Talk:Trading
While the important thing is the info, I do believe that an action called "Fire on a HUNTER" which fires at the trader instead constitutes a bug. Especially considering the unfinished state of all things related to trading in general. And it would be silly if that was intended, as it just leads to many frustrating cases of players unintentionally chasing away the traders. -Vio (talk) 08:13, 27 May 2014 (MDT)
Updated the section on trading people to clear up any questions about who can and can't be traded and from where, based on this forum thread. Still not 100% known is whether highly inactive people can be traded from anywhere or not - it is supposed to work that way, but appears bugged on the French server. -JDub76 (talk) 15:02, 27 April 2014 (MDT)
- Well that would mean the in-game description cannot be trusted yet again and therefore most of the things from the original article must be removed. Although I tested Projects, that part stays
-Barlakopofai (No clue what time it is)
Checked trading people on my ship on english server. We had 2 super-idles on the bridge, and were moving them around the ship with Wrestler skill. Added information about selling humas as bugs. Kyubey (talk) 05:14, 29 April 2014 (MDT)
We just sold an inactive
We just had a strange occurence of the Trader being damaged for 3, and now running, at the beginning of a cycle. There were 8 hunters around after I shot some. But I hit the hunters, and they are not supposed to shoot the transport, or are they? Turrets had not been fired. (Unless the one trusted person who checked them had just turned Mush.) -Vio (talk) 05:44, 2 May 2014 (MDT)
- Did you have Meridon Scrambler installed? They very well may have fired at the transport if it procced. — Error creating thumbnail: Unable to save thumbnail to destinationividyon (talk) 05:50, 2 May 2014 (MDT)