Difference between revisions of "Talk:Zones"
From Mushpedia
Sagittaeri (Talk | contribs) |
Sagittaeri (Talk | contribs) |
||
| Line 21: | Line 21: | ||
{{ZoneInfo4|Intelligent Life|<br>(2076 samples without Diplomacy, without Babel Module. 418 samples with Diplomacy, without Babel Module. 152 samples without Diplomacy with Babel Module. 174 samples with Diplomacy and Babel Module.)|Fight|A strange being approaches and shrieks piercingly enough to make your ears ache. You'll have to find a way to stop it.|You are facing off against a creature Creature Strength: 12 |Provision|During an otherwise peaceful expedition, you suddenly find yourself face to face with a strange being. Although effective communication was impossible, upon leaving you are given a bag containing some of the spoils of an alien big-game hunt.|You have earned 2 Alien Steaks. |Artefact|Behind a rock, you find a weakened alien. You give them a little water to help them to regain consciousness. The creature gives you an unusual Alien Bottle Opener before setting off.|You have found an artefact. |Item Lost|A strange being is trying to communicate with you, inspecting you all closely before taking the Tracker belonging to [character] and runs off on its huge hind legs|An object belonging to one of the crew has been lost.|39|28|22|11|{{Skill|Diplomat}}|0|57|28|15| {{Item|Babel Module}}|12|12|75|1| Both|0|15|79|5|}}{{Note|There may be a 1% chance of "Nothing Happening" with the Babel Module}} | {{ZoneInfo4|Intelligent Life|<br>(2076 samples without Diplomacy, without Babel Module. 418 samples with Diplomacy, without Babel Module. 152 samples without Diplomacy with Babel Module. 174 samples with Diplomacy and Babel Module.)|Fight|A strange being approaches and shrieks piercingly enough to make your ears ache. You'll have to find a way to stop it.|You are facing off against a creature Creature Strength: 12 |Provision|During an otherwise peaceful expedition, you suddenly find yourself face to face with a strange being. Although effective communication was impossible, upon leaving you are given a bag containing some of the spoils of an alien big-game hunt.|You have earned 2 Alien Steaks. |Artefact|Behind a rock, you find a weakened alien. You give them a little water to help them to regain consciousness. The creature gives you an unusual Alien Bottle Opener before setting off.|You have found an artefact. |Item Lost|A strange being is trying to communicate with you, inspecting you all closely before taking the Tracker belonging to [character] and runs off on its huge hind legs|An object belonging to one of the crew has been lost.|39|28|22|11|{{Skill|Diplomat}}|0|57|28|15| {{Item|Babel Module}}|12|12|75|1| Both|0|15|79|5|}}{{Note|There may be a 1% chance of "Nothing Happening" with the Babel Module}} | ||
| + | |||
| + | |||
| + | |||
| + | ......... | ||
| + | |||
| + | '''Testing exploration items and skill templates...''' | ||
| + | |||
| + | {{Item|Quadrimetric Compass}} {{Item|Rope}} {{Item|White Flag}} {{Item|Echolocator}} {{Item|Drill}} {{Item|Babel Module}} {{Item|Thermosensor}} | ||
| + | {{Skill|Diplomat}} {{Skill|Sprinter}} {{Skill|Survivalist}} {{Skill|Shooter}} {{Skill|Pilot}} | ||
Revision as of 12:36, 5 January 2014
http://mush.vg/tid/forum#!view/67561%7Cthread/17525492/409
We need someone who reads French (or willing to use some translation tool) to update all the % probabilities of the zones.
Sagittaeri (talk) 07:07, 5 December 2013 (MST)
I suggest using a table-based template. E.g.:
Instead of this...
Have this instead...
Template:ZoneInfo4
Note: There may be a 1% chance of "Nothing Happening" with the Babel Module
.........
Testing exploration items and skill templates...
Quadrimetric Compass
Rope
White Flag
EchoLocator
Drill
Babel Module
Thermosensor
Diplomat
Sprinter
Survivalist
Shooter
Pilot