Difference between revisions of "Fungal Kitchen"
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== Uses == | == Uses == | ||
| − | * Uses a stored | + | * Uses a stored {{Item|Spore}} to contaminate consumable items. You can target [[Inventory#Rations|Standard Rations, Cooked Rations, Alien Steaks, Fruit, Coffee and Pills]]. |
| − | ** It is an | + | ** It is an {{Privacy|invisible}} action, so it is always completely invisible in the logs, even to yourself. |
| − | + | ||
== Notes == | == Notes == | ||
| − | * | + | * One item can be contaminated with several spores at once. |
| + | * Cooking will remove all Spores, but freezing will not. So it is wise to cook before you eat, especially if there is a risk of already being spored. | ||
* {{Character|Mush}} can see which items are contaminated, but humans cannot. | * {{Character|Mush}} can see which items are contaminated, but humans cannot. | ||
| + | * Humans will automatically pick up contaminated items first. | ||
Revision as of 00:04, 15 February 2014
| Description: | A fine example of the fine cuisine of Sol.
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| Learned by: | If |
Only | |
Uses
- Uses a stored
Spore to contaminate consumable items. You can target Standard Rations, Cooked Rations, Alien Steaks, Fruit, Coffee and Pills.
- It is an Invisible action, so it is always completely invisible in the logs, even to yourself.
Notes
- One item can be contaminated with several spores at once.
- Cooking will remove all Spores, but freezing will not. So it is wise to cook before you eat, especially if there is a risk of already being spored.
-
Mush can see which items are contaminated, but humans cannot.
- Humans will automatically pick up contaminated items first.