Difference between revisions of "Trapper"
From Mushpedia
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}}{{#vardefine:Effect| | }}{{#vardefine:Effect| | ||
*For 1 {{AP}}, you can booby trap a '''shelf unit''' with a '''Spore'''. If someone touches the '''Unit''', they will become '''Infected'''. If they are {{Character|Mush}}, the spore is lost. | *For 1 {{AP}}, you can booby trap a '''shelf unit''' with a '''Spore'''. If someone touches the '''Unit''', they will become '''Infected'''. If they are {{Character|Mush}}, the spore is lost. | ||
| + | {{Bug|Misleading description. See skill page for accurate details.}} | ||
}}{{#vardefine:Characters| | }}{{#vardefine:Characters| | ||
{{Character Level|Mush|5}} | {{Character Level|Mush|5}} | ||
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}}</onlyinclude> | }}</onlyinclude> | ||
{{Skill Tooltip|{{PAGENAME}}}} | {{Skill Tooltip|{{PAGENAME}}}} | ||
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The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc. | The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc. | ||
| − | + | When somebody falls victim to the trap, the following log is generated in the {{Character|Mush}} channel: | |
| − | When | + | :''['''Victim'''] has been infected by rummaging in a shelving unit which had been booby-trapped by ['''user''']. Their contamination level is currently ['''level'''].'' |
| − | + | ||
== General effects == | == General effects == | ||
*New action: '''Booby-Trap Unit''' | *New action: '''Booby-Trap Unit''' | ||
**'''Cost''': 1 {{AP}}, 1 {{Item|Spore}} | **'''Cost''': 1 {{AP}}, 1 {{Item|Spore}} | ||
**'''Target''': None | **'''Target''': None | ||
| − | **'''Privacy''': {{Secret}} | + | **'''Privacy''': {{Privacy|Secret}} |
**'''Effect''': Places a spore in the current room. | **'''Effect''': Places a spore in the current room. | ||
***Maximum of 1 spore per room. | ***Maximum of 1 spore per room. | ||
***Consumes a spore to infect any character who performs a '''room action'''. | ***Consumes a spore to infect any character who performs a '''room action'''. | ||
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****Room actions mean '''action button presses''' with interactive room objects, such as '''Pick Up''', '''Access Terminal''', '''Launch''' etc. | ****Room actions mean '''action button presses''' with interactive room objects, such as '''Pick Up''', '''Access Terminal''', '''Launch''' etc. | ||
*****Interacting with your inventory (dropping items etc) and viewing shelf units do not count as such. | *****Interacting with your inventory (dropping items etc) and viewing shelf units do not count as such. | ||
| + | ****No effect on {{Character|Chun}} or {{Character|Mush}}, spore will be wasted. | ||
| + | **'''Room Log''': ''Looking like the most normal thing in the world, ['''user'''] seemed to slip something into the shelving unit.'' | ||
== Gallery == | == Gallery == | ||
Revision as of 00:11, 6 February 2014
| Description: | Surprise!
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| Learned by: | If |
Only | |
The in-game description is misleading, as the effect is not limited to shelf units, but expands to all interactive objects in the room, including ships, terminals etc.
When somebody falls victim to the trap, the following log is generated in the
Mush channel:
- [Victim] has been infected by rummaging in a shelving unit which had been booby-trapped by [user]. Their contamination level is currently [level].
General effects
- New action: Booby-Trap Unit
- Cost: 1
, 1
Spore
- Target: None
- Privacy:
Secret
- Effect: Places a spore in the current room.
- Maximum of 1 spore per room.
- Consumes a spore to infect any character who performs a room action.
- Room Log: Looking like the most normal thing in the world, [user] seemed to slip something into the shelving unit.
- Cost: 1