Difference between revisions of "Superfreezer"

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The '''Superfreezer''' can be used to '''Hyperfreeze''' perishable food so that it becomes non-perishable.
May be used to '''Hyperfreeze''' {{Item|Cooked Rations}} and {{Item|Alien Steaks}} into {{Item|Standard Rations}}. Can also freeze other ''perishable'' consumables to halt their decay.
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* {{Item|Cooked Rations}} and {{Item|Alien Steaks}} are transformed into {{Item|Standard Rations}}. The risk of getting a disease is removed for Alien steaks.
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* Other ''perishable'' consumables (such as fruits) gain the [[Image:Food frozen.png|class=margin-small|Icon]] '''Frozen''' status which halts their decay.
  
 
Consumables keep their current decay status when hyperfrozen, meaning you can't un-decay them.
 
Consumables keep their current decay status when hyperfrozen, meaning you can't un-decay them.
  
{{Todo|Follow instructions in the [[Mushpedia:Item page guidelines]] to add properly structured item information here.}}
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See also: {{item|Microwave}}
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== New Action ==
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{{Action Details|
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|Name = Hyperfreeze
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|Cost = 1 {{ap}}
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|Target = Any [[Inventory#Consumables|Consumable]]
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|Effect = Stops decay of the consumable.
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|Affected by = {{skill|Chef}}
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|Private Log = You have hyperfrozen food.
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}}
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== Tips ==
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The hyperfreezer is best placed in the {{room|Icarus Bay}}, where {{item|Alien Steaks}} from expeditions are collected.
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{{Item Attribute List}}
 
{{Item Attribute List}}
 
{{Item Categories}}
 
{{Item Categories}}
 
[[Category:Incomplete Item]]
 

Latest revision as of 14:11, 23 May 2019

Superfreezer
Superfreezer This item is heavy and has a performance impact on characters.
In-game Description Maintenance Stats
The superfreezer allows crewmembers to sterilize and repackage food.

This item is breakable and can be repaired. Repair:

25%

This item can be dismantled by Technicians.Dismantle:

25%
Dismantles into:

Icon Scrap Metal x 2

Origins

1 x Found in Refectory

The Superfreezer can be used to Hyperfreeze perishable food so that it becomes non-perishable.

  • Icon Cooked Rations and Icon Alien Steaks are transformed into Icon Standard Rations. The risk of getting a disease is removed for Alien steaks.
  • Other perishable consumables (such as fruits) gain the Icon Frozen status which halts their decay.

Consumables keep their current decay status when hyperfrozen, meaning you can't un-decay them.

See also: Icon Microwave

New Action

1 Action Point Hyperfreeze

  • Target: Any Consumable
  • Effect: Stops decay of the consumable.
  • Affected by: Icon Chef


Tips

The hyperfreezer is best placed in the Icarus Bay, where Icon Alien Steaks from expeditions are collected.


List of attributes

  • This item starts broken.
  • This item is can become Icon Broken, requiring repairs before it can be used again.
  • This item can be broken (rather than destroyed) when exposed to by Icon fire.
  • This item can be dismantled for parts.
  • This item enables a new action.
  • This item is Heavy; it causes the Icon Burdened status for characters who carry it.
  • When examined, this item displays the following text:
A modern piece of equipment used to store food often for long periods.