the most of it when he uses
Apprentice (or a book) to become a
Technician. Though it is also a helpful in combat, especially in combination with
Solid.
Lastly, this will make it about 49% easier to solve the
MAD Kube. Though it will still be a useless and selfish thing to do.